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Ticks

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Ticks are a unit of measurement for time that determines when certain game events occur. In the game, every 1 tick, which is equivalent to 5 seconds in real-time, many mechanics update, including resource production, stability income, manpower gain, tax revenue, player experience gain, trade with foreign nations, etc. Essentially, one tick equals five days in-game and five seconds in real-life.

Ticks Table

Notes

  • The following table corresponds to approximate numbers of Rise of Nations years, compared to real-life time.
  • Certain hindrances such as lag can affect the time, so the table below is not completely accurate.
  • Contrary to popular belief, the game starts on December 31, 2018, but the table rounds up to the next day, January 1, 2019.

Conversion

Real Life Time to Rise of Nations Time
Real Life Time RoN Time Time Passed
1 second 1 day January 2, 2019
30 seconds 1 month February 1, 2019
6 min 1 year January 1, 2020
10 min ~1.636 years July 1st, 2020
15 min 2½ years June 1, 2021
20 min 3⅓ years April 1, 2022
30 min 5 years January 1, 2024
45 min 7½ years June 1, 2026
60 min 10 years January 1, 2029
90 min 15 years January 1, 2034
2 hours 20 years January 1, 2039
5 hours 50 years January 1, 2069
10 hours 100 years January 1, 2119
24 hours 240 years January 1, 2259
7 days 1680 years January 1, 3699
30 days 7200 years January 1, 9219