All weapons in I Am Setsuna are equally powered in their own way after upgrading it to max level.
Most weapons can be purchased at Weppy & Talli's, others can be found.
Endir
Endir's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Avarshina | A lightsword forged using the power of light. It adds light-elemental damage to all attacks, and increases resistance against such damage. | |||||||||
Blue Frost | A lightsword able to unleash the power of water. It adds water-elemental damage to all attacks, and increases resistance against such damage. | Archimell Ruins | ||||||||
Crimson Lotus | A lightsword that surges with the power of fire. It adds fire-elemental damage to all attacks, and increases resistances against such damage. | Weppy's and Tali's | ||||||||
Darkmoon | A sword carried by the eldest rare-blood sister, Syg. It adds shadow-elemental damage to attacks, and increases resistance against such damage. | Kir's Sidequest | ||||||||
Demonslayer | A lightsword forged in ancient times. Its blade stores a huge amount of magical energy, and it possesses extremely high magical attack power. | Weppy's and Tali's | ||||||||
Emperor | An ancient lightsword with a Pengy motif. The powerful blessings imbued in it boost resistance against all elements. | Weppy's and Tali's (Post Game) | ||||||||
Mechadeus | A lightsword forged in ancient times. Its power is so absolute that it defies even the laws of nature. It boosts attack power when striking a weakness. | |||||||||
Momentum | A lightsword created in a world with no magical energy. It is unknown why it is here in this world. It boasts high attack power, and increases drops. | Morthshaw Woods | ||||||||
Phantasma | A lightsword forged using now long-lost methods. Not only is its fearsomely keen blade beautiful in form, it also boasts peerless physical attack power. | |||||||||
Rainbow | A lightsword modeled after the weapon of a mythical hero. It glows with all the colors of the rainbow, and boosts the user's critical hit rate. | Last Lands (Level 3) | ||||||||
Snowlight | This self-forged lightsword offers great ease of use, and a good balance between attack and defense. Its forging process is a secret of the masked tribe. | Starting | ||||||||
Timeforger | A lightsword that responds to its wielder's magical energy, altering the passage of time. It increases the amount of SP accumulated when attacking. | Frozen Land (Level 3) | ||||||||
Timefrost | A lightsword imbued with the power of time. It adds time-elemental damage to all attacks, and increases resistance against such damage. | Floneia Citadel | ||||||||
Windrider | A lightsword forged from a special, extremely lightweight metal. It was created with defense in mind, and boosts it's wielder's evasion rate. | Forgotten Shore |
Setsuna
Setsuna's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Adalheidis | A chackram that can detect other lifeforms. It is highly sensitive, and can detect monsters, allowing the bearer to begin battle with a full ATB gauge. | Weppy's and Tali's | ||||||||
Amadeus | A chakram imbued with the prayers of its past owners. Accumulated over many years, this holy power recovers the wielder's MP when attacking. | Floneia Citadel | ||||||||
Aureole Chakram | This chakram glows in reaction to its bearer's magical energy, increasing all attributes with the exception of physical attack power. | |||||||||
Dress Barrette | A chakram made with a focus on protecting its owner's life. It heightens reflexes, is strong against physical attacks, and boosts evasion rate. | Floneia Citadel | ||||||||
Hair Shuriken | A chakram that slices through all it touches, but strangely never causes its bearer a single scratch. It boasts extremely high physical attack power. | Serendale | ||||||||
Pengy Chakram | A chakram modeled after a Pengy. It was created in jest, but in fact makes a fine weapon, and also makes the wielder less detectable by monsters. | Weppy's and Tali's | ||||||||
Ribbon Chakram | A chackram adorned with a ribbon. Despite its cute appearance, it in fact grants powerful protection against ill fortune, and nullifies all status ailments. | Archimell Ruins | ||||||||
Ritual Chakram | A chakram used in the sacrificial rites. Used as a talisman since ancient times, it possesses great magical energy, and is a superb defensive weapon. | Starting | ||||||||
Shining Star | A chakram said to be imbued with starlight. Forged using magical energy from a meteorite, it grants high magical attack/defense power. | Weppy's and Tali's | ||||||||
Sickle Moon | A chakram said to be imbued with the power of the moon. Made from a meteorite shard, it offers very high magical attack power. | Weppy's and Tali's | ||||||||
Snowflake | A chakram imbued with the power of many successive sacrifices. It boosts the bearer's magical energy, increasing the range of healing techs. | Weppy's and Tali's (Post Game | ||||||||
Time Crown | A chakram with the power to control time itself. ITs bearer moves on a different plane of time to other beings, boosting the speed of the ATB gauge. | Weppy's and Tali's | ||||||||
Valkyrie Bow | A chakram modeled after the weapon of a mythical hero. It glows with all the colors of the rainbow, and boasts extremely high attack power. | Royburg |
Aeterna
Aeterna's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Aegis Dagger | A dagger that includes a gauntlet to protect the user's fists. If used effectively it can deflect attacks, and it also boosts the bearer's evasion rate. | Floneia Citadel | ||||||||
Antipode Dagger | A dagger that emits the power of time. It adds time-elemental damage to all attacks, and also increases resistance against such damage. | Weppy's and Tali's | ||||||||
Archblade | This dagger has been tempered to its utmost limits. All other attributes have been sacrified in order to achieve maximal physical attack power. | Weppy's and Tali's | ||||||||
Azoth Dagger | An ancient dagger of great functional beauty. Its simple design makes it easy to use, but despite it's high attack power, physical defense power is low. | Starting | ||||||||
Black Cross | A dagger forged from a metal containing great magical energy. This has been further amplified, giving the dagger very high magical attack power. | Weppy's and Tali's | ||||||||
Chaos Rune Knife | A knife once used in a ritual to ward off evil spirits. Its blade contains the power of many such rites, which boosts the wielder's maximum MP. | Weppy's and Tali's | ||||||||
Crisis Dagger | A dagger modeled after the weapon of a mythical hero. It concerts the bearer's life force into raw energy, raising attack power according to HP. | Archimell Ruins | ||||||||
Cult Knife | A knife that is able to draw out the user's latent power. It vastly heightens powers of concentration, boosting SP speed when the ATB gauge is full. | Weppy's and Tali's (Post Game) | ||||||||
Kitchen Knife | A knife originally intended for preparing food. For a makeshift weapon, it is surprisingly powerful. It also boosts attack power while food is in effect. | Weppy's and Tali's | ||||||||
Magilock Dagger | A dagger forged from an ore able to seal away magical energy. It suppresses its user's magical energy, but boasts high magical defense power. | Fridging Caves | ||||||||
Radiant Dagger | A dagger that was forged long, long ago by the Time Judge. It responds to magical energy emitted subconsciously, boosting its user's critical hit rate. | Floneia Citadel | ||||||||
Snowflower | This beautiful dagger is a natural work of art. Not only does it possess great beauty, it also feels sturdy to use, and boasts excellent attack power. | Weppy's and Tali's | ||||||||
Wargod Dagger | A dagger whose owners were feared as gods of war. It has a keen blade and balanced attributes, but its true value lies in its increased status infliction rate. | Weppy's and Tali's |
Nidr
Nidr's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Alchemian Blade | A broadsword created using alchemic techniques. When equipped it boosts the effects of items used, although the principle behind it is still uncertain. | Fridging Heights | ||||||||
Defender Blade | A broadsword made to be able to deflect attacks. As well as unbeatable physical defense power, it also boosts its wielder's evasion rate. | Weppy's and Tali's | ||||||||
Gaian Greatsword | A broadsword forged using the power of the earth itself. Made by channeling magical energy into the land, its power boosts the wielder's maximum MP. | Weppy's and Tali's | ||||||||
Gigant Blade | A broadsword made from a gigantic monster bone. This giant bone attracts the attention of enemies, directing their attacks towards the wielder. | Weppy's and Tali's (Post Game) | ||||||||
Guard's Sword | A broadsword once use to guard a sacrifice. It was originally owned by Freyja. Being intended for use by a guard, it offers excellent defense power. | Starting | ||||||||
Guardian Sword | This broadsword lives up to its name. It provides powerful protection against both physical and magical attacks, but attack power is a bit low. | Weppy's and Tali's | ||||||||
Iokan Sword | Modeled after the weapon of a mythical hero, this lump of wood can barely even be called a sword. It boosts attack power when a critical hit is inflicted. | Frost Caves | ||||||||
Master's Sword | This formidable broadsword was Freyja's weapon of choice, and it is imbued with her spirit. It was made soley for attack, at the expense of defense. | Nidr's Sidequest | ||||||||
Nirvanan Blade | Attacks on the user seem to activate the ancient magical energy that flows within this broadsword, boosting SP according to the damage received. | Last Lands | ||||||||
Paladin's Blade | This broadsword possesses a mysterious power. Its appearance is unremarkable, but its blade is set with sprinite that absorbs HP when attacking. | Weppy's and Tali's | ||||||||
Ruin Blade | This almighty broadsword is in fact used more like a bludgeoning weapon. Although a little crude, its physical attack power is unquestionable. | Weppy's and Tali's | ||||||||
Vanquisher | An ancient broadsword, originally for ceremonial use. Now repurposed as a weapon, it provides an excellent balance between attack and defense. | Weppy's and Tali's | ||||||||
Vitality Blade | A broadsword crafted using an ancient monster's fang thought to possess some life force-amplifying power. It boosts the user's maximum HP. | Weppy's and Tali's |
Kir
