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Prologue

North Yankton, 9 years ago.
— Mission description, Rockstar Games Social Club.
Michael:
Alright, everybody pays attention, no one gets hurt.
Trevor:
Aarrgh! Open the door, or they'll get worse than hurt!

Prologue is the first mission in Grand Theft Auto V, involving Michael Townley and Trevor Philips. It is set in 2004 in the town of Ludendorff, North Yankton.

Description

In 2004, Michael Townley, Trevor Philips and Brad Snider rob a Bobcat Security cash storage facility in Ludendorff. After locking several hostages including an unnamed Bobcat guard in a room, Trevor wires an explosive to the vault doors, and Michael detonates them via his phone. Michael and Trevor enter the vault and steal just under $180,000. As the crew make their escape, Michael is held at gunpoint by Jaspers, another Bobcat security guard, who also removes the mask from his head. Michael advises the guard to forget what he saw and leave, but Trevor shoots him in the head.

The trio blow open another door and leave the building, but are immediately swarmed by the local law enforcement. A dead security guard with a gunshot wound in his head can be seen inside the checkpoint booth at the facility gate. A massive gunfight erupts, forcing the crew to fend off the oncoming police before making their escape. The crew reach their getaway vehicle and are driven away, but they are pursued by more police vehicles, and their hired local getaway driver is shot in the head and killed. Michael pushes his corpse out of the door and grabs the wheel, crashing their pursuers' car into a roadside tree. The crew continues their journey towards the helicopter waiting for them, but are forced to divert their course after encountering a police roadblock. They then speed over the train tracks, but are not quick enough and the rear end of the vehicle is hit by an oncoming train, causing them to lose control and spin out into a nearby tree. The trio survive, and Trevor suggests an alternative route to the getaway chopper, but Michael insists that they stick to the original plan.

The crew then continues on foot through the town, but realizes the chopper is nowhere to be seen. Meanwhile, FIB Agent Dave Norton, who is hiding around a corner, aims at Trevor with a Sniper Rifle, then shoots Brad as he walks into the path of the bullet. Agent Norton fires again, this time at Michael, who falls to the ground. He behaves as if he is critically injured and bleeding out, though he has no visible injuries. Before "dying", Michael tells Trevor to go on without him. Trevor is forced to take out the oncoming police officers alone, refusing to abandon his crew. He does eventually flee the scene after being overrun by a large number of police officers. After taking a nearby woman hostage, Trevor exclaims to the police officers that he will kill her if they get any closer. However, shortly after, Trevor lets her go and escapes into the snowy fields while still being pursued by armed police officers.

Some time later, at a cemetery, a funeral for Michael Townley is held. Dave Norton, the agent who "shot" him, supervises the proceedings, while Michael himself observes from a distance and flicks away his cigarette. The "mourning" Amanda Townley, Michael's wife, is seen beside the grave, along with other attendants. The mission ends with flowers being thrown onto the grave of Michael Townley.

The next mission, Franklin and Lamar, will automatically begin after the introductory theme.

Walkthrough

Go to the guard.

After the beginning cutscene, Trevor kicks the door open and the player gains control of Michael. The player has to go to the guard which will trigger the next cutscene.

To prevent unnecessary ragdoll, the player is unable to jump at this point of the mission. If the player takes too long to approach the guard, Trevor and Brad will make continuous insults towards Michael, claiming they're losing time. Despite this, the mission will not fail, regardless of how long they take or wait. From this point on, killing any of the hostages will, however, fail the mission.

Aim at the hostages to make them move.

After the cutscene, Trevor leaves to plant the bomb and the player has to aim at hostages to make them walk to a locked room. Killing any hostage will fail the mission. If the player takes no action, Trevor will return to commenting on the lack of action and Brad will make the hostages get up and walk to a locked room himself.

Michael is unable to move during this sequence, and is only able to aim and shoot with his weapon. He can selectively pick which of the hostages enter the closet first, pointing the selected weapon at the individual hostages will result in each of them independently entering the closet. If the player leaves any behind and waits, Brad will force them to go in. The player is still able to shoot the hostages dead, which will fail the mission.

After forcing them into the room, Michael is able to move around again and also able to jump.

Use the phone to trigger the explosive charge.

