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Soul Zones

Not to be confused with the shikigami Orochi.
Orochi

You can receive souls from defeating enemies at a location marked Soul (御魂) with three flags on the exploration map, south-west of the capital. Inside you can fight three-round fights, with the first two rounds having enemies determined by the stage, and the last round having Orochi and two more enemies. To unlock access to higher, more difficult stages that yield higher quality souls, previous stages must be cleared.
Stage 11 Orochi of the Maidens: Moans (巫女オロチ・悲鳴), requires players to have cleared stage 10 and cleared the 3 tutorials quests for stage 11.
Stage 12 Archnaga: Judgement (巫大蛇神·神罚), requires players to be level 40, to have cleared stage 11 and cleared the 3 tutorials quests for stage 12.

Clearing stages 10-12 can cause Ultimate Orochi (真オロチ) to appear.

Drop Rates

List of features unlocked for players at varying levels.

Stage 1 2 3 4 5 6 7 8 9 10 11 12
Level Unlock 9 28 40
G1 Drop Rate 50% 40%
G2 Drop Rate 30% 30% 50% 40%
G3 Drop Rate 20% 30% 30% 30% 68% 45% 44.5% 34%
G4 Drop Rate 20% 30% 30% 50% 45% 50% 78% 67%
G5 Drop Rate 2% 5% 10% 15% 20% 30% ?% ?%
G6 Drop Rate 0.5% 1% 2% 3% ?% ?%

Format

The Orochi zone can be challenged solo, or co-op with a reduced AP cost, and there are 5 shikigami and 1 onmyouji allowed in a line-up. No spectator shikigami are allowed.

There are a total of 12 stages and the difficulty increases with each stage.

Stage Round 1 Round 2 Round 3
1
2
3
4
5
6
7
8
9
10
11
12

SPD Notes

  • Stage 6: The 2 Hone Onna in round 3 have 130-135 SPD.
  • Stage 7: Yama Usagi in round 2 has 135-140 SPD.
  • Stage 8: Shouzu in round 2 has 142 SPD.
  • Stage 9: Tanuki in round 2 has 147-148 SPD.
  • Stage 10: Shouzu in round 2 has 164 SPD.
  • Stage 11, Round 2: The boss Kuro Seimei has 156 SPD and Ootengu has 158 SPD
  • Stage 11, Round 3: The boss Orochi in round 3 has 134 SPD.
  • Stage 12: TBA

Rewards

Which type of Souls are available depends on the day of the week.

Day/Stage 1-10 11 12
Monday
Tuesday
Wednesday
Thursday
Friday
Weekends All of the above and

On weekends all the above and Azure Basan are available in stages 1-11, with the exception of the souls exclusive to stages 12. Additional drops for stage 10 include Orochi Scales and Reverse Orochi Scales. Similarly, drops for stages 11-12 include both type of scales and grade 4-6 EXP souls.

There are 3 other zones that drop exclusive souls; Sougenbi, Fallen Sun and Sea of Eternity. The only souls that cannot be obtained via any of the Soul zones are Dice Sprite, Pearl, Tomb Guard and Himeidori.

Boss Skills

Stages 1-10

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Heavy Pound (重碾)

Type: Normal Onibi:0 Cooldown: 0

Orochi attacks a single target dealing damage equal to 100% of its ATK and has a 20% chance to inflict a random debuff.

Frenzy(激怒)

Type: Passive Onibi:0 Cooldown: 0

Orochi becomes enraged as its HP drops, allowing its abilities to be greatly increased.

Follow-Up(追击)

Type: Passive Onibi:0 Cooldown: 0

When an enemy is KO'd, restores onibi and Orochi gains an extra turn.

Roar (嘶吼)

Type: Special Onibi:3 Cooldown: 0

Orochi emits an angry roar, dealing damage to all enemies and has a chance to inflict Daze.

Daze
Unable to take actions, cannot be dispelled.

Stage 11: Moans

Heavy Pound: Evil (致命打・悪)

Type: Normal Onibi:0 Cooldown: 0

Orochi attacks a single target and has a 20% chance to inflict a random debuff. Also greatly decreases the target's Crit, lasts for 2 turns.

Frenzy: Evil(激怒・悪)

Type: Passive Onibi:0 Cooldown: 0

Orochi becomes enraged as its HP drops, allowing its abilities to be greatly increased.

Follow-Up: Evil(追撃・悪)

Type: Passive Onibi:0 Cooldown: 0

When an enemy is KO'd, restores onibi and Orochi gains an extra turn. Orochi is guaranteed to land a crit on that turn.

