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Theros (plane)

Theros
Information
Last seen March of the Machine
Planeswalkers Calix (former)
Gideon Jura
Niko Aris (former)
Xenagos
Rabiah Scale[1]
Status Recovering from New Phyrexia's invasion, pantheon decimated
Demonym Theran[2]
Card art art:"Theros"
For other uses, see Theros (disambiguation).

Theros is a plane where the Theros block and other Theros sets take place. It is similar to Hellenic Greece. The name may be from the Ancient Greek word θέρος (théros), meaning summer. The name may also be a portmanteau of the words "the" and "heroes", considering the heavy emphasis on Heroes on the plane.

Description

Theros is a plane governed by the gods of Nyx, where heroes face monsters, the sea rages, people offer burnt offerings and adventures take place. It is defined by mankind's struggle against the primal forces of the world, and mankind's conflict with the many other sapient races that populate the world.

Theros has a unique metaphysical property: things believed and dreamed here eventually become true.[3] The collective unconscious of millions of people has the literal power of creation, though the process unfolds over countless centuries. Thus the gods of Theros and their servants were believed, dreamed of, and narrated into existence, materializing, and becoming fully real as a result of mortal belief in their power.

Two closely related concepts loom large in the way mortals think about their place in the world: fate and destiny.[3] Fate is that which you cannot change, it is spun out in a tapestry woven by a trio of semi-divine women, The Fates. Destiny is that which you’re meant to do. While fate is what happens when you don’t take responsibility for your life, destiny is what happens when you commit to growing, learning, and taking chances. Being “destined for greatness” only comes through active and conscious decisions. But fate is what happens when you let other people and external circumstances dictate your life. The strands of destiny are spun from the hair of the ancient god Klothys.

More than just for their deeds, heroes fill an important role among the inhabitants of Theros.[3] Legendary heroes form a vast collection of archetypes (the Hunter, the General, the Philosopher, etc.) who embody the qualities to strive for and the potential of mortals to be more than mere drops in the raging river of fate.

History

The sealing of the titans

Thousands of years ago, before the current gods of Theros rose to power, the titans — horrific primal urges made flesh — roamed the mortal realm, sowing death and destruction in their wake.[4] The mortals, powerless to defend themselves, turned to prayer in their hour of need. From this prayer, this concentrated devotion sprang forth the gods themselves.

The oldest of the current gods, often considered siblings and some sort of offshoot from the Titans, are Klothys and Kruphix.[3] Perhaps the former arose from a sense of inevitability, and the latter of a sense of mystery. From them, the third generation of deities was born: sun-crowned Heliod, deep-dwelling Thassa, bleak-hearted Erebos, bronze-blooded Purphoros and keen-eyed Nylea. The other eight gods, the fourth generation, are sometimes thought to be their offspring.

Imbued with incredible power by the faith of mortals, the gods sealed the titans away in the Underworld. Klothys, the god of fate, volunteered to act as a jailer and sequestered herself in the Underworld for eternity. While Erebos rules this realm beyond death, it was Klothys who acted as an eternal seal, ensuring the Titans remained trapped.

The age of Trax

In ancient times, the archons of Trax held a massive empire, tyrannizing the world in the belief that they were imposing strict justice.[5][3] The most notable of these Archon tyrants was Agnomakhos, who used the leonin as an army. Giants, demons, and medusas are said to have reigned kingdoms of their own in those days. Dragons, Kraken, and Hydras used to be even larger than they are in the present time.

Eventually, the Archon empire fell, being instead replaced by the poleis, and the remaining Archons now lash at these, slighting the "honor" they feel was stripped from them.

Birth of the poleis

The end of the age of Trax corresponds roughly with the rise of the fourth and latest generation of the gods.[3] Ephara inspired and equipped the human heroes Kynaios and Tiro to overthrow Agnomakhos. They founded the polis Meletis, established its legal code, and defended it for decades. After the fall of the archons, humans and minotaurs waged a bloody war in the highlands. The poleis of Akros and Skophos were born from that bloodshed, inspired by the martial doctrines of Iroas and Mogis.