When all hostages are locked away, Trevor returns and will tell Michael to detonate the bomb. The player has to take out the cellphone and dial a "Detonate" contact. After dialing "Detonate" a cutscene will show the vault door being blown open.

Michael's position after the detonation will be fixed to the back of the door, regardless of where the player operated the phone.

Collect the cash.

The player has to walk to the vault and pick up the cash when the cutscene ends. The cash is on a trolley in far corner of the room. Cash on the ground is worth $500, totaling to $2,500, and picking it up is optional.

Take out the guard.

Once the cash is collected, Michael is taken hostage by a security guard during a brief cutscene. The player has to switch to Trevor and kill the guard. If the player takes no action or shoots the guard anywhere other than the head, Michael will die, failing the mission.

Get to cover.

Once the guard is taken care of, the crew will proceed further to the exit. The player needs to take cover so that Brad will plant the explosive charges on the door.

Open the shutter door.

After the door is blown up, the next task is to open the shutter door. Walking near the switch will make the player lose control of Trevor who hits the shutter switch automatically, and as such no interaction is necessary. The player receives five wanted stars and has to fight through waves of North Yankton State Patrol officers. First wave consists of two Police Roadcruisers, one Police Rancher, and two on-foot officers. Each vehicle contains two officers.

Return to the crew.

This objective only appears if the player attempts to abandon the crew at any time from the beginning of the shootout up until entering the getaway vehicle. Mission will fail if the player does not return to the crew on time or continues to walk further away from the crew.

Escape the Cops.

Once the player clears the first wave, the player has to leave the lot and move forward. A Police Rancher pulls up with two officers. Then two more Police Roadcruisers pull up, also with two officers, and the player has to kill them.

Get to the car.

Once the second wave is cleared the player has to go to the getaway car. Yet another Police Roadcruiser pulls up with officers that the player has to kill. The player has to go to the getaway vehicle and enter it. Once the player is near the getaway car, two more Police Roadcruisers arrive, forming a roadblock, though the officers are not required to be killed by the player and usually Brad or Michael or Trevor deal with them if the player doesn't.

Wait for the crew.

This objective only appears if the player does not take out the final two officers and goes directly to the getaway vehicle. The player will be able to enter the getaway car once there are no more police officers alive.

Drive to the helicopter pick up point.

After the cutscene, Michael gets control of the getaway car and has to drive forwards to the helicopter pick up point. The player is clear of any wanted level, but if the player hits oncoming Police Roadcruisers the wanted level will be reinstated. Wanted level will, either way, be reinstated at the roadblock further down the road. The player only has to follow the GPS route on the minimap. After turning right, halfway towards the marker, a cutscene will trigger where the car gets hit by a train and Michael and Brad get shot. Turning back, going off route or getting the car stuck will fail the mission.

Get back in the car.

This objective only appears if the player decides to leave the getaway car. Regardless of the distance, the player will fail the mission after ten seconds of being outside the car.

Hold off the Cops.

When the cutscene is over the player can fight off the cops as Trevor. The player can fight off the officers up to a point there's too much of them, or exit the cover and run. Regardless, the final cutscene will play and the next mission will immediately begin.

This mission will fail at any point if the player dies, kills the crew or hostages, abandons the crew, the route, or the car, makes the car undriveable, runs out of ammo, or if the cops kill Michael, Trevor or Brad before the end of the mission. It is not possible to get Busted during the mission. The player will also be allowed to enter and play Grand Theft Auto Online.

Deaths

Aftermath

  • Michael and his family moved to Los Santos and adopted the De Santa surname. His relationships with Amanda, Jimmy, and Tracey eventually went sour.
  • Trevor moved to Sandy Shores, and became a well-known arms and drug dealer. His drug business eventually led to rivalries with other gangs in Blaine County.
  • Michael and Trevor eventually reunited, but still had doubts about what really happened in North Yankton and whether or not they could still trust each other. Their friendship was fragile, and broke down later on.
  • Dave was reassigned to the FIB division in Los Santos, and began sending Trevor a series of emails from Brad, causing Trevor to believe that Michael is dead and Brad went to prison.

Transcript

This section/page depicts all cutscenes and dialogues in the mission "Prologue" in Grand Theft Auto V.

