Experience or EXP, is needed in order to increase a character's level. A level is gained when 100% of the required experience is obtained.
- How to gain Exp
Experience can be gained from quest rewards, by killing monsters of a similar level or through PvP.
- For a comprehensive table of experience ratios for monsters of different colors, see Monster Color.
Experience gained from monsters depends on the level difference between the monster and the player.
- For a comprehensive table listing the experience gained in each case, see Monster Experience Table.
- Exp Loss
If a player is killed, they will lose experience. A player cannot lose a level but will instead remain at 0 EXP.
When the Goddess's blessing is high less experience will be lost
- 0% ~ 24% blessing is 5% exp loss.
- 25% ~ 49% blessing is 2.5% exp loss.
- 50% or more blessing is 0% exp loss.
- Experience Grind
The amount of experience needed to level up changes depending on a character's mode. The rate of this experience is known as a 'grind'.
- For a full list of experience required to level up, see Experience Table.
- Experience from partying
- For experience penalty reduction for varying level differences in parties, see Experience Penalty.