The age of heroes

The uncounted centuries since the fall of the archons have been marked by the exploits of great heroes, many of which have been recorded in epic works of epic prose and poetry. The tale of The Akroan War, is only nominally a history of the long siege of Akros, precipitated by the queen of Olantin abandoning her husband and going to live with the Akroan king. The Theriad tells the epic story of various unidentified adventurers who would each rise to become The Champion of the Sun God. The Callapheia recounts the adventures of Callaphe the Mariner.

The rise and fall of Xenagos

When the satyr planeswalker Xenagos returned to his birthplane, he found his old hedonistic lifestyle exceedingly dull and the gods to be a farce in which he was no longer willing to participate.[6] His ambitions had evolved into a desire for outright godhood, to join or replace the pantheon of Theros, and so he began gathering his forces of eldritch, otherworldly monsters to attack the poleis of Meletis, Akros, and Setessa. These attacks became so severe that the gods themselves began to go blind, cut off from their oracles. This drove them into a panic which escalated as they blamed the others of their kind for the transgression. Only Nylea seemed to be aware of the threat he played, but with his otherworldly magic, none of the gods could truly stop him.

In circumstances largely under mystery, Xenagos managed to ascend to godhood. This occurred during a minotaur siege at Akros, battled off by armies led by Elspeth. The victory celebration was the final ingredient to Xenagos' divine ascension, and in the ensuing turmoil, the Sun god's champion was ironically scapegoated for this, resulting in her exile to the wilderness. Xenagos now held the position of the God of the revels, furthering the chaos and distrust of the established pantheon.[7] Heliod was particularly offended by his ascension and sought to destroy the satyr, whom he referred to as "the usurper". He planned to punish all of mortal-kind for the actions of the new god.

Xenagos had accomplished what he had desired: obtaining a place in the pantheon. However, he could not sustain his godly form by himself; he gathered a large array of Nyxborn creatures, using them to keep his position. Capturing the Nyxborn caused Theros's sky to darken, as chaos spread across the plane. His time in Nyx would not be long though. Only a couple of days after his rise, the planeswalkers Elspeth Tirel and Ajani Goldmane arrived in Nyx to set Theros right again. After a difficult battle, Xenagos managed to knock Elspeth down, planning on taking her weapon, Godsend, to keep his position firm. However, Elspeth managed to throw the spear into Xenagos's chest, causing the arrowhead, which Nylea had shot into Xenagos before his ascension, to explode and shred his beating heart. Upon dying in Nyx, Xenagos could not manifest in the Underworld and is truly gone.[8]

As Xenagos's remnants fell back to Theros, Elspeth offered her life in trade for her lover Daxos. Erebos accepted her sacrifice and declared to Heliod that Elspeth must be delivered to him. After reclaiming Godsend, Heliod fatally wounded his former champion and instructed Ajani to carry Elspeth back to the mortal realm and deliver her to Erebos.[9]

War of the gods

Heliod contemplated the fragility of his immortality. He would not allow anyone to take his place in the pantheon — not even the other existing gods. To that end, he pulled the soul of the oracle Daxos and transformed him into his champion in the mortal realm.[10] Now a demigod, Daxos was instructed to remove all trace of the other gods from the great city of Meletis. The other gods, refusing to stand for such an affront, called upon their champions from the Underworld; with this, the gods were at war. Their strife led to unintended consequences, one of which began the opening of rifts between the Underworld and the mortal realm. This allowed Erebos's monsters and the titans to pour forth and sow chaos. Also in the Underworld, Elspeth became empowered by Ashiok, who equipped her with a weapon created from her past traumas. She also managed to escape the Underworld and planned to assassinate Heliod. The god Klothys sent the nyxborn Calix to bring her back.