Transcript
Introduction - Breaking into Depot
Onscreen text reads "Ludendorff, North Yankton, nine years ago." The view then switches to Michael, Brad and Trevor robbing a bank. Brad throws a hostage to the ground and holds her at gunpoint with his shotgun.
Brad: Get down there!
Michael: Alright, everybody pays attention, no one gets hurt.
Trevor knocks his rifle on a window, with a panicking security guard behind it.
Trevor: Aarrgh! Open the door, or they'll get worse than hurt! Hey, hey, ah! Come on!
The security guard opens the door. Trevor kicks the door open.
Trevor: Argh, finally, you prick!
Trevor hits the security guard with the stock of his rifle.
Trevor: Let's go, shut up! Shut the fuck up!
Trevor: Come on. In the back. Come on. Come on.
Trevor: In the back. Come on. Let's go. Come on.
Trevor: Get in here and deal with the guard!
Alternative Dialogue - based on Michael's actions

If Michael kills the hostage whom Brad holds at gunpoint, Brad either laments that he is not the one who killed the civilian or complains about the civilian being killed in general before the mission fails.
Brad: Hey! Prick! Behave yourself!
Alternative: Hey! They're collateral!
Alternative: If anyone's killing hostages, it's me.
Alternative: No more of that, asshole. Come on.
Alternative: So, you're not getting none from that ex-stripper.
Alternative: This wasn't meant to get messy!
Alternative: We need'em alive, dick.
Mission failure: A hostage died.

If Michael does not enter the room immediately, Trevor calls out Michael. Brad gets uneasy.
Trevor: Clear the room.
Alternative: Come on through.
Alternative: In here. Come on.
Alternative: Where the fuck is your head, man?
Alternative: You want me to pop this guy?
Brad: Come on! Come on!
Alternative: He's looking at me!
Alternative: Let's get this done!
Alternative: This shouldn't take so long!
Alternative: We're losing time!

Taking Hostages
Michael enters the room where the guard and two other hostages are.
Michael: Hands behind your back.
Michael starts handcuffing the security guard.
Security Guard: C'mon mister, we're giving you everything you want.
One of the two hostages tries to ring the alarm but sees that Michael holds him at gunpoint and raises his hands.
Michael: Don't even think about it.
Michael kicks the security guard towards the other hostages.
Woman: I'll do it. I'll do it... Oh God.
Brad pushes the hostage, who was thrown and held at gunpoint before, into the room, as he yells at her.
Brad: Get in there!
Trevor proceeds to plant explosives on the vault door.
Trevor: Sit tight. I'll handle the plastic.
Michael: Don't blow yourself up!
Alternative Dialogue - based on Michael's actions

Michael aims his weapon and yells at the hostages and crew members.
Michael: Come on, let's go!
Altenative: Hurry!
Alternative: Listen up!
Altenative: Pay attention.
Altenative: You!
Michael aims at the hostages and makes them move to the back room.

If Michael stands still, Brad calls out Michael. If Trevor comes back meanwhile, he will complain.
Brad: M! Get these assholes in the closet!
Brad: I said the closet! Get 'em in there! Come on!
Trevor: What is the problem? Why are they still out here? You were meant to lock 'em down.
After Trevor complains, Brad aims at the hostages and makes them move to the back room.

If Michael kills a hostage in the room, Brad complains before mission failure.
Brad: We need'em alive, dick!
Mission failure: A hostage died.

Moving Hostages
Either Michael aims at the hostages, or Brad does if Michael stands still. The hostages get up and enter the back room.
Brad: In the back! Come on!
The hostages get upset, and agitated.
Male Employee: What's he doing? He's going to kill us in here.
Male Employee: Leave us alone.
Second Male Employee: We didn't do shit to you.
Either Trevor re-enters the room after the hostages enter the back room or re-enters and waits until they get in. In either case, Brad locks the door after all hostages enter the back room.
Trevor: All set. Phone it in.
Alternative Dialogue - based on Michael's actions

If Michael uses his phone to detonate the bomb immediately, he informs the crew.
Michael: I'm calling it.
Altenative: I'm making the call.

