Coins are often a source of points in many Nitrome games. Coins are often depicted as small gold circles and are often found floating in an area for the player to get, or inside enemies. Depending on the game, they give between 5-100 points.
In games
Coins have appeared in numerous Nitrome games. Mostly for the use of points for the players. Coins mostly appear in multiplayer games to make a greater competition between the players, as it would be more attractive and considered more valuable than just a regular points container. In some games coins appear as interactive objects that the player might use to operate a machine or use to buy a item. In rare cases coins are even used as weapons.
Dangle
Appearance
Coins from Dangle are circular and surrounded by a white outline. Beneath the white outline is a black outline. The rest of the coin is yellow with a small star placed in that middle that is a darker shade of yellow.
Game information
Coins are first found in level 1 of Dangle and only appear floating in groups. Coins are often arranged in various patterns and may make a word or symbol such as a arrow. When touched, coins grant five points and they constantly spin.
Aquanaut
Appearance
Coins from Aquanaut are surrounded by a dark brown out line and are octagons. The inside of a coin is gold and have dark brown swirls on them.
Game information
Coins first appear on level 1 of Aquanaut and are a common type of treasure. Coins yield ten points when touched by the Submarine. Coins are found in jellyfish and in some segments of the sea serpent. Coins are sometimes suspended in the water and occasionally they will begin to shine.
Off The Rails
Appearance
Coins from Off The Rails are circular and have a black outline. The inside of a coin is shiny and golden with a gold star placed in the middle.
Game information
Coins in Off The Rails float in the air and grant 25 points. They spin around continually and each group of coins is able to be obtained if the player moves at the right angle.
Squawk
Appearance
Coins are circular and have a dark brown outline going around them. The inside of the coin is golden and orange. In the middle of the coin is a golden skull that has a round head, two teeth, and two circular eyes with a triangle cut out of it.
Game information
Coins grant fifty points upon contact with the Parrot and they appear in large numbers. Collect coins are one of the main objectives in Squawk. Coins will slowly turn and when they are collected they will disappear and four star shaped sparks will come from them. The star shaped sparks will flash white, pink, green, and then disappear.
Twin Shot series
Appearance
Coins from the Twin Shot series are circular with a outline going around them. Silver and bronze coins will have a black outline while gold coins will have a dark brown outline.
Game information
Coins come in three colours: bronze, silver, and gold. Bronze coins yield one point, silver yield 50 points, and gold yield 100 points. Coins can be obtained by killing enemies, and will yield different amount of coins per enemy. Coins may also be spawned out of thin air and when they land on a surface, they will bounce upward and then fall back down. If coins are left untouched for a period of time, they will begin to blink, and disappear if not collected fast enough. Bronze coins only appear in bonus levels.
Double Edged
Appearance
Gold coins are circular with a black outline going around them. The inside of the gold coin, as their name suggest, is gold.
Game information
Gold coins can be only obtained by killing an enemy, tossing a chest, or hitting a saytr. A single gold coin is usually dropped when an enemy is killed, but usually over 10 coins are dropped when a treasure chest is thrown. No gold coins are dropped or rewarded when a boss is defeated though. Gold coins will spin around quickly then slowly fade and disappear when a certain amount of time has passed.
Nitrome Must Die
Appearance
Coins from Nitrome Must Die are circular and surrounded by a black outline. In the center of a coin is a dark brown circle and the rest of the coin is gold; if not picked up, they will eventually disappear.
Game information
Coins are first found on level 1 and are only obtained by killing enemies. Coins grant five points when collected. The harder it is to kill a enemy, the more coins it will drop. Coins constantly spin.
Turnament
Main article: Interactive objects (Turnament series)#Coins
ChangeType()
Main article: Coins (changeType())
Enemy 585
Main article: Gold coins
Rustyard
Main article: Coin machines
Calamari
Main article: Coins (Calamari)
Blast RPG
Main article: Coins (Blast RPG)
Knight Trap
Main article: Money (Knight Trap)
Castle Corp
Main article: Pick ups (Castle Corp)#Silver coins
Mutiny
Main article: Pieces of eight
Ice Breaker: A Viking Voyage
Main article: Coins (Icebreaker)
Platform Panic
Main article: Coins (Platform Panic)
Magic Touch: Wizard for Hire
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Vault!