Elspeth claimed that the Shadowspear was the true Khrusor and that Heliod's spear was a fake. Due to the nature of belief on Theros, when mortals started to acknowledge Shadowspear as the true Khrusor, Heliod's spear weakened to the point of shattering when clashing against Elspeth's weapon. The God of the Sun was forced to yield and Erebos imprisoned him in the Underworld forever. By defeating his most hated enemy, Elspeth won the God of the Dead's eternal gratitude and permission to return to the world of the living. After meeting with Daxos one last time, Elspeth planeswalked away, with Calix, whose spark ignited in the meantime, following her.

Phyrexian invasion

TherosInvasion

Led by a Phyrexian Ajani Goldmane, the first wave of the invasion targeted temples and other places of worship.[11] Due to the nature of faith on Theros, compleating the gods' devotees meant that the gods themselves, influenced by their new Phyrexian worshippers, succumbed and became Phyrexians as well.

In the course of the invasion, most of the gods were compleated.[12] The city of Meletis stood as the last bastion of resistance against an endless onslaught of Phyrexian armies.[11] Hordes of Phyrexian monstrosities assailed the city from air, land, and sea, while Meletian defenders fought valiantly to drive them off. With the aid of Ephara, one of the few surviving Theros gods, sustained by the belief of those within the city walls, they managed to hold their own. Outside of Meletis, the omenpaths of Realmbreaker reached into the underworld, where they were met with Kroxa, whose voiding maw completely obliterated the invaders.

Once the tide had turned and New Capenna's angels led a counter-invasion of Theros, the compleated Heliod was distracted enough to be killed by Kaya Cassir.[13] Though Ephara's survival, Heliod's death, and Erebos's compleation is confirmed, it is unclear which of the other Gods were compleated in the invasion. It is implied that Athreos may have survived, having given orders to Kunaros, and that all five of the mono-colored gods may have been compleated.[14][15] Cymede, last seen ascending to Keranos's side in Nyx, was compleated, suggesting Keranos was also.[16]

In the aftermath, word of Elspeth's ascension and victory reached Theros, with statues built in her honor in restored temples, suggesting a new god will be borne from this worship.[17]

Locations

Mythic Odysseys of Theros map

Theros is divided into three main realms:

  • The Mortal Realm, also known as the sunlit world of the living or the material plane, is the normal mainland of Theros somewhere around 40,000 square miles, and the known world is only a small part of a much much larger continent, mostly unexplored.[18] The known world is bounded to the west by the Siren Sea, and the east by the very vast Nistos Forest.[9] This realm is the only one of the three that can be directly planeswalked into or out of.[19]
  • Nyx is a paranormal realm associated with dreams and the subconscious, a literal and proverbial night sky where the gods dwell. Nyx is so closely tied to the plane's deities that, whenever they manifest, where they should be shadowed they instead display the glorious starlight of the night sky. Dreams are seen as gifts from the gods, and so are enchantments, due to their connection with this realm; whenever mortals sleep, they are said to be "visiting Nyx". Tales of the gods can be seen played out in the constellations[20]
  • The Underworld is a subterranean realm beneath the "Rivers That Ring The World", where the dead eventually end up and dwell. It is governed by the god Erebos, cast into the place by a frightened and paranoid Heliod after his birth. Although the Underworld is dark, it is ironically not connected to Nyx, as it lacks the night as much as it lacks the Sun. The dead in Theros dwell in Underworld regions based on the lives they lead; known regions are Phylias, a wretched and tedious realm of the uninspired; Ilysia, a protected realm, tranquil and vibrant; and Tizerus, outside the palace of Erebos. The Rivers That Ring the World are five rivers that form a boundary between Theros and its Underworld. Together they are also known as the Tartyx.