If Michael does not phone immediately, Brad and Trevor call out Michael. The order of the dialogue is random.
Brad: Blow the door!
Brad: C'mon! C'mon!
Brad: We gonna do this?!
Trevor: Blow the fucking door!
Trevor: Call already.
Trevor: Come on. Call it in!
Trevor: Detonate!
Trevor: Get your cell out and dial.
Trevor: We ain't got time for this crap!

Detonating Vault Door
Michael uses his phone and calls a contact named "Detonate". The bomb explodes, opening the vault. Trevor excitedly laughs.
Michael: Alright! We gonna do this, huh?
Trevor: [laughs] Show me the money!
Michael: Slow and steady, T. Slow and steady.
Alternative Dialogue - based on Michael's actions

If Michael stands still and does not proceed to the vault immediately, Trevor and Brad call out Michael. The order of the dialogue is random.
Brad: Come on!
Trevor: C'mon. C'mon. C'mon.
Trevor: Let's do this!.

If Micahel does not enter the vault immediately and instead stands still in the hallway, Trevor shouts at him.
Trevor: Come on, man. The vault.
Alternative: Let's hit this thing!
Alternative: The money's in here.
Alternative: The vault. Come on!
Alternative: The vault's back here!

Stealing Money
Michael enters the vault.
Trevor: Oh, there it is.
Alternative: That's the score.
Alternative: We're just taking the non-sequential notes.
Michael and Trevor start collecting the money.
Trevor: Oh... there's enough here for us all to enjoy!
Michael: Depends on how you look at it.
Michael finishes collecting the money. Trevor is standing at the entrance of the vault.
Trevor: We gotta move.
Alternative: We're done here, let's go.
Alternative Dialogue - based on Michael's actions

If Michael does not leave the vault immediately, Trevor calls him.
Trevor: We gotta move.
Alternative: What's the hold up?

Jasper's Last Stand
Michael and Trevor leave the vault.
Trevor: Coming out, B.
Both exit the vault. As Michael walks out, a security guard hidden behind the wall grabs Michael from behind, takes his balaclava off, and holds him at gunpoint.
Jaspers: Give it up! I got him! I saw your face. I'll remember you.
Trevor is seen aiming at the guard.
Michael: You forget a thousand things every day. How 'bout you make sure this is one of 'em?
Jaspers panicks.
Jaspers: I see it in his eyes. He's crazy.
Alternative Dialogue - based on Michael's and Trevor's actions

If Trevor does not shoot immediately, Michael tries to convince Jaspers to drop the gun. Trevor doubles down.
Michael: No one's crazy. Alright, think. Be cool.
Trevor: That's right, pal. I'm fucking crazy.
Jaspers: Oh, boy!
Michael: Alright, look, you wanna live? Tell me you wanna live. Work this out.
Jaspers: For sure I want to live! Tell him to put the gun down.
Trevor: Ain't gonna happen, pal. Make a move. I got all day.
Trevor: It looks like the cavalry ain't gonna show, pal!
The view switches to Trevor, who is determined to shoot the guard.
Trevor: I'll try to make this painless.

If Trevor misses the headshot, Jasper kills Michael, resulting in the mission failure.
Mission failure: M. died.

Crew Moving towards Garage
Trevor shoots the guard in the head.
Michael: Fuck! You didn't have to do that!
Trevor: Let's get going. There'll be time for grieving later.
Michael: Yeah, you got that right.
The crew walk towards the door leading into the garage.
Brad: Come on!
Alternative: Let's go.
Alternative Dialogue - based on Michael's and Trevor's actions

Brad and Trevor complain about Michael moving slowly.
Brad: Move.
Trevor: Come on!
Alternative: Move!

Brad and Michael complain if Trevor does not take cover immediately. The order of the dialogue is random.
Brad: Get your fucking head down, the doors are about to blow!
Alternative: I'm ready to do this. Now, get in cover!
Alternative: What are you doing? Find some cover!
Michael: Get in cover, T.
Alternative: Quit fucking around and get down!
Alternative: Wait until T's in cover, then set the charge.

