#
|
Dialog Topic
|
Form ID
|
Response Text
|
Male
|
Female
|
Script Notes
|
1
|
0075DE28
|
0075DE76
|
An empty shape... curious... no ghosts...
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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2
|
0075DE77
|
The ghosts... they're near, I can taste them!
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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3
|
0075DE78
|
*static noises*
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4
|
0075DE79
|
...gravediggers... no graves... no shovels, can't use hands...
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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5
|
0075DE7A
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Another victim of these bitter, bitter creatures.
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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6
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0075DE7B
|
Nothing... they're gone...
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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7
|
0075DE7C
|
They're here, look! The phantoms! They left the shell behind!
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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8
|
0075DE29
|
0075DEA2
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*static noises*
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|
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9
|
0075DEA3
|
I am renewed. I am reborn!
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
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10
|
0075DEA4
|
*guttural vocalizations*
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|
|
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11
|
0075DEA5
|
Waiting... waiting... always waiting... for what...?
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
12
|
0075DEA6
|
*bursts of staccato static*
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|
|
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13
|
0075DEA7
|
*electrical crackling*
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|
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14
|
0075DEA8
|
Ozone...shielded.
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
15
|
0075DEAA
|
Sew my face shut... stitch it closed but leave the nose...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
16
|
0075DEAB
|
The trees breathe... the land breathes... do we breathe... *sniff*... I don't know anymore...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
17
|
0075DEAC
|
I can taste them... so close... the lights are so close to us...
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
18
|
0075DEAD
|
...blood on our hands... didn't know... worked the last time...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
19
|
0075DEAE
|
North is where it lies, South is where it cries, East is where it flies...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
20
|
0075DEAF
|
I didn't lie, I didn't cry... I don't understand... I didn't lie...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
21
|
0075DEB0
|
...make sense of it all. Figure out what this means...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
22
|
0075DEB1
|
...through the rabbit hole...big tree...down through the hole...goes he...
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
23
|
0075DEB2
|
Find the head, hold it, choke it, float it, form it, drop it... do it again *sigh* Find the head, hold it...
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|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
24
|
0075DEB3
|
*guttural hissing* WE ARE NO LONGER TAKING ORDERS FROM THIS KIOSK
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
25
|
0075DEB4
|
The Storm is angry... is it angry with me... with us...?
|
|
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Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
26
|
0075DEB5
|
I feel the Storm changing... turning... something approaches us... I know it...
|
|
|
Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
27
|
0075DEB6
|
What came first.... storm or spirits... storm or spirits...
|
|
|
Lost sound like the character but speak as if in trance. Broken up with static, pauses and screams. It should sound unnerving.
|
28
|
0075DE2A
|
0075DEB8
|
Back to the darkness with you, ghost.
|
|
|
|
29
|
0075DEB9
|
*static noises*
|
|
|
|
30
|
0075DEBA
|
Hidden? Hidden...? Hidden...
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|
|
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31
|
0075DEBB
|
Bleugh... gone. Unclean apparitions!
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32
|
0075DEBC
|
They're still here, I know it. I can't prove it...but they're still here...they're still here...
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33
|
0075DEBD
|
Can't see no more, they used the door, slid through the floor, can't see no more...
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34
|
0075DEBE
|
No more shadows... but that doesn't mean it's daytime.
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35
|
0075DEBF
|
...And stay out! Stupid, silly, stinky spirits...
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36
|
0075DEC0
|
Stay gone! Damn demons...
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|
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37
|
0075DEC1
|
They have faded away... for now.
|
|
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38
|
0075DE2B
|
0075DEFF
|
Here! Specters! The specters are here!
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39
|
0075DF00
|
Just because you see me doesn't mean I don't see you! You know what I mean! Haha!
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40
|
0075DF01
|
Found! Found! Found!
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|
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41
|
0075DF02
|
I will not fear you! I will not!
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|
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42
|
0075DF03
|
I do not fear you, phantom.
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43
|
0075DF04
|
I'll eat you, shadow! I have found you and you are MINE!
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|
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|
44
|
0075DF05
|
Tear the shadows from the darkness and destroy them!
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|
45
|
0075DF06
|
The torment never ends! They're attacking us again!
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46
|
0075DF07
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We will fight you and banish you, monster.
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47
|
0075DF08
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They are upon us. Do not relent, drive them away!
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|
48
|
0075DF09
|
Kill the creatures!
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|
49
|
0075DF0A
|
Death to the beasts! Death to fear!
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|
50
|
0075DF0B
|
*high-pitched electrical screeching*
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51
|
0075DF0C
|
*static noises, mid to high pitched*
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52
|
0075DF0D
|
*static noises, high pitched*
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|
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53
|
0075DF0E
|
It's them or us!
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54
|
0075DF0F
|
If you die, die fighting.
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55
|
0075DF10
|
No reprieve for the spirits!
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56
|
0075DE2C
|
0075DF26
|
Here? Here! They're here!
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|
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|
57
|
0075DF27
|
They have come again! Begone!
|
|
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|
58
|
0075DF28
|
Spirits and specters and shadows and shapes... all here... coming here...
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|
59
|
0075DF29
|
Creatures here, creatures near, smell my fear... creatures here, creatures near...
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60
|
0075DF2A
|
Here I stand, but not alone. We will kill you together!
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|
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61
|
0075DF2B
|
*static noises, low to mid pitched*
|
|
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62
|
0075DF2C
|
I know you're there, ghost. I can taste your suffering; it tastes sweeter than mine.
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63
|
0075DF2D
|
We will find you, beast. You won't scare us any more!
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64
|
0075DF2E
|
Stupid, foolish, clumsy demons! They've given their game away!
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65
|
0075DF2F
|
I smell blood... wait... do shadows bleed?
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66
|
0075DE2D
|
0075DE4F
|
Gone? Gone. Gone... damn it...
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|
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67
|
0075DE50
|
They have returned whence they came. Disgusting creatures.
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|
68
|
0075DE51
|
Lost them.
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69
|
0075DE52
|
No more figures lurking... for now.
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70
|
0075DE53
|
Slinking away, not here to stay, slinking away...
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71
|
0075DE54
|
We're free... until next time. How much longer do we fight them for?
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72
|
0075DE55
|
*static noises, low-pitched*
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73
|
0075DE2E
|
0075DE8F
|
I found one! I found one!
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74
|
0075DE90
|
Their witchery has failed them! They're still here!
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75
|
0075DE91
|
They couldn't hide their stench! Kill the shapes!
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76
|
0075DE92
|
*static noises, mid to high pitched*
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77
|
0075DE93
|
Still here, still near, spreading fear, still here, spreading fear...
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|
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78
|
0075DE94
|
Why won't you all just leave us alone?!
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|
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|
79
|
0075DE95
|
Don't let it get away! Don't let it torment us again!
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|
80
|
0075DE2F
|
0075DE97
|
Searching... Searching... Searching...
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81
|
0075DE98
|
*static noises*
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|
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82
|
0075DE99
|
...don't talk to me but tell me where you're hiding...
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83
|
0075DE9A
|
We will unearth your grave, spirit... then you're done...
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|
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84
|
0075DE9B
|
We'll find you, phantom!
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85
|
0075DE9C
|
I hate how much the ghosts stink the place up Shaun, they're so unclean...
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86
|
0075DE9D
|
...faded back into the Storm... ITS NOT YOURS! STAY OUT OF IT!
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87
|
0075DE9E
|
If we can find out where they come from we can stop them...
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|
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88
|
0075DE9F
|
What do they want? Why do they insist on hurting us?
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89
|
0075DEA0
|
They won't leave us alone. This is our lives now, waiting for the next attack...
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90
|
0075DE30
|
0075DE7E
|
The spirits have taken another... when will it end?
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91
|
0075DE7F
|
Our numbers dwindle.
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92
|
0075DE80
|
*static noises*
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|
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93
|
0075DE81
|
No! Not another one of us! No more!
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|
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94
|
0075DE82
|
The demons are eating us... one by one...
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95
|
0075DE83
|
Make it stop! They're killing us!
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96
|
0075DE84
|
We can't... we can't stop them...
|
|
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97
|
0075DE31
|
0075DED2
|
Dead? Dead. They're dead. Phew.
|
|
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98
|
0075DED3
|
*static noises*
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|
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|
99
|
0075DED4
|
We... we got it? It's over?
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100
|
0075DED5
|
Finally! We got 'em!
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101
|
0075DED6
|
All is well, all is well, no need to worry any more.
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102
|
0075DED7
|
No strife, no life... no strife...
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|
103
|
0075DED8
|
It's over. For now.
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104
|
0075DED9
|
... over until the storm sends more of them...
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|
105
|
0075DE32
|
0075DE5F
|
*frustrated snarl* I hate these creatures! They're too sneaky! WHERE ARE THEY?!
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|
106
|
0075DE60
|
...back into the shadows...
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|
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|
107
|
0075DE61
|
When we find where you're coming from? HAH! Then you'll lose your face!