Poleis

As a plane where mankind is carving out a place for civilization in the wild, Theros has several main city-states, or "poleis" (singular polis),[21] born from relevant areas of the now-defunct Archon empire, with fewer, smaller settlements here and there:

  • Akros is the white and red aligned[22] warrior polis based on Sparta, most devoted to Iroas. It is built upon the Katachthon Mountains, directly over Deyda River.[23] The only way to enter the fortified polis is through the Titan's Stairs, making it difficult to see and be sieged. The Kolophon fortress serves as the seat of Akroan power, and the Temple of Triumph's stadium at the heart of the polis hosts the widely popular Iroan Games. Akros has a number holdings, including Deyda Harbor and Tynthal, as well as various Stratian outposts.[3][24]
  • Meletis is the white and blue aligned[22] polis of philosophy based on Athens, most devoted to Ephara. It was originally the seat of the archon Agnomakhos's power, but was rebuilt following his defeat. It is located on the coast of the Siren Sea, leading out into Meletis Bay, adjacent to Four Winds Plateau[23] which leads out to the grain fields of Guardian Way[25] and Meletis Harbor along the river Kheir.[24] The polis is famous for its elite academy for mages the Dekatia,[26] its Observatory renowned as a place to study Nyx, and the lighthouse and repository of scholarly knowledge Pyrgnos. Meletis has a number of city holdings including Altrisos and Neolantin.[3]
  • Setessa is the white and green aligned[22] almost entirely female polis based on Themyscira, most devoted to Karametra. It was built inside the northern Nessian Wood. The most well-known sites to outsiders are the open-air Abora Market just inside the main eastern gate and the holy food-producing Miraculous Field somewhere outside Setessa. The rest of the polis is off-limits to non-Setessans, including the menagerie of the Amatrophon at the northwest edge. The ruling council meets at the Temple to Karametra in the heart of the polis, and four more temples to Nylea called the Nexuses of the Seasons can be found throughout. While Setessa has no holdings and has abandoned previous military outposts like the cypress gates and hunter's crossing, it does have watchtowers throughout its territory.[3][24]
  • Skophos is the minotaur city in the far north canyons of Phoberos, most devoted to Mogis.[27] For centuries it was unknown and is still unexplored by humans.[28] Inside Skophos are the Lesser Peristyle, a temple of Ephara, and Mogis's Chalice, the seat of the minotaur government.[3]
  • Tethmos is the unofficial capital city of Oreskos, located in the Katachthon Mountains.[5] Leonin pride matrons meet here to elect the Speaker.[3]
  • The Necropoleis are the cities of the undead Returned. In the Despair Lands is Asphodel, most devoted to Phenax and organized around the Coliseum of the Aphonai. To the South of Phoberos is Odunos, most devoted to Erebos and contains the bottomless chasm known as the Bothros. The small polis of Iretis was destined to become the third necropolis after Ashiok and Phenax manipulated the leonin into destroying it
  • Theros has many "lost poleis" in their myths. Many of these center around a god (usually Heliod) smiting the polis into the sea, the most famous of which include Alephne[3] and Olantin.[29] This tale is also told of Arixmethes,[30] However others say the city was built on the back of a slumbering Kraken that sank it when the titan awoke.[3]

Centaur Grounds

Located between Akroan and Meletian territory, bordering on the Nessian Wood, these lowland plains and hills are home to two bands of centaurs: the peaceful traders of the Lagonna and the raiders of the Pheres.[3] They are typically nomadic, but Kithara was a known centaur village, though it has since been burned down by Akroan Soldiers.[5]

The Despair Lands

On a peninsula south of the Nessian Wood, the Despair Lands leeches life from the surrounding areas. The Returned polis of Asphodel is located in this region, specifically in the bleak mire of Hetos. In addition to the Returned, the Hetos Mire is also home to peat-drenched minotaurs,[5][31] as well as the Blood Tree.[3]

Mountain Ranges

Two main mountain ranges can be found in Theros: The Katachthons, dividing Phoberos and Setessa from Oreskos, and the Oraniads, located on the eastern edge of Oreskos. Both ranges are considered sacred to the gods, as they are said to pierce the sky and provide entrance to Nyx.