Blowing up the Garage Door
Michael and Trevor take cover as Brad sets a charge on the door.
Brad: I'm setting the charges. They're on a timer, so brace yourselves!
As Brad sets the charge, he goes into cover. The charge blows up, opening the door. Sirens are heard outside.
Brad: Just fucking perfect!
Michael: Oh, fuck. You hear that? Sirens.
Brad: Fuck the cops. T, hit the shutter switch.
Trevor: What's this? Local resistance?
Alternative Dialogue - based on Trevor's actions

Brad complains if Trevor does not proceed to the switch immediately. Michael informs the crew. The order of the dialogue is random.
Brad: Heads down. We got to go!
Michael: Get out of here!
Alternative: They're out here. Get ready.

Engaging with Police
Trevor hits the switch of the shutter, which opens gradually. North Yankton State Patrol forces are seen outside.
Michael: It ain't supposed to go down like this.
Trevor: It never is. Come on. Go.
The crew engages in a gunfight.
Alternative Dialogue - based on Trevor's actions

Brad and Michael call out Trevor if Trevor does not leave the building immediately. The order of the dialogue is random.
Brad: Move! Move! Move!
Alternative: We keep going forward!
Michael: Come on, guys.
Alternative: Move! We're coming through!
Alternative: What the fuck is this!?

Gunfight Dialogue - random order
As the crew shoots at the police, they also yell at them and call out each other. The order of the dialogue is random and can be heard in the remainder of the mission as long as the crew remains engaged in the gunfight.

Brad: Bring 'em.
Alternative: Dumb fucking cops!
Alternative: Fuck these guys!
Alternative: Get in their faces.
Alternative: I ain't laying down for them.
Alternative: Move! Move! Move!
Alternative: Move! We're coming through!
Alternative: Press forward!
Alternative: We bring it to 'em.
Alternative: We keep going forward!

Michael: Don't be an idiot!
Alternative: Drop it, prick!
Alternative: Get down!
Alternative: What the fuck is this!?
Alternative: Who snitched!?

Trevor: Back the fuck down!
Alternative: Blame the pricks who called you out here!
Alternative: Don't be as dumb as you look.
Alternative: Get out the way!
Alternative: Get out of the way or suffer the consequence.
Alternative: They answered the wrong call!
Alternative: Wrong profession!
Alternative: You shouldn't have been a cop.

Crew Walking towards Getaway Car
Brad and Trevor get their masks off. The crew fights the police forces on their way toward their escape vehicle.
Michael: Let's get out of here!
Alternative: We got a window. Let's go!
The crew carries on, shooting their way out to the vehicle. The crew continues shouting at each other and cops, with random dialogues from the gunfight dialogue segment.
The crew gets near the escape vehicle.
Trevor: Can't be many more cops in this town.
Michael: This is fucked, man. The thing is blown.
Trevor: I got my share. It's still wide open!
Brad: Car's up here! Let's go!
Trevor: Move! Come on!
Michael: Kid mighta bailed. This wasn't in the job description.
Trevor: He better be there!
Alternative Dialogue - based on crew's actions

Michael calls the crew out if they move slowly, and the shooting prolongs.
Michael: Come on, get to the driver!
Alternative: Let's get out of here!
Alternative: Let's go! Get to the car!
Alternative: Let's move! Come on!

Brad gets uneasy if the crew moves slowly and the shooting prolongs.
Brad: Every man for himself.
Alternative: Let's go! Let's go!
Alternative: Let's move it.

Brad complains if Michael does not enter the car, whereas the rest of the crew gets into the car.
Brad: Get in here.
Alternative: Get your ass in here.

Ironically, the driver will complain if the crew arrives at the car early.
Driver: What took ya so long?
Trevor: Shut the fuck up and drive.

Escaping with Getaway Car
After killing the last officers, the crew gets in the car, where their getaway driver is waiting. The car drives away.
Brad: Did you see that shit? I fuckin' put that bitch's face against the glass. Did you see that?
Michael: Yeah, you're a real stallion.
Trevor: Bahbahbahbahbahbahbahbahbah!
A police car starts pursuing the vehicle.
Driver: Aww, fuck! How'd that happen?
Brad: Go! Go! Go! Go!
Michael: Fuck!
Trevor breaks the window with his rifle and shoots at the police car.
Driver: Jeez, I think they're gonna...
The officer sitting in the passenger seat shoots the getaway driver in the head.
Michael: Aw, fuck! Local yokel's bought it!
Michael tosses the driver's body out of the car and takes the wheel.
Brad: That guy's a dick...
Michael: [to the cops] Fuck you too.
Michael hits the police car. The police car goes out of control and crashes into a tree.
Brad: Fuck you!
Crew: Wooo!
Trevor: Come on! Let's get to the chopper! We move quick, we can beat the train.
Michael: We're getting there!
Brad: Man, I'll believe in this bird when I get eyes on it.
Alternative Dialogue - based on Michael's actions