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Go Pogo
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Super Leap Day
Main article: Coins (Super Leap Day)
Gallery
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Incomplete section
This section is incomplete. You can help by adding the missing info. |
v • d • eDangle | |
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General | Dangle • Spider |
Enemies | Mr. Blows • Squid creatures • Mr. Stabs • Mr. Snips • Gobble spawns • Mr. Gobbles |
Hazards | Mr. Spikey • Ball and chain |
Pick ups | Coins • Hearts |
Interactive objects | Fans |
v • d • eAquanaut | |
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General | Aquanaut • Submarine |
Enemies | Starfish • Jellyfish • Pufferfish • Lionfish • Starshooters • Hermit crabs • Barnacles • Squids • Serpent |
Hazards | Homing squid • Spikes • Currents • Whirlpools • Starfish projectiles |
Items | Treasure chest • Treasures • Bombs |
v • d • eOff The Rails | |
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General | Off The Rails • Off the Rails (arena) • Cactus men |
Enemies | Gophers • Lizards • Tumbleweeds • Bulls • Locusts • Skeleton birds • Tortoises • Trains |
Interactive objects | Boost signs • Slippery track • Coins |
v • d • eSquawk | |
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General | Squawk • Parrot ball • Pirate ship |
Safe Pegs | Barrel pegs • Steering pegs |
Hazards | Skull • Shark pegs • Pirate pegs • Electric pegs • Holes |
Pick Ups | Coins • Heart |
v • d • eTwin Shot | |
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General | Twin Shot • Twin Shot 2 • Twin Shot series • Twin Shot (arena) • Angels • Cheats N' Treats • Secret character • Arrows |
Enemies | Slimes (Green • Red • Blue/Teal) • Flying blue creatures (Bomber) • Dark creatures (Basic • Helmet • Shield • Cloud • Carrier (Blob creatures) • Rider • Mouth • Fire • Berserker • Spiky) • Thieves • Strong creatures • Onions • Plant creatures • Masked men • Cerberus creatures • Dragons (Boomerang) • Color changing demons • Pitchfork demons • Teleporter blobs • Bats • Bomb balls • Living gaps |
Bosses | King Cloud • Flying fire monster |
Items | Coins • Gems • Power-ups • Treasure chests • Clouds |
Platforms/Hazards | Rock platforms • Spring platforms • Blue rocks • Switching platforms • Crumbling rocks • Disappearing platforms • Wood platforms • Pushable bricks • Metal tiles • Bouncy tiles • Fans • Conveyor belts • Glass blocks • Vertically moving platforms • Down platforms • Spikes • Hot rocks • Bombs |
v • d • eDouble Edged | |
---|---|
General | Double Edged |
Characters | Spartans • Maiden • Satyrs |
Enemies | Enemy soldiers • Enemy commanders • Gladiators • Green lizard men • Red lizard men • Priests of Hecate • Skeletons |
Bosses | Midas • Talos • Minotaur • Hercules • Medusa • Behemoth |
Hazards | Spikes • Moving spikes • Boulders |
Weapons | Dagger • Sword • Axes • Hammers • Trident • Bow and arrow • Lion hammer • Rocks • Chickens • Wild boars • Statues |
Animals | Tigers • Chickens • Wild boars |
Pick ups | Gold coins • Treasure chests • Mutton • Turkey |
v • d • e![]() ![]() | |
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General | Turnament • Rust Bucket • Turnament series • Endless Mode • Resistance system • ![]() ![]() ![]() ![]() |
Enemies | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Interactive objects | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hazards | ![]() ![]() ![]() |
Weapons | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
v • d • e![]() ![]() | |
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General | Enemy 585 • Enemy 585 (character) • Enemy 585 (arena) • Turner • Bearded man • Princess |
Enemies | Squish blocks • Spinning fire ball chains • Barrel shooting rocks |
Pick ups | Gold coins |
Hazards | Spikes • Liquid hazards • Helmets • Cannons • Icicles |
Interactive | Manuel • Goal flag • Springs • Switch blocks • 180 zones • No-turn zones • Checkpoints |
Intro only | King frog • Small legged blobs • Henchmen |
v • d • eRustyard | |
---|---|
General | Rustyard • Robot • Power houses |
