Experimental Weapons (previously known as Heavy or Heavy Escort Weapons) are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. Most ships do not have an Experimental Weapon slot. Tier 5, Tier 5-U and Tier 6 Raiders and all Tier 5, Tier 5-U and Tier 6 starships with a Tactical Commander station, 7 weapons, and 1 or fewer Hangar Bays receive an Experimental Weapons Slot and have by default a basic upgradeable Experimental Weapon. All available Experimental Weapons are listed below.
Unlike standard starship weapons, Experimental Weapons are not affected by weapon firing modes or enhancements in most cases, such as those granted by bridge officer abilities or specific consoles.
Players who have access to a ship with an Experimental Weapon slot may claim a stock "default" weapon, the Experimental Hyperexcited Ion Stream Projector, from the Reclaim tab of the Dilithium Store (for 0 Dilithium).
Types of Experimental weapons
Experimental Weapon | Source | Damage | |
---|---|---|---|
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Experimental Hyperexcited Ion Stream Projector | Default Equipment![]() |
Electrical |
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Experimental Dual Warhead Launchers | ![]() |
Kinetic |
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Experimental Flak Shot Artillery | ![]() |
Kinetic |
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Experimental Protomatter-Laced Sheller | ![]() |
Kinetic / Radiation |
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Experimental Proton Charge | ![]() |
Proton |
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Experimental Railgun | ![]() ![]() ![]() |
Kinetic |
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Experimental "Slamshot" Magnetic Artillery | ![]() |
Kinetic |
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Voice of the Prophets | ![]() |
Physical |
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Alliance Hypercannon | ![]() ![]() ![]() |
Plasma / Radiation |
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Phlogiston Projector | ![]() |
Fire |
Experimental Weapon | Source | Damage | |
---|---|---|---|
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Field-Distortion Overcharge Pulse | ![]() |
Electrical |
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Rapid Pulse Ablating Mining Laser | ![]() |
Kinetic |
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Graviton Implosion Charges | ![]() ![]() ![]() |
Kinetic |
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Hypercharged Field Projector | ![]() ![]() |
Electrical |
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Agonized Subatomic Disintegrator | ![]() ![]() ![]() ![]() |
Physical |
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Invasive Coilgun | ![]() ![]() ![]() |
Kinetic / Electrical |
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Soliton Wave Impeller | ![]() |
Radiation |
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Point Defense Matrix | ![]() ![]() |
Kinetic |
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Subatomic Field Disruptor | ![]() ![]() |
Electrical |
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Coordinated Hull Piercer | ![]() |
Kinetic |
Experimental Weapon | Source | Damage | |
---|---|---|---|
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Graviton Dissonance Flechette Projector | ![]() |
Kinetic |
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Rotor Rockets | ![]() |
Kinetic |
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Mjolnir | ![]() |
Electrical |
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Ravager Shriek | ![]() |
Fire |
- ↑ 1.0 1.1 1.2 Prior to Season Twenty-two: House Reborn, this Experimental Weapon was only available to Klingon-aligned characters via the Lobi Store for 200
. With the release of Cross-Faction Flying, all factions can now obtain these weapons from their respective ships, and the option to purchase these weapons with Lobi Crystals was subsequently removed.
Gallery
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Experimental Weapons as they are in the game.
Gear Upgrades
Experimental Weapons can be upgraded using the Beam Weapons Tech Upgrades, Cannon Weapons Tech Upgrades or Universal Tech Upgrades. They will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtX] | +2% Critical Chance +10% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |