Thrown weapons, also known as Throwing weapons or Throwable weapons, are a class of weapons easily characterized by their small sizes and the ability to carry it with a single hand.
Thrown weapons, as the name suggests, are meant to be thrown by a person towards a specific area or dropped next to the character. Thrown weapons are generally explosives, although other examples are non-explosives, either "non-lethal" or harmless (although they may still provoke NPCs due to using file data in the same manner as most weapons).
List of weapons
Explosives
Image | Name | Description | First Appearance |
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Grenades | Grenades are the most basic type of thrown weapon, which works as a basic explosive with a "fuse" timer. | Grand Theft Auto 2 |
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Remote Grenade | Remote Grenades are remote variants of the Grenade, which uses a Detonator to control the explosion. | Grand Theft Auto: Vice City |
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Pipe Bomb | Pipe Bombs are Improvised explosive devices that work similarly to the Grenades. In Grand Theft Auto Online, they have a short fuse once they make contact with the ground, able to reach their targets and explode near them quickly. | The Lost and Damned |
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Satchel Charges | Satchel Charges are remote explosives that are controlled by a Detonator and can be placed onto structures, vehicles and even pedestrians. | Grand Theft Auto: San Andreas |
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Sticky Bombs | Sticky Bombs are remote explosives that work similarly to the Satchel Charges, except that they do not stick to pedestrians. They have a short delay upon activation to explode (except in Grand Theft Auto V). | The Ballad of Gay Tony |
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Proximity Mines | Proximity Mines are explosives that work similarly to a remote explosive, except that it does not use any sort of detonation functionality. Instead, it is armed upon being placed and explodes when a pedestrian or a moving vehicle passes near it. It has a short delay upon activation to explode. | Grand Theft Auto V (Festive Surprise) |
Non-explosives
Image | Name | Description | First Appearance |
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Molotov Cocktails | Molotov Cocktails, simply known as Molotovs, are improvised incendiary weapons that can cause set an area on fire, burning anything within the area. Any pedestrian or vehicle affected by the fire will likely burn in the process, being often a devastating weapon against pedestrians. | Grand Theft Auto 2 |
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Tear Gas | Tear Gas grenades/cans are "non-lethal" devices that produce a noxious gas that will suffocate pedestrians, dealing little damage over time. | Grand Theft Auto: Vice City (PS2 only) |
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Snowballs | Snowballs are novelty items that are exclusively available in snowy weather (which is rare). They deal little damage against pedestrians and other players, but have a chance of knocking them over. | Grand Theft Auto Online (Festive Surprise) |
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Random Pickable Objects | Random Pickable Objects are a type of thrown weapon that deals little damage, but have a chance of knocking over pedestrians. Objects are generally the size of the character's hand and work similarly to any conventional thrown weapon. | Grand Theft Auto IV |
Miscellaneous
Image | Name | Description | First Appearance |
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Ball | The Ball is a toy and a special item that is depicted as a baseball. Its purpose in the game is to play fetch with Chop as Franklin, thus dealing no damage towards pedestrians. | Grand Theft Auto V |
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Flare | Flares are items that are purposed to mark an area, emitting a bright and thick smoke that allows one to see it at night. While they can be used as a conventional weapon, they deal no damage. | Grand Theft Auto Online |
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BZ Gas | BZ Gas grenades/cans are a non-lethal variation of Tear Gas, which behaves similarly to its counterpart, but deals no damage due to the fact it is purposed for the smart approach of The Jewel Store Job. | Grand Theft Auto V |
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Flashbang | Flashbang grenades are a type of thrown weapon that do not explode, but stun enemies by emitting a bright light, allowing the player to evade them or distract them while switching weapons or taking cover. | Grand Theft Auto: Chinatown Wars |