The Katachthon Mountains are the most famous and the most well-traveled. They are home of both the human polis of Akros, as well as the volcano Mount Velus, which houses the forges of both Purphoros and the red dragon Thraxes. The Ashlands lies at the foot of this mountain. A smaller volcano, Mount Vesios (or "Little Sister") is closer to Akros and a monastery for the Flamespeakers. One of Heliod's most impressive temples is atop Mount Kure, and the leonin city of Tethmos is not too far away. The mythic locations of the Court of Orestes and the Pool of Lyth are said to lie along the Khystonos River within these mountains, as is the Keranos associated Shrine Peak. The Akroan outpost One-Eyed Pass and the Setessan Cypress Gates are considered the safest passes through the Katachthons.

The Oraniad Mountains are closer to the gods, and therefore more dangerous. This range serves as the site of many legendary volcanos, including the mysterious Empty Eye, the burning Phoenix Stairs, and the frozen Winter's Heart.[3] The nexus of Nykthos on Mount Carian is the most famous gateway to Nyx, built by the first Nyxborn.[32]

Mount Sulano is located in one of these ranges, though not specified where.[33]

The Nessian Wood

The vast wilderness of the Nessian Wood (also called the Nessian Forest or the Nessian Wilds) is considered Nylea's domain. Its trees are the oldest in Theros, and their roots are said to drink from the Tartyx River. It is home to various beasts, fey (like centaurs, dryads, and satyrs), and many monsters such as hydras. Setessa is located within the Nessian Wood, and their Bassara regiment helps protect the forest from poachers and other intruders.[3]

The Nessian Wood is distinct from the larger and uncharted Nistos Forest, located to the east of the Sperche River. The Cypress Gates is the only known entrance to this region.[9] The Lindus River is southeast of this forest.[34][35]

Oreskos

The grasslands of Oreskos lie in the rocky river valley in a remote eastern region of Theros, surrounded by both mountain ranges and sharing a border with the Nessian Wood, which is connected by the Oreskos Road[9] along the Sperche River.[36] It is the home of the iconoclastic leonin, and the gods are said to have no sway here. Tethmos is the only permanent settlement in Oreskos, perched high in the Katachthons.[5] At the center is the Sun's Mirror, which reflects visions off its surface.[3]

Phoberos

West of Akros are the arid badlands of Phoberos, the domain of the minotaurs.[24] The most well-known area in this region is Deathbellow Canyon, the refuge of the Ragegore minotaurs. To the north is Skophos, the labyrinthine polis of the civilized minotaurs, and to the northeast is the Ashlands, which are inhabited by the undead. To the south is Odunos, the Returned polis ruled by Tymaret the Murder King, and the Crypts of the Lost, forgotten tombs said to be an entrance to the Underworld. Stratians have several encampments throughout Phoberos (such as Camp No Hope and Fort Sandmouth) to protect Akros not just from minotaur bands, but from other marauders, cyclopes, and dragons. [3]

Skola Vale

On the eastern border of Theros, located south of the Oraniads and north of the Nistos Forest, is a dense growth of shrubs and small trees called the chaparral. Inside the chaparral is the enchanted Skola Vale, a verdant valley dotted with copses of trees and occupied by satyrs.[3][5]

Siren Sea

The wine-dark Siren Sea borders the coast of Theros and is home to the tritons.[13]

Off the coast of Theros are the Dakra Isles, or "Isles of Enchantment", a host of small islands said to have been created when Thassa wept into the sea after Queen Korinna was killed by a human's harpoon.[24] The Dakra have rarely been settled by humans, as they harbor strange nymphs and fierce monsters, and are enchanted with the magic of the gods. They are impossible to map as the Dakra moves on their own. The named islands are below:

  • Arixmethes, thought to be an island but really a titanic kraken. Generations of unaware humans had constructed a city on Arixmethes, though when the Kraken woke, the city was demolished and the residents were killed. Arixmethes has since returned to its slumber.[3]
  • Cronemouth Cove, a tiny island with a gate to the Underworld. A coven of sea hags who share a sentient tongue guard the gate.[3]
  • Ketaphos, a mysterious island that exists in Nyx during the night and the mortal realm during the day.[3]
  • Skathos, the island that is home to the gorgon queen Hythonia.[3]
  • Temple of Mystery, At the end of the world, the sea drains off a sharp edge and forms an epic waterfall. At the top of the waterfall, there is a massive olive tree growing up out of the water. This tree is the shrine to Kruphix, the enigmatic god of horizons.[37]