Kir's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Akashic Staff | A staff that disrupts the laws of nature. It uses magical energy in a way that defies the concept of elements, thus ignoring elemental resistance. | Weppy's and Tali's | ||||||||
Anima Staff | This staff uses magical energy to increase the wielder's life force. It boosts maximum HP, allowing the user to focus on casting spells. | Floeberg Waters | ||||||||
Barrier Rod | This rod creates an invisible wall around the user. Its vast magical energy is channeled into defense, giving high physical and magical defense power. | |||||||||
Blood Rod | Also known as the "Witcheye Rod," this rod boasts fine attributes and high magical attack power, but its true value lies in its HP absorption ability. | Last Lands | ||||||||
Chronos Staff | By channeling magical energy through this staff, the user is able to control the flow of time, thus boosting the speed of the ATB gauge. | Last Lands | ||||||||
Crescent Staff | A staff said to have been blessed by the power of the moon. Crafted from a meteorite that fell to earth, it boosts the wielder's maximum HP. | |||||||||
Firebrand | The soul of a proud fire spirit is sealed inside this rod. It adds fire-elemental damage to all attacks, and also increases resistance against such damage. | Starting | ||||||||
Libran Staff | A staff used by those who pass judgment. It was modeled after the scales of Libra, signifying impartiality, and has no shortcomings to speak of. | Weppy's and Tali's | ||||||||
Lucca's Rod | Modeled after the weapon of a mythical hero, this rod would perhaps be better termed a hammer. It boosts attack power when a critical hit is inflicted. | Hiddbury | ||||||||
Spiral Shell Rod | A rod made from a monster shell. It draws out latent power from within the bearer, increasing attack power according to how low HP is. | Weppy's and Tali's (Post Game) | ||||||||
World Tree Staff | A staff made from a branch of the "World Tree." It channels the magical energy that exists in nature, granting high magical attack/defense power. | Fridging Heights |
Julienne
Julienne's Weapons | ||||||||||
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Name | Description | Location | ||||||||
Abyss Horn | A magically crafted lance created using a monster horn said to be the hardest material in existence. It boasts truly fearsome physical attack power. | Weppy's and Tali's | ||||||||
Aletheian Lance | The spirit of an ancient princess flows within this lance in the form of magical energy, boosting attack power whenever a critical hit is inflicted. | Weppy's and Tali's | ||||||||
Astral Lance | A lance able to greatly amplify magical energy. It may appear best suited to physical attacks, but in fact offers excellent magical attack/defense power. | |||||||||
Avalance | A lance crafted using materialized water energy. It adds water-elemental damage to all attacks, and also increases resistance against such damage. | Weppy's and Tali's | ||||||||
Guard's Lance | A lance made for use by the royal guard. It was created with a focus on defense, and offers both high physical and magical defense power. | Weppy's and Tali's | ||||||||
Magna Lance | A lance handed down through the royal family. It has strong symbolic importance, but also boasts an excellent balance between attack and defense. | Starting | ||||||||
Masayume | Two sibling spirits are said to reside in the blade at the tip of this lance. Modeled after the weapon of a mythical hero, it ignores elemental resistance. | Last Lands | ||||||||
Regalia | A lance that shines with a full golden hue. It is said to move exactly as its user wishes, and boosts the speed at which the ATB gauge fills up. | Weppy's and Tali's (Post Game) |
Fides
Fides' Weapons | ||||||||||
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Name | Description | Location | ||||||||
Calamity Scythe | The name of this mighty scythe, which might seem at odds with its appearance, stems from the formidable physical power that it provides. | Weppy's and Tali's | ||||||||
Doom Scythe | A scythe modeled after the weapon of a mythical hero. It once brought doom to many. The lower its user's HP, the greater its attack power becomes. | Weppy's and Tali's | ||||||||
Dragonwing | This scythe was designed to emulate the absolute defense that dragons were said to possess, and is strong against both physical and magical attacks. | Weppy's and Tali's | ||||||||
Glutton Scythe | An ancient scythe. The red part of its blade is made from a liquid organism with no fixed shape, allowing it to attack over a wider range than usual. | Weppy's and Tali's (Post Game) | ||||||||
Odium Scythe | A scythe that once contained a holy power. It has lost this power, but still holds vast magical energy, and offers extremely high magical attack power. | Weppy's and Tali's | ||||||||
Reaper's Scythe | A scythe possessd by a hunger for death. It lives up to its name, boasting incredible attack power and sometimes also inflicting Death. | Starting | ||||||||
Tantibus | This scythe emits a sinister power, bringing ill fate to even its owner. If this power can be conquered, it boosts the user's status ailment infliction rate. | Weppy's and Tali's |