If Michael drives slowly, an alternative dialogue will occur. Brad gets uneasy. Michael tries to calm him down.
Trevor: Mike.
Michael: I say there's a chopper, there's a chopper. We stick to the plan, we're home free.
Brad: Alright! Yeah! Fuck 'em, man! Fuck 'em!
Trevor: Whoo. Hahahaha.
Brad: Man, I thought this score was supposed to be an easy take? It's all gone crazy.
Michael: Yeah. I hear you. We gotta follow the plan - everything'll work out.
Brad: Pair of neurotic idiots.

Crash into the Train and Aftermath
Two police cars are seen driving in the opposite direction, passing by the crew.
Brad: Cops. Coming our way.
Trevor: Be cool... They ain't made this car yet.
A police roadblock is seen, blocking the way and forcing the crew to go right.
Brad: Shit! Shit! Shit! Road block!
Trevor: Go right! Beat the train, man!
Michael: I.. I got it.
As the car crossed the railroad, the train hit the rear of the vehicle. The car spins out of control and crashes into a tree.
Trevor: Arrgghh! Arrgghh! Jesus!
Michael: You guys alright?
The car is broken, and the crew is forced to continue on foot.
Trevor: Fuck! Come on! Ditch the car, alright? We can go this way to the chopper.
Michael: No, hey! Stick to the plan.
Trevor: What?
Michael: Stick to the fucking plan! Come on.
The crew approaches the chopper's supposed landing point.
Brad: Where the fuck's the chopper? Fuck me, fuck, fuck!
A sniper is seen cocking his rifle hidden behind a shack.
Brad: I'm gonna check around back.
The sniper hits Brad, who falls to the ground. Trevor gets to cover.
Trevor: Run! It's the fucking Feds! Someone must have fucking talked!
Michael walks towards the wounded Brad and examines his wound.
Michael: Alright. Brad's gonna be fine, but we gotta get the fuck out of here.
The sniper hits Michael, who falls to the ground as well. The sniper runs away in the background.
Michael: Aw, fuck! I'm hit! Ah, Jesus. T, you gotta get out of here.
Trevor: Ain't gonna leave you Mikey!
Michael: Go! God, I'm not gonna make it. Fucking gonna bleed out. Aw, go, go...
Police cars arrive on the scene. Trevor holds his position for a while and shouts at cops in despair.
Trevor: Noooo!
Gunfight Dialogue - random order, Trevor
As Trevor engages in a gunfight with the police, he also yells at them in despair. The order of the dialogue is random.
Trevor: Come on! Come on!
Alternative: Die, you cocksuckers!
Alternative: Fucking die, all of you!
Alternative: Fuck you! Fuck you! Fuck you! Fuck you!
Alternative: I'm standing here! Finish me!
Alternative: Kill me, you pricks!
Alternative: Motherfuckers!
Trevor's Escape, Michael's Funeral
As more cop cars arrive at the scene, Trevor is heavily outnumbered. He escapes. She approaches a woman passing by.
Trevor: Hey! You! You, hey!
Woman: Oh, oh, oh God!
The woman tries to escape but falls into the ground while running. Trevor catches her and holds her hostage while three officers arrive. Trevor confuses the woman as the pilot.
Woman: Oh God. Don't shoot!
Trevor: Where's the chopper?
Woman: Help! Help, please! I don't know what you're talking about!
Trevor: [to the cops] Fucking stay back! You come near me, she's fuckin' dead! Stay back!
Trevor releases his hostage and runs away. The woman runs towards the officers.
Woman: Oh, God, help me! Help me! Oh!
An officer takes the woman in his arms. He raises his hand to direct the remaining officers to pursue Trevor.
Officer: [to the cops] Go! Go!
The two officers pursue Trevor as he escapes in the fog. The view then switches to the graveyard, where multiple people, including a preacher, are gathered around Michael Townley's grave. A woman is seen crying.
Priest: Michael was not always a good husband. Not always a good citizen. He did not die a hero's death. But he was a man. Our Lord was crucified with two thieves, so perhaps... we should not judge.
Woman at the Funeral: [sobbing] Michael...
Dave Norton is seen. Credits start appearing on the screen. Michael is seen smoking close to the graveyard.
Priest: We are born of sin, and we die in sin... and in this, Michael... was like anybody else. Father... we do not know your infinite mysteries. But we know... that you will show mercy to our friend.
Michael tosses his cigarette and walks away. Grand Theft Auto V's wordmark appears on-screen.