Roar: Evil (咆哮・悪)

Type: Special Onibi:3 Cooldown: 0

Orochi emits an angry roar, dealing damage to all enemies and has a chance to inflict Daze. Also inflicts indirect damage from Orochi's Venom.

Daze
Unable to take actions, cannot be dispelled.

Rabid: Evil (狂乱・悪)

Type: Special Onibi:3 Cooldown: 0

Orochi attacks random enemies 8 times. If an enemy takes 2 consecutive attacks, damage from the 2nd attack is guaranteed to land a crit.

Stage 12: Judgement

(罪凝)

Type: Normal Onibi:0 Cooldown: 0

The Archnaga attacks a single target dealing damage equal to 125% of its ATK.

(审判)

Type: Special Onibi:0 Cooldown: 0

TBA

(罪凝)

Type: Passive Onibi:0 Cooldown: 0

TBA
This effect is active in all 3 rounds.

Sougenbi (业原火/叢原火) is unlocked after beating the 4th stage of Orochi.

Sougenbi

Introduction

Sougenbi is a Soul zone that drops souls typically unavailable through challenging Orochi, and is an alternative to buying them from the Shop. The three stages of Sougenbi are accessed with scrolls that are dropped at random from challenging Orochi floors, these scrolls are consumed to access Sougenbi and are refunded if the zone is exited half-way.

Scrolls

Scrolls are obtained from their respective Orochi stages.

Stage Scroll
5-7

Scroll of Greed

Sougenbi 1
8-9

Scroll of Anger

Sougenbi 2
10

Scroll of Foolery

Sougenbi 3

Format

Sougenbi can only be challenged solo, and there are 5 shikigami and 1 onmyouji allowed in a line-up, exactly like many other PVE zones. Similarly, no spectator shikigami are allowed.

The 3 stages all contain the same enemies, however, the difficulty to defeat them increases, as their stats become higher. In stage 3, the max SPD enemies have is 195.

Round Enemies
1
2
3[Note 1]
  1. This floor comes with special buffs for the player.

Boss Skills

Anger (嗔/瞋)

Type: Special Onibi:0 Cooldown: 0

The Anger face attacks a single target dealing damage equal to 1205% of its ATK.

Foolery (痴/癡)

Type: Special Onibi:0 Cooldown: 0

The Foolery face attacks all enemies dealing damage equal to 50% of its ATK. Also has a 70% chance to inflict Weak, decreasing the enemies' ATK by 10% and DEF by 10%, lasts for 2 turns.

Greed (贪/貪)

Type: Special Onibi:0 Cooldown: 0

The Greed face attacks a single target dealing damage equal to 100% of its ATK and has a chance 50% chance to inflict Daze, lasts for 1 turn.

Daze
Unable to take actions, cannot be dispelled.

Focus (嗔)

Type: Passive Onibi:0 Cooldown: 0

When the 3 Anger faces are present, the challenger gets Focus, increases their ATK by 100%, lasts for 3 turns.

Forsake (痴)

Type: Passive Onibi:0 Cooldown: 0

When the 3 Foolery faces are present, Sougenbi gets Discipline, decreases their ATK by 20% and DEF by 75%, lasts for 3 turns.

Wisdom (贪)

Type: Passive Onibi:0 Cooldown: 0

When the 3 Greed faces are present, the challengers gains 3 onibi and increases their ATK by 50%, lasts for 3 turns.

Rewards

All Sougenbi floors drop the same kind of rewards as Orochi, though the quantity and quality may differ. They will drop Tree Nymph, Soul Edge, and Senecio, as well the souls that are on the rotation for stages 1-10 of Orochi.

Biography

Greed is narrated by Park Romi. Anger is by Yasumoto Hiroki. Foolery is by Onosaka Masaya.

Foolery
Ooooh...... Ooooh......
Greed
What is it, dumbo? Anything bothering you?
Foolery
Why...... why am I always, unable to understand what others are thinking, not grasping what they're saying, not knowing what they're doing...... Why, why......
Anger
How could you be bothered by things like that! Because humans are all so strange, wouldn't not understanding them be normal? It's not our fault, it's their fault! Yeah, it's all their fault! Ahhhh, thinking about it is making me mad!
Greed
Hehe, although humans are strange, they're also wonderful! The pretty faces and fair hair of the young girls, those shining jewelry worn by the women...... Ah, want them, I want them so much......
Foolery
Why do you always have so many things that you want...... Are they really that good......
Greed
You not understanding how wonderful these things are is precisely why I call you "dumbo" you know, hehe.
Foolery
Ooooh...... Ooooh......
Anger
I get so mad from seeing the two of you! You woman, always calling this idiot "dumbo" this, "dumbo" that, but whenever he opens his mouth, you come running! And you, you're such an idiot, the woman's already answered so many of your questions, and you still don't understand what she's saying? This pisses me off! Pisses me off to no end!
Foolery
......Ooooh, what does that mean? What does she mean?
Greed
Shut up, dumbo!

