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Items

Items are collectibles in Metal Slug Attack that are used to enhance Units' Stats and unlock new Skills. That is done under Customize Units in Build Up.

All items are divided into into five tiers (stylized after metals):

Icon Tier Unit
Lv.

Req.

in Shops

in Shops
/ /
in Shops

Fusion
Fee
I Iron 1 1,500 × × ×
II Bronze 5 3,000 × × 1,000
III Silver 10 × 100 200 5,000
IV Gold 15 × 300 1,000 10,000
V Platinum 20 × 2,000 10,000 30,000

For an MSP fee, most items of higher tier can be fused (synthesized) with packs of items of previous tiers, but only if the object in question is required by a unit. The MSP fee goes up if fusion of additional lower-tier items is necessary, i.e. if they can be in turn fused under their own requirements.


Iron

Aside from being commonly dropped while playing / raiding levels in Attack!, items of this tier can be purchased in the Shop in stacks of one for 1,500 MSP. They can also be acquired randomly via the MSP Crank in stacks of eight.

Icon Name Stat Effects
Armor
Piercer

Load +4

1,500
Banana

HP +20
Production +5

1,500
Battery

[Near] Speed +2
[Far] Speed +2

1,500
Bomb

[Special]Attack Damage +3
Load +2

1,500
Bone

[Near] Distance +10
[Far] Distance +10

1,500
Bread

HP +10
Production +5

1,500
Canned
Food

[Special] Speed +4

1,500
Carrot

HP +30

1,500
Chinese
Cabbage

HP +25
Resistance +1

1,500
Crab

Resistance +2

1,500
Frog

Production +10

1,500
Gnome
Bullet

[Near] Attack Damage +6
[Far] Attack Damage +6
[Special] Attack Damage +6

1,500
Grenade

[Special] Attack Damage +20

1,500
Handgun.38

[Near] Attack Damage +5
[Far] Attack Damage +5
[Near] Speed +2
[Far] Speed +2

1,500
Handgun.50

[Near] Attack Damage +10
[Far] Attack Damage +10

1,500
Mouse

HP +5
Movement +0.05

1,500
Mushroom

HP +5
Resistance +1

1,500
Radish

HP +20
Movement +0.02

1,500
Shoes

Movement +0.10

1,500
Snake

[Special] Distance +10

1,500

Bronze

Aside from being commonly dropped while playing / raiding levels in Attack!, items of this tier can be purchased in the Shop and Extra Shop in stacks of one for 3,000 MSP. They can also be acquired randomly via the MSP Crank in stacks of three.

As seen in the table below, purchasing Bronze items directly is much more efficient than purchasing Iron items and fusing them into Bronze - about the same as fusing Silver items from purchased Bronze items. Only surplus Iron items acquired as loot drops should be fused.

Icon Name Stat Effects Components Value

Shops

Fusion
Iron+
Apple

HP +40
Production +10

x10:

3,000 31,000
Blue
Jewel

[Special] Distance +20

x10:

3,000 31,000
Cat

HP +20
Production +10

x10:

3,000 31,000
Chicken

HP +60

x10:

3,000 31,000
Diploma

[Near] Speed +4
[Far] Speed +4
[Special] Speed +4

x10:

3,000 31,000
Doll

HP +10
Resistance +3

x10:

3,000 31,000
Flame
Shot

[Near] Attack Damage +30
[Far] Attack Damage +30
[Special] Attack Damage +30

x4:

3,000 19,000
Grenade

[Special] Attack Damage +10
[Special] Load +4

x10:

3,000 31,000
Heavy
Machine
Gun

[Near] Attack Damage +10
[Far] Attack Damage +10
[Special] Attack Damage +10

x5:

3,000 16,000
Molotov
Cocktail

Load +5
Production +5

x10:

3,000 31,000
Monkey
Thief

HP +10
Movement +0.10

x10:

3,000 31,000
Pigeon

Movement +0.15

x10:

3,000 31,000
Poo

Production +20

x10:

3,000 31,000
Rocket
Launcher

[Special] Attack Damage +40
[Special] Distance +5

x5:

3,000 16,000
Shotgun

[Special] Attack Damage +60

x5:

3,000 16,000
Teddy
Bear

Resistance +4

x10:

3,000 31,000
Thunder
Cloud

Load +6

x10:

3,000 31,000
Watermelon

HP +50
Resistance +2

x10:

3,000 31,000

Silver

Aside from being rarely dropped while playing / raiding levels in Attack!, items of this tier can be purchased in the Shop in stacks of one for 100 Medals (although this is a very poor use of Medals). They can also be bought in stacks of one in Battle and Team Battle Shops, Guild Shop, and P.O.W. Shop for 200 pieces of the corresponding currency. At mid-range player levels, they become common drops through the Combat School, P.O.W. Rescue, and Special Ops modes.