Religion

TherosSLD

Gods

First Generation (Titans)

  • Kroxa, Titan of Death's Hunger
  • Phlage, Titan of Burning Wind
  • Skotha, Titan of Eternal Dark
  • Uro, Titan of Nature's Wrath

Second Generation

Third Generation

Fourth Generation

Cult Gods

Meletian calendar

Although the method of marking years on Theros is unknown, Meletis has developed a calendar that has been at least partially adopted in the poleis of Akros and Setessa. The calendar is composed of 12 months, each beginning with the new moon, alternating between 30 and 29 days, and named after a festival celebrated during that month. Roughly every three years, an extra 30-day month is added to the end of the year, giving Theros a 364-day year on average, meaning its years may be the same length as on Earth.[3]

Month Length Associated God Observances
Lyokymion 30 days Thassa Feast of the Melting Swell: Marks the start of a new year by celebrating the bounty of the sea. Observed through the first week of the year.
Protokynion 29 days Nylea Festival of the First Hunt: Originally involved hunting, but is now a day of picnics, outdoor games, and frolicking to celebrate the full flowering of spring.
Astrapion 30 days Keranos Lightning Festival: Intricate sand paintings are created and washed away by the first storm of the summer. Celebrates the impermanence of knowledge and the power of change.
Polidrysion 29 days Ephara Celebration of the founding of Meletis: Celebrated within the city-state and among Ephara's followers.
Thriambion (Meletis)
Iroagonion (Akros)
30 days Iroas Thriambion: Commemoration of the Meletian conquest of Natumbria. Celebrates the city-state's unification of the peninsula.

Iroan Games: Series of athletic competitions.

Megasphagion 29 days Mogis Revel in Ruin: Domesticated version of Mogis's typical rites involving the sacrifice, cooking, and eating of cattle. Often devolves into a drunken and occasionally violent revel.
Chalcanapsion 30 days Purphoros The Kindling or Forge-Lighting: Worshipers keep a bonfire burning from sundown to sunrise, acknowledging that Purphoros warms the earth.
Necrologion 29 days Athreos Feast of the Necrologion: Pious souls silently spend the day reading ancient memoirs or writing messages for their descendants.
Therimakarion 30 days Karametra Blessing of the Beasts: Celebrates humans' partnership with domesticated animals. Work animals are given a day of rest, while strays found on this day are considered lucky.
Katabasion 29 days Erebos The Descent: Ceremony in which worshipers make a symbolic journey to the Underworld by entering a cave, offering prayers and sacrifices to Erebos in complete darkness, and slowly returning to the surface just before sunrise.
Cheimazion 30 days Pharika Day of Affliction: Pharika's winter festival. The sick and infirm sleep in the god's temples during the festival in hopes of receiving a miraculous cure, and the truly devout imbibe near-lethal doses of poison, trusting Pharika to oversee their recovery. Observed during the first week of the month.
Agrypnion 29 days Kruphix The Watching: Marks the end of winter and the close of the year.
Anagrypnion 30 days Kruphix Occurs once every three years.

The largest holiday aligned with Heliod was the summer solstice, celebrated with three days of ceremonious feasting, weddings, and oaths of loyalty.[41][3] It is unclear which month this holiday would have occurred in — likely between Astrapion and Megasphagion — and whether this holiday is still celebrated after Heliod's death is unknown.

Meletian officials also designate two holidays during the year, making allowances for the overlap with certain centaur celebrations.[24]

Lunar observances

New Moon

The most sacred rituals to Phenax are performed at night under a new moon. Offerings of stolen goods, written lies, and loaded dice are thrown into crags or buried at crossroads and claimed by the god or his servants.