Fallen Sun (日轮之陨/日輪の隕) is unlocked at level 37 and after beating the 10th stage of Orochi.

Himiko

Introduction

Fallen Sun is a Soul dungeon that drops souls typically unavailable through challenging Orochi or Sougenbi, and is an alternative to buying them from the Mall. The three floors of Fallen Sun all require AP to access. This dungeon also has its own unique soul drop buff that can only be used 50 times from Monday to Friday, and another 50 times on Saturday and Sunday.

Format

Fallen Sun can be challenged solo or co-op, and there are 5 shikigami and 1 onmyouji allowed in a lineup, exactly like doing Orochi and similar instances. Similarly, no spectator shikigami are allowed.

The 3 dungeons all contain the same youkai, however, the difficulty to defeat them increases, as their stats become higher.

Round Youkai
1

Special Mechanics

All push or boost to move bar effects will be ineffective.

All skills cost -2 onibi.

Boss Skills

Dispel the Weak (弱者退散/弱者退散)

Type: Normal Onibi:0 Cooldown: 0

Himiko attacks all enemies dealing damage equal to 120% of her attack and dispels 3 buffs from each enemy. Damage is doubled for banished targets.

(专注)

Type: Passive Onibi:0 Cooldown: 0

Crit damage received for all units is increased by 300%.

(压制痛苦)

Type: Passive Onibi:3 Cooldown: 0

Upper Hand: All units on the field receive 100% damage reduction and their attack is increased by 20%. For every attack they launch, the damage reduction is reduced by 20%

Time Prison (时光依然/時は牢獄)

Type: Special Onibi:0 Cooldown: 0

After every 2 of Himiko's actions, she will use Time Prison on an enemy dealing damage equal to 220% of her attack and banishes them from time. The banished state ends after three units have taken their action.

Rewards

All Fallen Sun stages drop the same kind of rewards as Orochi, though the quantity and quality may differ. They will drop Hinoenma, Hyosube, Aonyobo, and Nuribotoke, as well as Seikichi Oni and orochi scales.

Sea of Eternity (永生之海/永生の海) is unlocked at level 36 and after beating the 10th stage of Orochi.

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Introduction

Sea of Eternity is a Soul dungeon that drops souls typically unavailable through challenging Orochi, and is an alternative to buying them from the mall. The 4 floors of Sea of Eternity all require AP to access. Stage 1 and 2 require 18 and 24 AP respectively, while Stage 3 and 4 require 30 AP. This zone also has its own unique soul drop buff that can only be used 30 times every week.

Format

Sea of Eternity can be challenged solo or co-op, and consists of 2 rounds. A line up of 5 shikigami and 1 onmyouji are allowed each round, however, the shikigami used in round 1 cannot be used again in round 2. Co-op is limited to 2 people; 1 host and 1 guest. Unlike regular zones, co-op in Sea of Eternity requires each person to take charge of one round instead of combining shikigami to form the team. Therefore, each player must bring an entire team of 5 shikigami and 1 onmyouji for the round they are in charge of. No spectator shikigami are allowed.

Special Mechanics

  • The 2 rounds require separate teams that do not use the same shikigami.
  • Each round has a time limit of 2 minutes. Leftover time from round 1 is added to round 2.
  • If players fail round 1, they'll start round 2 with little to no time left.
  • If players fail both rounds, half of the AP used to challenge the zone will be refunded.
  • This zone has its own unique soul boost that increases the drops for the first 30 successful clears each week. Failure to clear the zone will not count towards the 30.

Boss Skills

Stages 1-3

Ice Ritual (氷祭り)

Type: Special Onibi:0 Cooldown: 0

The Merfolk King calls forth an ancient icicle and detonates it, dealing damage to 1 enemy 4 times equal to 40% of his attack each time. Damage dealt to targets with Deep Freeze is increased by 200%.

Freezing Command (氷封の指)

Type: Special Onibi:0 Cooldown: 0

Uses at the start of battle. Harnesses Tidal Force to inflict Deep Freeze on 2 enemies with the highest attack. When an enemy with Deep Freeze is healed by more than 50% of their HP, the effect is removed and their damage is increased by 50% for 2 turns.