Gallery

Trailers

Screenshots retrieved from GTA V Trailers.

In-Game

Video Walkthroughs


Trivia

  • This is, chronologically, the first mission in the HD Universe, taking place four years before the events of Grand Theft Auto IV. The mission is most likely set in December 2004, due to a Christmas tree being visible in the window of the house where the final shootout takes place, and Christmas decorations in the depot's foyer. This is also the first mission in the HD Universe to feature snow.
  • In Bury the Hatchet, it is revealed that Brad was buried in the grave with Michael's name.
  • During the opening cutscene of The Merryweather Heist, it is revealed that Lester Crest advised the group against the events of this mission.
  • An early version of this mission can be seen in the second trailer. In it, the team wore slightly different outfits.
  • Due to this mission being set nine years before the main storyline, Michael and Trevor's appearances are considerably different. Trevor has a mullet and mustache, as opposed to his receding hair in 2013. Michael has fewer wrinkles on his face and a shorter, buzz cut-style haircut.
  • It is not needed to fight off the police after Brad and Michael get shot. The player can just run away, prompting the next cutscene to start.
  • If Michael or Trevor are killed during the mission, the Mission Failed text will read either "M died" or "T died".
  • Michael and Trevor can't use their special abilities in this mission.
  • Michael and Trevor's outfits from the Prologue can be worn after the Grand Theft Auto V storyline is complete.
  • There are five individual piles of money on the floor of the vault that can be picked up, worth $500 each, totaling $2,500. They will add to Michael's money picked up stats if the player does so. However, the player must do this before Michael and Trevor fill up Brad's duffel bag and theirs, or whatever is left will disappear.
  • The maximum amount of money that can be taken from the depot is $179,500 (with the five individual money piles mentioned above).
  • The wanted level in this mission does not add time to the wanted level-focused stats (Last Wanted Level duration, Longest Wanted Level duration, and Time spent with a five-star Wanted Level) for Michael and Trevor. However, if this mission is played on the PS4 version, the Dualshock 4's light bar will still flash red and blue if enabled. In addition, any cops Michael and Trevor eliminate will be added to their Cops Killed stats.
  • There are four surveillance monitors (three in the depot, one in the outdoor security booth) that can be destroyed if shot at. The cameras themselves, however, are indestructible.
  • The conversation between Michael and Trevor that occurs when Trevor opens the garage door will not occur if the latter waits around too long.
  • When the Rancher XL is destroyed, the farthest distance Michael drove without crashing will be added to Trevor's stats instead. The reason for this is unknown.
  • When the crew gets out of the totaled Rancher XL, the door ajar chime may be heard loudly, heard faintly, or may not play at all.
  • If one of the Police Roadcruisers near the farm explodes during the shootout with Trevor, it may be added to Trevor's stats, even if he didn't blow it up.
  • It is impossible to enter the closet Brad sends the hostages into. It is also impossible to explore the area near the vault until Michael triggers the explosive.
  • If Michael moves to a different part of the depot before making the call, he will automatically be moved back to where he was beforehand once the vault door explodes.
  • In the original version of the game, Dave Norton wears sunglasses whilst supervising the funeral. In the enhanced version, he wears a beanie instead.
  • The jacket Michael wears during the funeral can be worn if one owns the Special/Collector's edition, or the Enhanced Edition.
  • There is an unused part of the mission involving the torching of the cash depot's servers. An unused voice line of Brad's can be found in the files, saying "Hey. Hey, we gotta torch the servers. Come on." A server room can also be found using mods to teleport through walls.
  • In the enhanced version, a bug was present that caused Michael and Trevor's rifles to have their magazines missing. This was later fixed.
  • No cutscenes can be skipped in a new playthrough, although they can be skipped when replaying the mission via the pause menu.

