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Tessa

Die already, asshole!

Tessa is a member of the Gunners in the Commonwealth in 2287.

Background

Tessa is found in the Quincy police station, in the Gunners base of Quincy ruins. She wears low-end power armor and prefers melee attacks over firearms. She carries the unique piece of power armor called Tessa's Fist.

A former raider, Tessa does not trust Clint, the overall leader of the Quincy Gunners, and has feelings for Baker, the other commander. She reveals as much on the Quincy Police Department computer terminal and on a holotape she sends to Baker, citing Clint's former involvement with the Minutemen as a reason to believe he will eventually betray them. She is also unhappy that Clint's detachment let Preston Garvey and a small group of civilians escape after the Quincy Massacre. In response, Baker warns her not to run her mouth off or else the new leadership will make an example of her. In turn, Clint's own logs reveals he finds Tessa unruly and insubordinate, and uses power armor recovery and scouting missions as a way to keep her busy.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Inventory

Notes

  • Tessa can sometimes roam away from the police station to locations as far away as the Wilson Atomatoys factory.
  • According to the tattoo on her forehead, Tessa's blood type is O-positive.
  • Despite being a member of the Gunners, Tessa uses the voice type of female raiders.

Appearances

Tessa appears in Fallout 4 and Fallout: Wasteland Warfare.

Gallery