HP, which can stand for Health Points or Hit Points is an recurring stat that appears in every game in the Grandia Series. All playable characters and enemy units have a set HP. Once the characters HP is falls to 0, the character falls into the Fallen status and must be revived. However, enemy units usually disappear from the battlefield when their HP reach zero and cannot be revived.
Typically HP is restored through restorative Magic such as Heal and Alheal or through restorative Items like a Would Salve. In battle, the Poison status will slowly deplete the affect targets' HP until either the HP reduces to 0 or the status is cured.