Crescent Moon

A waxing crescent, usually in the first week of each month, is a sacred time for followers of Pharika and is considered a favorable time to harvest medicinal plants. The crescent moon is also the symbol of Athreos.

Full Moon

Annually on the day of the first full moon after the autumnal equinox, leonin prides gather at Tethmos to celebrate, renew friendships, and select a new zibnyth, or Speaker, to reign for the following year.

During the week of each full moon, the usually isolationist polis of Setessa allows visitors to enter and participate in the Abora Market, a massive, open-air market within the city.

On the evening of each full moon, followers of Karametra host feasts in celebration of parenthood and community.[3] New parents are given gifts and blessings, while young couples travel into the woods together.

Lunar Eclipse

The blood moon is seen to represent Mogis's eye and is considered the holiest occasion by his followers.[3] It is generally celebrated by consuming meat, often raw, with intoxicants, and performing ritualistic scarification.

Economy

MeletianCoin

Trade between Meletis and Akros is constant and productive.[3] Caravans make the two-day journey between the poleis at least once a week, carrying fine Akroan metalwork and pottery to Meletis, and Meletian fabric, stonework, and fish northward. Both poleis mint coins of copper, silver, and gold, with equivalent value. Setessa trades with the other poleis as well, but less extensively. Its Abora Market, just inside the city gates, is open to outsiders only on certain days, and Setessan merchants prefer to barter goods rather than accept currency. Despite these restrictions, Setessan food, woodwork, and trained falcons are highly valued in the other poleis.

Aside from the other human poleis, Meletis and Setessa both trade with the centaurs of the Lagonna band.[3] The centaurs don't work metal, so they trade woodwork, the produce of the plains, and woven blankets to the human poleis in exchange for weapons and armor.

Inhabitants

Sapient races

Artificial

Other

Languages spoken

  • Theran [42]
    • The citizens of the three human poleis speak their dialects of the Common language.
  • Leonin and minotaurs have their languages, and tritons speak the Aquan dialect of Primordial.
  • Centaurs and satyrs speak distinct dialects of Sylvan.
  • Giants and cyclopses share one language.
  • Dragons and sphinxes have distinct languages rarely spoken among mortals.
  • The gods themselves speak the unique language of Nyx, that few beyond mortal oracles can understand.[43]

Planeswalkers

Native

Visitors

In-game references

Represented in:
Associated cards:
Referred to:

References

  1. Mark Rosewater (October 03, 2024). "Invoking my birthday trivia right to request some fun fact about theros, and/or where is theros on the rabiah scale.". Blogatog. Tumblr.
  2. Alison Lührs (March 24, 2023). "March of the Machine - Ravnica: One and the Same". magicthegathering.com. Wizards of the Coast.
  3. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Wizards RPG Team (2020), D&D Mythic Odysseys of Theros, Wizards of the Coast
  4. Wizards of the Coast (January 10, 2020). "Theros Beyond Death Story Summary". magicthegathering.com. Wizards of the Coast.
  5. a b c d e f Magic Creative Team (September 4, 2013). "Planeswalker's Guide to Theros Part 3". magicthegathering.com. Wizards of the Coast.
  6. Xenagos. Planeswalker Biography. Wizards of the Coast. Retrieved on October 02, 2013.
  7. The Magic Creative Team (January 08, 2014). "Planeswalker's Guide to Born of the Gods". magicthegathering.com. Wizards of the Coast.
  8. Mark Rosewater (March 11, 2019). "Where It's At". magicthegathering.com. Wizards of the Coast.
  9. a b c d Jenna Helland (2014), "Journey into Nyx: Godsend, Part II. Wizards of the Coast"
  10. Wizards of the Coast (January 10, 2020). "Theros Beyond Death Story Summary". magicthegathering.com. Wizards of the Coast.
  11. a b Emily Teng (April 11, 2023). "Planeswalker's Guide to March of the Machine: The Phyrexian Invasion of the Multiverse". magicthegathering.com. Wizards of the Coast.
  12. Mark Rosewater (April 10, 2023). "Choosing Your Battles, Part 1". magicthegathering.com. Wizards of the Coast.
  13. a b c K. Arsenault Rivera (March 28, 2023). "March of the Machine - Episode 9: The Old Sins of New Phyrexia". magicthegathering.com. Wizards of the Coast.
  14. Emily Teng (April 13, 2023). "The Legendary Team-Ups of March of the Machine". magicthegathering.com. Wizards of the Coast.
  15. Flavor text of Ephara, Ever-Sheltering
  16. Flavor text of Phyrexian Pegasus
  17. Flavor of Deification
  18. D&D: Massive New Mythic Odysseys Of Theros Rules author=J.R. Zambrano. Belloflostsouls.com (May 28, 2020).
  19. Doug Beyer (June 01, 2014). "So is Elspeth less dead on Theros than she would be on any other plane?". A Voice for Vorthos. Tumblr.
  20. Wizards of the Coast. (4 Sep 2013.) "PAX Prime 2013 - Theros World Building Panel", Magic: the Gathering account on Youtube
  21. Trick Jarrett (November 19, 2013). "Symbols of the Poleis". magicthegathering.com. Wizards of the Coast.
  22. a b c Doug Beyer (August 28, 2013). "Are Akros, Setessa and Meletis all associated with specific colours?". A Voice for Vorthos. Tumblr.
  23. a b Theros: Godsend, Part I, Chapter 10
  24. a b c d e f The Magic Creative Team (August 28, 2013). "Planeswalker's Guide to Theros, Part 2". magicthegathering.com. Wizards of the Coast.
  25. Seanan McGuire (October 26, 2022). "The Brother's War - Chapter 4: The Dark". Magicthegathering.com.
  26. Mike McArtor (February 20, 2014). "That's the Spirits!". magicthegathering.com. Wizards of the Coast.
  27. Flavor text for Skophos Warleader
  28. Flavor text for Labyrinth of Skophos
  29. Gavin Verhey (August 11, 2014). "A Look Inside From the Vault: Annihilation". magicthegathering.com. Wizards of the Coast.
  30. Kelly Digges (May 20, 2015). "Drop for Drop". magicthegathering.com. Wizards of the Coast.
  31. Flavor text of Nyxborn Marauder
  32. Trick Jarrett (September 24, 2013). "Checking Out Nykthos". magicthegathering.com. Wizards of the Coast.
  33. Flavor text of Pinnacle of Rage
  34. Flavor text of Nyxborn Seaguard
  35. File:Mythic Odysseys of Theros map.jpg
  36. Journey into Nyx: Godsend, Part II, Chapter 10
  37. Trick Jarrett (October 01, 2013). "Temple of Mystery". magicthegathering.com. Wizards of the Coast.
  38. Ken Troop (April 23, 2014). "Dreams of the City". magicthegathering.com. Wizards of the Coast.
  39. Kelly Digges (June 11, 2014). "Kruphix's Insight". magicthegathering.com. Wizards of the Coast.
  40. a b c MacKay, Jed. (2021). Magic. Vol 1, Iss 8.
  41. (2013). Theros Player's Guide. Wizards of the Coast.
  42. Mira Grant (Aug 20, 2024). "Duskmourn: House of Horror - Episode 2: Don't Split the Party". magicthegathering.com. Wizards of the Coast.
  43. Theros: Godsend, Part I, Prologue
  44. Gerrit Turner (December 14, 2020) "Creating Niko Aris"
  45. a b c d e f g h Greg Weisman (November 2019). "War of the Spark: Forsaken". Del Rey.
  46. Emrakul & Chatterfang!? Koma & Toski!? 62 Unknown Magic Cards! (Video). Good Morning Magic. YouTube (May 10, 2023).

Trivia

Theros in ancient Greek mythology is the name of one of the Horae. Theros is the goddess who personifies the summer.

External links