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Research

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Research

Description
Research gives you the ability to upgrade units, buildings, trading and more. Researching Title Advancement will also allow you to recruit additional Barons.

Research Progression

Magic Powers:

Player Mana Gain

Level Purified Resource: Trueseed Percentage Increase
1 500 1%
2 1,500 2%
3 3,500 4%
4 7,000 6%
5 12,500 8%
6 20,000 10%
7 30,000 12%
8 45,000 14%
9 60,000 16%
10 80,000 19%
11 105,000 22%
12 135,000 25%

Player Moonstone Gain

Level Purified Resource: Trueseed Percentage Increase
1 1,000 3%
2 3,000 5%
3 7,000 10%
4 14,000 20%
5 25,000 30%
6 40,000 40%
7 60,000 50%
8 90,000 60%
9 120,000 70%
10 160,000 80%
11 210,000 90%
12 270,000 100%

City Build-up

Construction Speed Bonus

Level Purified Resource: Runestone Percentage Increase
1 1,000 10%
2 3,000 30%
3 7,000 60%
4 14,000 100%
5 25,000 150%
6 40,000 200%
7 60,000 250%
8 90,000 300%
9 120,000 350%
10 160,000 400%
11 210,000 450%
12 270,000 500%

City Defense:

Fortifications: Durability

Level Purified Resource: Runestone Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Buildings: Durability

Level Purified Resource: Runestone Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Trade Transport Speed:

Merchant Ships: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Carts: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 200 1%
2 600 3%
3 1,400 6%
4 2,800 10%
5 5,000 15%
6 8,000 20%
7 12,000 25%
8 18,000 30%
9 24,000 35%
10 32,000 40%
11 42,000 45%
12 54,000 50%

City Capture:

Baron: City Capture Bonus

Level Resource: Gold Percentage Increase
1 1,000,000 2%
2 3,000,000 6%
3 7,000,000 12%
4 14,000,000 20%
5 25,000,000 30%
6 40,000,000 40%
7 60,000,000 50%
8 90,000,000 60%
9 120,000,000 70%
10 160,000,000 80%
11 210,000,000 90%
12 270,000,000 100%

Unit Recruitment Speed:

Frigate: Production Speed

Level Purified Resource: Veritium Percentage Increase
1 300 20%
2 900 60%
3 2,100 120%
4 4,200 200%
5 7,500 300%
6 12,000 400%
7 18,000 500%
8 27,000 600%
9 36,000 700%
10 48,000 800%
11 63,000 900%
12 81,000 1000%

War Galleon: Production Speed

Level Purified Resource: Veritium Percentage Increase
1 400 20%
2 1,200 60%
3 2,800 120%
4 5,600 200%
5 10,000 300%
6 16,000 400%
7 24,000 500%
8 36,000 600%
9 48,000 700%
10 64,000 800%
11 84,000 900%
12 108,000 1000%

Sloop: Production Speed

Level Purified Resource: Veritium Percentage Increase
1 200 20%
2 600 60%
3 1,400 120%
4 2,800 200%
5 5,000 300%
6 8,000 400%
7 12,000 500%
8 18,000 600%
9 24,000 700%
10 36,000 800%
11 42,000 900%
12 54,000 1000%

Baron: Production Speed

Level Resource: Gold Percentage Increase
1 100,000 20%
2 300,000 60%
3 700,000 120%
4 1,400,000 200%
5 2,500,000 300%
6 4,000,000 400%
7 6,000,000 500%
8 9,000,000 600%
9 12,000,000 700%
10 16,000,000 800%
11 21,000,000 900%
12 27,000,000 1000%

Unit Travel Speed:

Infantry: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Scouts: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Cavalry: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Siege Engines: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Ships: Travel Speed

Level Purified Resource: Trueseed Percentage Increase
1 500 1%
2 1,500 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Baron: Travel Speed

Note: For Settling a city use the Carts: Travel Speed (this seems to only affect if you move the baron by himself or with troops)

Level Purified Resource: Gold Percentage Increase
1

200,000

1
2 600,000 3
3 1,400,000 6
4 2,800,000 10
5 5,000,000 15
6 8,000,000 20
7 12,000,000 25
8 18,000,000 30
9 24,000,000 35
10 32,000,000 40
11 42,000,000 45
12 54,000,000 50

Unit Combat Strength:

City Guard: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 200 1%
2 600 3%
3 1,400 6%
4 2,800 10%
5 5,000 15%
6 8,000 20%
7 12,000 25%
8 18,000 30%
9 24,000 35%
10 32,000 40%
11 42,000 45%
12 54,000 50%

Berserker: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 400 1%
2 1,200 3%
3 2,800 6%
4 5,600 10%
5 10,000 15%
6 16,000 20%
7 24,000 25%
8 36,000 30%
9 48,000 35%
10 64,000 40%
11 84,000 45%
12 108,000 50%

Mage: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Ranger: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 200 1%
2 600 3%
3 1,400 6%
4 2,800 10%
5 5,000 15%
6 8,000 20%
7 12,000 25%
8 18,000 30%
9 24,000 35%
10 32,000 40%
11 42,000 45%
12 54,000 50%

Guardian: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 200 1%
2 600 3%
3 1,400 6%
4 2,800 10%
5 5,000 15%
6 8,000 20%
7 12,000 25%
8 18,000 30%
9 24,000 35%
10 32,000 40%
11 42,000 45%
12 54,000 50%

Templar: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 200 1%
2 600 3%
3 1,400 6%
4 2,800 10%
5 5,000 15%
6 8,000 20%
7 12,000 25%
8 18,000 30%
9 24,000 35%
10 32,000 40%
11 42,000 45%
12 54,000 50%

Scout: Combat Strength

Level Resource: Gold Percentage Increase
1 100,000 1%
2 300,000 3%
3 700,000 6%
4 1,400,000 10%
5 2,500,000 15%
6 4,000,000 20%
7 6,000,000 25%
8 9,000,000 30%
9 12,000,000 35%
10 16,000,000 40%
11 21,000,000 45%
12 27,000,000 50%

Knight: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 400 1%
2 1,200 3%
3 2,800 6%
4 5,600 10%
5 10,000 15%
6 16,000 20%
7 24,000 25%
8 36,000 30%
9 48,000 35%
10 64,000 40%
11 84,000 45%
12 108,000 50%

Warlock: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Crossbowman: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 300 1%
2 600 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Paladin: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Ram: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

Catapult: Combat Strength

Level Purified Resource: Runestone Percentage Increase
1 400 1%
2 1,200 3%
3 2,800 6%
4 5,600 10%
5 10,000 15%
6 16,000 20%
7 24,000 25%
8 36,000 30%
9 48,000 35%
10 64,000 40%
11 84,000 45%
12 108,000 50%

Ballista: Combat Strength

Level Purified Resource: Veritium Percentage Increase
1 400 1%
2 1,200 3%
3 2,800 6%
4 5,600 10%
5 10,000 15%
6 16,000 20%
7 24,000 25%
8 36,000 30%
9 48,000 35%
10 64,000 40%
11 84,000 45%
12 108,000 50%

Frigate: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%

War Galleon: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 300 1%
2 900 3%
3 3,500 6%
4 7,000 10%
5 12,500 15%
6 20,000 20%
7 30,000 25%
8 45,000 30%
9 60,000 35%
10 80,000 40%
11 105,000 45%
12 135,000 50%

Sloop: Combat Strength

Level Purified Resource: Darkwood Percentage Increase
1 300 1%
2 900 3%
3 2,100 6%
4 4,200 10%
5 7,500 15%
6 12,000 20%
7 18,000 25%
8 27,000 30%
9 36,000 35%
10 48,000 40%
11 63,000 45%
12 81,000 50%
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