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Hex Mage

Hex Mage Tree

Hex Mage Skills are trained by Ella Lockwell in the city of Harmattan. These skills are exclusive to The Soroboreans DLC.

List of Skills

Tier 1: Universal Skills

The universal Hex Mage skills can be acquired by anyone, without having to learn the class breakthrough skill.

50   |  8 Mana  |  5  seconds Cooldown

Inflicts a random Hex debuff on the target.
100   |  10 Mana  |  10  seconds Cooldown

Triggers a related reaction in all nearby enemies afflicted with a Hex
100   |  Passive

Reduces Max Mana burn from sleeping by 25%, reduces Max Stamina burn recovery by 25%

Tier 2: Breakthrough Skill

Learning this skill will let you learn more advanced Hex Mage skills, but keep in mind that you can only specialize in three classes and your choice of specialization is permanent.

1 , 500   |  Passive

For every death around the caster, recover 5 max Health, Stamina and Mana burn.

Tier 3: Specialization Skills

More advanced skills for those that specialize as a Hex Mage. The skills Blood Sigil and Rupture are mutually exclusive - when you choose one, you can never learn the other.

600   |  7 Mana  |  None Cooldown

Consumes: Dark Stone
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
600   |  10 Mana  |  10  seconds Cooldown

Detonate all Hexes on nearby enemies, and all souls, for related damage.
600   |  Mana Stone  |  None Cooldown

Requires 50% Corruption and a Mana Stone. Creates a Dark Stone, removes 30% Corruption, suffer Extreme Bleeding and 65 Decay Decay damage.
600   |  Passive

Increases Elemental Damage by 15% when Tired, and 30% when Very Tired.

See also