Military civilizations are one of the three possible civilization types in Civilization Stage. You start with a military city upon exiting Tribal Stage as Aggressive.
Enemy military cities can spawn as either small or large cities, and are generally the most powerful of the three.
Dialogue
Neutral contact
"Your civilization perplexes us. What are your intentions?"
Allied contact
"You are a fine ally. What is it that you wish to speak about?"
"We are pleased with our relations. How can we assist you?"
War contact
"Our military gathers at your borders. We greet only to mock you."
"We have little to say to you. Make your point."
Contact after capturing a city
"Our nation continues to expand. <City name> is another fine addition in our quest for dominance. What is your purpose in contacting us?"
War declaration
"The planet trembles under our mighty armada. You will not survive. Prepare for war."
Trade
Accepting
"Trade can only grow our might. We accept."
Declining
"We do not trade with trifling civilizations such as yours. No."
In-game audio
Neutral
Happy
Angry
Afraid
Urgent
Gasp
Laugh
Sad

"Military civilizations thrive on weapons and force. They'll use every resource available to destroy other nations."
Military Consequence Abilities
Space stage
Pirate B Gone: "Use to decrease the chance that pirates will attack you or your colonies."
Gaining The Military Trait
The Military trait is gained through military takeover of cities using military vehicles.
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Personality of Military Creatures
If the player is a military nation, their vehicles and contacts of other military empires will have a normal-aged adult kind of voice, sounding most like they are speaking English gibberish.