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Night-Vipers | |
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Personal information | |
Real Name |
Varies |
Birthplace |
Varies |
D.O.B. |
Varies |
Alias(s) |
Varies |
Military information | |
Service branch | |
Primary MOS |
Night Spotter |
Secondary MOS |
Sniper |
Rank |
Varies |
Weapon(s) |
XM2010 Enhanced Sniper Rifle[1] |
Organizational information | |
Factions | |
Subteams |
None |
"The night is our ally; the darkness is our weapon."
Cobra Night-Viper troops wear specialized gear for nighttime operations. Their helmets have a wide-angle image intensifier, directional sound amplifier and passive infrared detector, enabling them to easily locate the enemy via sight and sound with diabolical accuracy. Their combat suits are constructed of a customized synthetic composite that reduces their own infrared signature and renders them invisible to most conventional ground radar systems. Trained and billeted in perpetually dark environments, they constantly hone their skills by trying to sneak up on one another undetected. Shining a light in their faces tends to stun them momentarily and max their sensors, but that works only when you can find them before they find you.
History
Canonical/Pre-MUX/Theme History:
The Night-Vipers are highly-trained Night fighters. They wear highly-advanced helmets with a built-in infrared detectors, image intensifiers, directional sound amplifiers and laser range-finders. Their combat suits are made of synthetic composites that reduce the Night-Vipers' heat signatures and defy most ground radar. The Joes first encountered them while rescuing Snake-Eyes from the Baroness' custody in the Cobra Consulate.
MUX History:
Night-Viper gear has been continually upgraded to remain cutting edge. Their technology and uniforms were updated in 2006, 2008, and 2013.
OOC Notes
Night-Vipers are available on the MUX as Disposable Characters, with a much simpler application. They can also be apped directly as full character (format: Night-Viper 1234), or upgraded from DCs to OCs.