Enemies | Walking robots • Handle robots • Clock robots • Neck extendable robots |
Hazards | Lasers • Crushing machines • Crusher gates |
Interactive objects | Cages • Levers • Wheel • Fans • Coin machines • Gates • Bridge machine • Glass • Claw • Pulleys • Springs • Rod and handles • Drag platforms |
Blocks | Conveyor blocks • Boxes • Big boxes • Extendable tiles • Robot blocks |
Buttons | Floor buttons • Coloured buttons • Tiles down buttons • Arrow buttons |
v • d • eCalamari | |
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v • d • eBlast RPG | |
---|---|
General | Blast RPG • Cannon • Boy knight • Shopkeeper • Princess |
Enemies | Slimes (Plant • Fire • Water) • Bats • Skeletons (Fire • Plant • Water) • Ogres • Mimics • Treants • Ifrits • Kappas • Gorgons |
Hazards | Bear traps |
Interactive objects | Fairy • Mushrooms • Treasure chests |
Pick ups | Coins • Orange gems • Blue gems • Green gems • Red gems |
Shop items | Raise attack • Boost • Basic weapon • Fire weapon • Plant weapon • Water weapon • Shuffle enemies • Death • Petrify • Heal • Poison • Raise agility • Fire spell • Plant spell • Water spell • Invincible • Nuke • Heavy • Bouncy • Raise charisma • Raise strength • Flee battle • Raise defense |
v • d • eTrap series | |
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General | Knight Trap • Office Trap • Trap series • Knights • Princess Nectarine • Castle of ultimate doom • Corp Inc. • Godfrey Nectarine IV • Villagers • Goal platforms • Money • Employees • Managers |
Traps | Traps • Fireball traps • Slime traps • Spike traps • Bat traps • Arrow traps • Knight traps • Flail traps • Saw traps • Boulder traps • Ghost traps • x2 traps • Zombie traps • Laser traps • Bee traps • Robot traps • Flower traps • Cat traps • Chainsaw traps • Safe traps • Bomb traps • Flash traps • Toaster traps • Turner traps |
Non-hazardous | Spring traps • Snow traps • Spider traps • Mirror traps • Crumbling platforms • Key traps • 8-bit traps • Waterfall traps • Conveyor belt traps |
v • d • eCastle Corp | |
---|---|
General | Castle Corp |
Enemy soldiers | Enemy knights • Jet pack knights • Enemy bats • Enemy CEO |
Player's soldiers | Knights |
Hazards | Spikes |
Enemy weapons | Wall mounted ballista • Fire eyes • Vegetable launchers • Pig guns • Liquid pouring knight • Big ghost knights • Enemy gates • Enemy dragon |
Player's weapons | Triple Crossbow • Barbarian Beef-Up shake • Battery Chicken • Free Range Chicken • Dragon Breath • Magic for Dummies • Remote Control Steed • Power Bomb • Sword Cannon |
Pick Ups | Money bags • Silver coins • Treasure chests |
v • d • eMutiny | |
---|---|
General | Mutiny • Pirates • Treasure chests • Heart weapon |
Enemies | Boys • Squids • Blind pirates • English navy • Monkeys • Retired pirates • Parrots • Rainbow pirates • Female pirates • Crabs • Pirate skeletons • Hammerhead sharks • Masked natives • Big hat pirate |
Weapons | Cherry bombs • Boulders • Dynamite • Pieces of eight • Rum bottles • Bananas • Parachute bombs • Crates • Gunpowder barrels • Seagulls • Mines • Cannons • Anchors • Voodoo dolls • Tidal wave |
v • d • ePlatform Panic | |
---|---|
General | Platform Panic • Characters • Rooms |
Hazards | Spikes • Falling spikes • Cannons • Bombs • Spike blocks • Spikewheels • Crushers • Lasers |
Interactive objects | Springs • Disappearing platforms • Coins • Pipes |
Enemies | Panic bots |
Characters | Rosy Cheeks Boy • Sir Jumpalot • Radd Bradd • Blue Rodent • Spacegirl? • Clive • Plumber • Awesome Ninja • Mr. Smooth |
v • d • echangeType() | |
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General | changeType() • Protagonist |
Enemies | Green robots • Pink robots |
Hazards | Spikes • Spike blocks |
Interactive objects | Blocks • Flagpoles • Coins |
Blocks | Metal tiles • Dirt • Brick blocks • Clouds • Springs • Conveyor belts • Dark matter |
v • d • eLeap Day series | |
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Leap Day (VIP) • Super Leap Day • Leap Day series • Themes • Contestants • King • King Jr. • Referee • Fruit • Power-ups • Enemies • Interactive objects • Hazards • Coins • Super Leap Day website • Super Leap Day (skin) |