The Object-Oriented Graphics Rendering Engine, also known simply as OGRE, is a scene-oriented, real-time, open-source, 3D rendering engine that is developed by the OGRE Team. It was used by Roblox until March 28, 2014, when it was replaced by a custom-built rendering engine.[1] Its replacement was due to the engine beginning to hit its limits on low-end hardware and mobile platforms.
See also
References
- ↑ Kapoulkine, Arseny (2014, March 28). "Farewell to the OGRE: The New ROBLOX Rendering Engine is Here". From Roblox Blog. Accessed February 21, 2022. Archived from the original on May 12, 2015.