Drifters have five Morale states which affect their levelling speed.
As drifters level up, the range of these states shifts. Increasing their requirements for higher Morale. Drifter Morale can be affected by various modifiers. Some of these modifiers, like hunger and thirst, reduce drifter attributes.
Morale States
- *Note that the requirements increase as your drifters level up.
Morale Modifiers
Modifier | How To Achieve | Morale Impact |
---|---|---|
Found a new community! | Rescue a Drifter | +6 |
We have a new friend! | Rescue a Drifter | +3 |
We saved a bird in need! | Rescue a seagull | +3 |
Love my Job! | Let a drifter do his/her prefered task | +4 (+6 if two hearts) |
Got my own home | Build a bed for your drifter | +1 |
Ate a Yummy Meal! | Let a Drifter eat Yummy Food | +4 |
Ate an Ordinary Meal. | Let a Drifter eat Ordinary Food | +1 |
We scouted a new area. | Scout an area in the Handmade Mode | +1 |
We travelled a long way. | Travel to a new area in the Procedural Mode | +1 |
Modifier | How To Achieve | Morale Impact |
---|---|---|
I'm all wet from swimming.. | Let a drifter swim in the water | -1 |
Ate an Icky Meal | Let a drifter eat Icky Food | -1 |
I'm exhausted.. | Let a drifter sleep on the Floor | -2 |
(1x/2x/3x) I'm hungry.. | Have no food left | -2/-4/-6 |
(1x/2x/3x) I'm thirsty.. | Have no water left | -2/-4/-6 |
Our town's energy is low. | Have 0 Eel-ectricity | -1 |
A seagull left us. | Let a seagull leave your community | -6 |
My friend died recently. | Let a drifter die | -8 |