Stages 2-3
Stage 2: Amount of healed HP needed to remove Deep Freeze increases to 75%.
Stage 3: Amount of healed HP needed to remove Deep Freeze increases to 150%.

Listening to the Tide (海帰の潮音)

Type: Passive Onibi:0 Cooldown: 0

The Merfolk King has high defense, but each first hit of damage dealt to him on every turn is increased by 50% for all enemies

Drop the Sun (堕落の陽)

Type: Normal Onibi:0 Cooldown: 0

The Merfolk King forms water into a spear of ice and attacks 1 enemy, dealing damage equal to 150% of his attack.

Swooshing Tide (飛波)

Type: Special Onibi:0 Cooldown: 3
Stage 3
The Merfolk King conjures a wave to attack all enemies, dealing damage equal to 120% of this attack and lowering their Move Bar by 70%.

Returning Ship (帰航の帆)

Type: Special Onibi:0 Cooldown: 0

When all the Returning Ships summoned are destroyed, the Merfolk King summons another fleet of Returning Ships. He can summon them a max of 3 times.

Barge (突撃)

Type: Special Onibi:0 Cooldown: 0

The Returning Ships attack the enemy with the highest attack, dealing damage equal to 100% of the Merfolk King's attack and permanently reducing the target's damage by 10%. Each Returning Ship crashed permanently increases the damage dealt by the Merfolk King and Returning Ships by 1%.

Listening to the Tide (海帰の潮音)

Type: Passive Onibi:0 Cooldown: 0

The Merfolk King has 0 defense, but his first hit of damage taken on every turn is reduced by 50%.

Stage 4

Listening to the Tide (海帰の潮音)

Type: Passive Onibi:0 Cooldown: 0

The Merfolk King has high defense, but each first hit of damage dealt to him on every turn is increased by 50% for all enemies.

Frozen Field (極寒結界)

Type: Special Onibi:0 Cooldown: 0

The Merfolk King suppresses all enemies with an aura of Tidal Force. Affected enemies deal 99% less damage and lose 40% of their max HP each turn. When an enemy with Freeze is healed by more than 150% of their HP, they temporarily gain immunity to the aura of Tidal Force and their damage is increased by 50% for 2 turns.

Ice Ritual (氷祭り)

Type: Special Onibi:0 Cooldown: 0

The Merfolk King calls forth an ancient icicle and detonates it, dealing damage 4 times equal to 40% of his attack each time to 1 enemy. Damage dealt to targets with Freeze is increased by 200%. Whenever the Merfolk King KO's an enemy, permanently increases his damage dealt by 300% and his damage reduction by 15%.

Drop the Sun (堕落の陽)

Type: Normal Onibi:0 Cooldown: 0

The Merfolk King forms water into a spear of ice and attacks an enemy, dealing damage equal to 150% of his attack.

Swooshing Tide (飛波)

Type: Special Onibi:0 Cooldown: 3

The Merfolk King conjures a wave to attack all enemies, dealing damage equal to 120% of this attack and lowering their Move Bar by 70%.

Barge (突撃)

Type: Special Onibi:0 Cooldown: 0

The Returning Ships attack the enemy with the highest attack, dealing damage equal to 100% of the Merfolk King's attack.

Listening to the Tide (海帰の潮音)

Type: Passive Onibi:0 Cooldown: 0

The Merfolk King has 100 stacks of Scale Armor stacks at the start of battle. Each Scale Armor stack increases his damage reduction by 1%. Defeat Returning Ships to deplete his Scale Armor Stacks.

Returning Ship (帰航の帆)

Type: Special Onibi:0 Cooldown: 0

When all the Returning Ships summoned are destroyed, the King summons another fleet of Returning Ships.

Returning Ships

The ships summoned in round 2 of stages 1-3 are all equipped with Oracle.

Rewards

All Sea of Eternity stages drop Picture Book Scraps, though the quantity may differ. They will also drop 2 of the exclusive souls; Wisp, Merrow, Leviathan, Conch Blower, Wispzoa and Oracle, as well the souls that are on the rotation for stages 1-10 of Orochi. Like stage 11 of Orochi, only grade 5-6 souls will drop.

Which type of souls are available depends on the day of the week.

Monday
Tuesday
Wednesday
Thursday
Friday
Saturday All stage 1-10 Orochi souls
Sunday All of the above
On Saturday all the stage 1-10 Orochi souls, Azure Basan, Leviathan and Oracle are available. On Sunday all of the souls shown above, including Azure Basan, are available.