
Needs are a type of Attribute in Outward, which will result in negative Status Effects when ignored.
Overview
There are five types of Needs in Outward:
Defeats
- Reaching 0% in Food, Drink or Sleep will cause the player to collapse with exhaustion and receive a Defeat Scenario.
- Reaching 0 or 100 in Temperature will also cause a defeat scenario.
List of Needs Effects
Icon | Name | Duration | Effects |
---|---|---|---|
![]() | Needs: Cold | ∞ |
|
![]() | Needs: Hot | ∞ | |
![]() | Needs: Hungry | ∞ |
|
![]() | Needs: Thirsty | ∞ |
|
![]() | Needs: Tired | ∞ |
Icon | Name | Duration | Effects |
---|---|---|---|
![]() | Corrupted ![]() | ∞ | Positive:Negative: |
![]() | Defiled ![]() | ∞ | Positive:Negative:
|
![]() | Tainted ![]() | ∞ |