Navigation

Navigation
[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy
[ ve ]Missions in Grand Theft Auto V
IntroductionPrologue | Franklin and Lamar
Simeon Yetarian Repossession | Complications
Tonya Wiggins Pulling Favors
Lamar Davis
Part 1Chop | The Long Stretch
Part 2Hood Safari
Michael De Santa
Part 1Father/Son | Marriage Counseling | Daddy's Little Girl
Part 2Mr. Philips
Part 3Fame or Shame
Part 4Did Somebody Say Yoga?
Part 5Minor Turbulence
Part 6Bury the Hatchet
Part 7Reuniting the Family
Part 8Meltdown
Lester Crest
Part 1Friend Request | Casing the Jewel Store
Part 2The Hotel Assassination | The Multi Target Assassination | The Vice Assassination | The Bus Assassination | The Construction Assassination
Part 3Surveying the Score
Part 4Cleaning out the Bureau
Part 5Planning the Big Score
Heists
Option AThe Jewel Store Job (Loud) | The Merryweather Heist (Freighter) | The Bureau Raid (Fire Crew) | The Big Score (Subtle)
Option BThe Jewel Store Job (Smart) | The Merryweather Heist (Offshore) | The Bureau Raid (Roof) | The Big Score (Obvious)
No OptionsBlitz Play | The Paleto Score
Option A Heist Setup
The Jewel Store JobCarbine Rifles
The Merryweather HeistMinisub
The Bureau RaidFire Truck | Getaway Vehicle
The Big ScoreStingers | Gauntlet - Pillbox Hill | Gauntlet - Rockford Hills | Gauntlet - Mission Row
Option B Heist Setup
The Jewel Store JobBugstars Equipment | BZ Gas Grenades
The Merryweather HeistCargobob | Minisub
The Bureau RaidN/A
The Big ScoreDriller | Sidetracked | Getaway Vehicle
Heist Setup (No Options)
Blitz PlayMasks | Boiler Suits | Trash Truck | Tow Truck | Getaway Vehicle
The Paleto ScoreMilitary Hardware
Trevor Philips
Part 1Nervous Ron
Part 2Friends Reunited
Part 3Scouting the Port
Part 4Predator
Part 5Derailed
Part 6Hang Ten
Tao Cheng Trevor Philips Industries | Crystal Maze
FIB
Part 1Dead Man Walking | Three's Company | By the Book
Part 2Paleto Score Setup
Part 3Monkey Business
Part 4The Wrap Up
Devin Weston
Part 1I Fought the Law... | Eye in the Sky
Part 2Deep Inside
Part 3Pack Man
Solomon Richards
Part 1Mr. Richards
Part 2The Ballad of Rocco | Legal Trouble
Martin Madrazo Caida Libre
Franklin Clinton Fresh Meat | Architect's Plans | Lamar Down
Finale
Option A Something Sensible
Option B The Time's Come
Option C The Third Way
Optional missions
Amanda De SantaThe Good Husband
Tracey De SantaDoting Dad
Jimmy De SantaParenting 101
Dr. Friedlander
Part 1Chaos
Part 2Evil
Part 3Negativity
Part 4Fucked Up
Part 5Abandonment Issues
Side MissionsTaxi Jobs | Private Taxi Fares | Towing | Hao Street Races | Offroad Races | Sea Races | Triathlon | Arms Trafficking Air | Arms Trafficking Ground | Hunting | Property Management | Flight School | Random Events | Strangers & Freaks | Stock Car Racing [E] | Wildlife Photography Challenge [E]
Missions in GTA V | Missions | Storyline mission | Side missions

[E] - Enhanced Version only missions


Mission Protagonist:
Michael De Santa | Franklin Clinton | Trevor Philips | Michael & Trevor | Michael & Franklin | Franklin & Trevor
All | Player's Choice