The Character Stats in Fantasy Life are divided in Basic Stats, Combat Stats and Life Stats. Basic Stats are the ones that you can add points to at each level up and that directly affect the Combat and Life Stats.
As long as you are level 35 or higher and have completed the main story, you can visit the Tome of Shadows at night to reset your stat points for 30000 Dosh.
You can also reset your stats for free in your own home by purchasing the Demonic Mirror decor item. (Requires DLC)
Basic Stats
There are 6 basic stats in the game that influence your character in different ways. Every time you level up you

receive 2 Stat Points (or 3 points if the level is a multiple of 10). The base value for each stat caps at 100 (50 without the DLC), being added to the life and equipment bonus.
Each basic stat has a large influence in certain combat/life stats and a small influence in others:
BASIC STAT | LARGE INFLUENCE | SMALL INFLUENCE |
---|---|---|
Strength | Attack (except bow and dagger) | Attack (bow and dagger) |
Mining | Smithing | |
Woodcutting | Carpentry | |
Vitality | Attack (two-handed sword) | Mining |
Defense | Woodcutting | |
Smithing | ||
Carpentry | ||
Intelligence | Magic Attack | Fishing |
Magic Defense | Cooking | |
Alchemy | Sewing | |
Focus | Fishing | Attack (one-handed sword, bow and dagger) |
Cooking | Magic Attack | |
Mining | ||
Smithing | ||
Sewing | ||
Alchemy | ||
Dexterity | Attack (bow and dagger) | Attack (one-handed sword) |
Sewing | Woodcutting | |
Fishing | ||
Cooking | ||
Carpentry | ||
Alchemy | ||
Luck | Critical hit rate | |
Rare drop rate | ||
Crafting quality |
Combat Stats
From the Basic Stats (including equipment and life bonus), the Combat Stats are calculated as the table
shows, always truncating the decimal points:
Attack | One-handed Sword | = Strength + ((Focus + Dexterity) / 2) + Equipment Bonus |
Two-handed Sword | = Strength + Vitality + Equipment Bonus | |
Bow / Dagger | = Dexterity + ((Strength + Focus) / 2) + Equipment Bonus | |
Staff / Unarmed | = Strength | |
Defense | = Vitality + Equipment Bonus | |
Magic Attack | = (Intelligence x 1.5) + (Focus / 2) + Equipment Bonus | |
Magic Defense | = Intelligence + Equipment Bonus | |
Critical Hit Rate | = {Luck based bonus} * Equipment Bonus + Crit Aid |
Life Stats
From the Basic Stats (including equipment and life bonus), the Life Stats are calculated as the table shows, always ignoring the decimal points:
Mining | = Strength + ((Focus + Vitality) / 2) + Equipment Bonus |
Woodcutting | = Strength + ((Dexterity + Vitality) / 2) + Equipment Bonus |
Fishing | = Focus + ((Intelligence + Dexterity) / 2) + Equipment Bonus |
Cooking | = Focus + ((Dexterity + Intelligence) / 2) + Equipment Bonus |
Smithing | = Vitality + ((Focus + Strength) / 2) + Equipment Bonus |
Carpentry | = Vitality + ((Dexterity + Strength) / 2) + Equipment Bonus |
Sewing | = Dexterity + ((Intelligence + Focus) / 2) + Equipment Bonus |
Alchemy | = Intelligence + ((Dexterity + Focus) / 2) + Equipment Bonus |