The Ray data type represents a half-line, which starts at a point and goes in a direction infinitely. Rays are most used with the FindPartOnRay method of the 
Workspace.
Ray Lua Object
|
Constructors
|
Vector3
|
direction)
|
Creates a new Ray at origin with a direction of direction
|
|
Fields
|
Vector3
|
Origin
|
The start position of the Ray
|
Vector3
|
Direction
|
The direction that the Ray is pointing
|
|
Methods
|
Number
|
Distance(point)
|
Returns the shortest distance from the ray to a point
|
Vector3
|
ClosestPoint(point)
|
Returns the closest point on the Ray to the given point
|
|
Referenced by
|
---|
|
Basic Lua types | |
---|
|
Roblox types | Colors | |
---|
| Sequences | |
---|
| Events | |
---|
| Vectors | |
---|
| Instances | |
---|
| Internal types | |
---|
| Other types | |
---|
|
---|
|
API reference only | |
---|