Icon Name Stat Effects Components
Fusion
Bronze+
Diet
Pill

HP +20
Movement +0.20

x5:

35,000
Drop
Shot

[Near] Attack Damage +50
[Far] Attack Damage +50
[Special] Attack Damage +50

x3:

32,000
Dumpling

HP +120

x3:

32,000
Enemy
Chaser

[Near] Attack Damage +20
[Far] Attack Damage +20
[Special] Attack Damage +20

x3:

32,000
Fish

HP +80
Production +15

x3:

32,000
Fruit

HP +100
Resistance +3

x3:

32,000
Garden
Tree

Resistance +5

x3:

32,000
Heart
Key

[Near] Speed +6
[Far] Speed +6
[Special] Speed +6

x3:

32,000
Iron
Lizard

[Special] Attack Damage +60
[Special] Distance +10

x10: x3:

38,000
Laser

[Special] Attack Damage +30
[Special] Distance +5

x10: x3:

38,000
Meat

HP +100
[Near] Attack Damage +10
[Far] Attack Damage +10
[Special] Attack Damage +10

x3:

32,000
Medicine

Production +30

x3:

32,000
Mine

[Special] Attack Damage +20
Load +8

x3:

32,000
Stone

Load +10

x3:

32,000
Super
Grenade

[Special] Attack Damage +100

x3:

32,000
Yellow
Jewel

[Near] Distance +20
[Far] Distance +20

x5:

35,000

Gold

Aside from being dropped as loot on higher Player Levels, items of this tier can be purchased in the Shop in stacks of one for 200 Medals (although this is a very poor use of Medals). They can also be bought in stacks of one in Battle and Team Battle Shops, Guild Shop, and P.O.W. Shop for 1,000 pieces of the corresponding currency. At higher player levels, they become common drops through the Combat School, P.O.W. Rescue, and Special Ops modes.

Icon Name Stat Effects Components
Fusion
Bronze+
Big Flame
Shot

[Near] Attack Damage +80
[Far] Attack Damage +80
[Special] Attack Damage +80

x30: x10:

800,000
Big Heavy
Machine Gun

[Near] Attack Damage +40
[Far] Attack Damage +40
[Special] Attack Damage +40

x30: x10:

740,000
Big
Laser

[Special] Attack Damage +50
[Special] Distance +20

x30: x10:

830,000
Big Rocket
Launcher

[Special] Attack Damage +90
[Special] Distance +10

x30: x10:

740,000
Big
Shotgun

[Special] Attack Damage +150

x30: x10:

740,000
Bird's
Nest

HP +30
Production +50

x30: x10:

510,000
Chicken

HP +200
Production +20

x10:

970,000
Emblem
(White)

Movement +0.30

x10:

1,030,000
Magic
Lamp

[Near] Speed +8
[Far] Speed +8
[Special] Speed +8

x30: x10:

770,000
Pig

HP +250

x10:

970,000
Red
Jewel

[Special] Distance +30

x30: x10:

800,000
Red
Pepper

Load +15

x30: x10:

740,000
Shield

HP +20
Resistance +8

x10:

1,000,000

Platinum

Items of this tier are the only ones not obtainable directly in combat. Instead, one can purchase these in the Extra Shop, Rare Shop for 2,000 Medals per item (although this is an extremely poor use of Medals). They can also be bought in stacks of one in Battle and Team Battle Shops, Guild Shop, and P.O.W. Shop for 10,000 pieces of the corresponding currency.

As seen in the table below, items that require Platinum items for fusion offer substantially better value when purchased. However, as every Platinum item is a considerable investment it is not advisable to purchase best-value items in advance (unless a specific unit would require it). Furthermore, if there is a steady supply of Silver and Gold items dropped as loot and time is not an issue, it is advisable to postpone the purchase - and even if Platinum items are immediately useful, it may even be worth waiting depending on when the next Coin Item Sale is scheduled (as these lower the price in the Battle / Guild / P.O.W. shops to 7,000 of the relevant currencies).

Icon Name Stat Effects Components
Fusion
Bronze+
Apple
Barrel

HP +500
Production +30

x30:
x15:

30,060,000
Arabian
Tears

[Near] Distance +50
[Far] Distance +50
[Special] Distance +50

x30:
x15:
x1:

44,250,000
Battery

Load +30

x15:

29,700,000
Emblem
(Blue)

Movement +0.50

x15:

39,000,000
Golden
Bat

[Near] Speed +12
[Far] Speed +12
[Special] Speed +12

x15:

31,200,000
Holy
Water

HP +50
Production +100

x30:
x15:

23,160,000
Pants

HP +40
Resistance +12
Movement +0.10

x15:

38,100,000
Thunder
Shot

[Special] Attack Damage +300

x15:
x1:

95,550,000
Two Machine
Guns

[Near] Attack Damage +80
[Far] Attack Damage +80
[Special] Attack Damage +80

x15:
x1:

61,200,000
Vulcan

[Special] Attack Damage +100
[Special] Distance +20

x15:
x1:

87,300,000
Zantetsu
Sword

[Near] Attack Damage +150
[Far] Attack Damage +150
[Special] Attack Damage +150

x15:
x1:

53,850,000
Navigationv t e
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