Saturation is an instant status effect that reduces the need for eating. It also prevents death by hunger if the player has no food.
Effect
The Saturation effect instantly replenishes 1 () × level and 2 × level points of saturation.
If the effect lasts longer than one tick, the player continues gaining hunger and saturation points 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the hunger bar. Negative levels decrease hunger and saturation.
Causes
Cause | Potency | Length | Notes |
---|---|---|---|
Suspicious Stew | I | 0.30 seconds (6 ticks)[Bedrock Edition only] 0.35 seconds (7 ticks)[Java Edition only] |
Must be crafted with Blue Orchid or Dandelion |
Notes
All foods replenish food saturation, but none actually add the Saturation status effect, with the exception of suspicious stew crafted with a dandelion or blue orchid.
Data values
ID
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Saturation | saturation | 23 | effect.minecraft.saturation |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Saturation | saturation | 23 | potion.saturation |
History
Java Edition | |||||
---|---|---|---|---|---|
1.6.1 | release | Added Saturation. | |||
1.14 | 18w43a | Saturation is now caused by suspicious stew. | |||
1.14.3 | Pre-Release 2 | Saturation is no longer required for the "How Did We Get Here?" advancement. | |||
1.15 | 19w41a | ![]() | |||
Pocket Edition Alpha | |||||
v0.11.0 | build 1 | Added Saturation. |
Issues
Issues relating to "Saturation" are maintained on the bug tracker. Report issues there.