
- "Ups movement of friends in range"
- ―Description
Runner is a recurring Wind spell in Grandia. It often appears as spell that increases the targets movement.
Appearances
Grandia
Runner is a Level 1 magic spell that is learned when a characters Wind level reaches level 2. Runner increases movement of characters within a small range of the target. Runner costs 1MP to use and can also be cast with the use of a Godspeed Knife or Gale Whip.
Grandia II
- "Boosts movement with a tailwind"
- ―Description
Runner is a magic spell that increases movement of all allies. It costs 3MP to cast and 60MC to initially learn. Runner has a very shallow growth rate and requires 330MC to grow to its maximum level.
Runner can be learned from the Chaos, Fairy, Holy and Mist Eggs.
Grandia III
Runner is a Wind spell that boosts the movement and initiative of all party members by 50%. It costs 20MP to cast.
Runner can be extracted from the Booster Egg.
Runner | ||||
Boost Level 0 | Boost Level 1 | Boost Level 2 | Boost Level 3 | |
Duration | 45 Seconds | 50 Seconds | 56 Seconds | 68 Seconds |
Preparation Time | 3.5 Seconds | 2.5 Seconds | 1.75 Seconds | 1.25 Seconds |
Grandia Xtreme
Runner is a spell that boosts the movement of a circle of allies. It costs 4MP to cast. Runner can be cast when a character is equipped with the Wind, Booster, Thunder or Cyclone Egg.
Grandia: Parallel Trippers

- "Agility up for 1 ally"
- ―Description
Runner is an Action Card that boosts the agility of a single ally. It costs 20AP to cast. Runner is dropped by Gas Cloud and Cold Mist.