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108
|
0075DE62
|
...lost them... again...
|
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|
109
|
0075DE63
|
*static noises*
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|
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|
110
|
0075DE64
|
The Storm is hiding it... *frustrated snarl*
|
|
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|
111
|
0075DE65
|
Yeah that's right, you ghostly parasitic fuck, run away after drinking our fear...
|
|
|
|
112
|
0075DE33
|
0075DEF7
|
They've eaten their fill of our terror... they've gone...
|
|
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|
113
|
0075DEF8
|
*static noises*
|
|
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|
114
|
0075DEF9
|
Faded into nothing... Again.
|
|
|
|
115
|
0075DEFA
|
Too sneaky for us...
|
|
|
|
116
|
0075DEFB
|
Slithered back into the Storm... *frustrated hiss*
|
|
|
|
117
|
0075DEFC
|
...can't smell, can't taste, can't see...
|
|
|
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118
|
0075DEFD
|
I know my eyes work. Why can't I see...? FORGET IT!
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|
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|
119
|
0075DE34
|
0075DF35
|
I KNEW I COULD SMELL SOMETHING! THE SHAPES! THEY'RE HERE!
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|
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|
120
|
0075DF36
|
*low- to high-pitched static noises*
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|
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121
|
0075DF37
|
Phantoms! More phantoms! Here!
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|
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|
122
|
0075DF38
|
*static noises*
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|
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123
|
0075DF39
|
They're coming for us again! Fight them!
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|
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124
|
0075DF3A
|
*high-pitched static screaming*
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|
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|
125
|
0075DF3B
|
Spirits, ghosts, shadows... you're all the same! STINKING CREATURES! *rage-filled scream*
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|
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126
|
0075DF3C
|
You forgot that we can taste your thoughts, specter. OF COURSE WE WERE GOING TO FIND YOU! *manic laughter*
|
|
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|
127
|
0075DF3D
|
HERE! HERE! HERE!
|
|
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128
|
0075DF3E
|
Storm didn't mask you this time!
|
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|
129
|
0075DF3F
|
I can hear you, spirit! I know where you are!
|
|
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|
130
|
0075DE35
|
0075DE57
|
I can hear them... trying to be sneaky...
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131
|
0075DE58
|
*static noises, low-pitched*
|
|
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|
132
|
0075DE59
|
Something's near... I can taste it... specters?
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|
133
|
0075DE5A
|
The air shimmers with their hate... the ghosts return...
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|
134
|
0075DE5B
|
...shh ... GO AWAY! LEAVE US ALONE!
|
|
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|
135
|
0075DE5C
|
I can hear it... I can smell it... their airy, ghosty stench...
|
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|
136
|
0075DE5D
|
All we have to do is wait. The Storm will reveal you to us.
|
|
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|
137
|
0075DE36
|
0075DE86
|
Haha! Catch this, phantom!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
138
|
0075DE87
|
Grenade!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
139
|
0075DE88
|
Torment this, spirit!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
140
|
0075DE37
|
0075DF12
|
*electric discharge noise* Feel my hatred seep into you, ghost. I hope it corrupts you!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
141
|
0075DF13
|
Kill them and bury them! Dig them back up and kill them again! Torment them as they torment us!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
142
|
0075DF14
|
Die, beast! We will not tolerate your disgusting presence!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
143
|
0075DF15
|
I will make you leak rust, creature! You watch! I'll make you chew it!
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|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
144
|
0075DF16
|
Shoo, fly! Enough of your buzzing! GIVE ME YOUR WINGS!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
145
|
0075DF17
|
*static noises*
|
|
|
|
146
|
0075DF18
|
*high-pitched electrical shrieking*
|
|
|
|
147
|
0075DF19
|
Sky red, shadow dead, sky red, shadow dead...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
148
|
0075DF1A
|
*deranged laughter*
|
|
|
|
149
|
0075DF1B
|
Bring them to their knees, scrape them, cut them!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
150
|
0075DF1C
|
You can't harm me spirit... I won't let you! *maniacal laughter*
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
151
|
0075DF1D
|
Ghosts are stupid, they don't wear clothes! I'm talking about you, ghost! Try and stop me!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
152
|
0075DF1E
|
The Storm will defeat you if we don't! You can't win!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
153
|
0075DF1F
|
I have the Storm! What do you have, beast? *deranged cackling*
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|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
154
|
0075DF20
|
You have no fingers or faces. We're not scared of you!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
155
|
0075DF21
|
Open up! I want to see if your insides are clear or dirty... if you have insides...
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|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
156
|
0075DF22
|
You have no power over me, creature. Not anymore.
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
157
|
0075DF23
|
If you order from the special menu you'll get a free bullet! *deranged laughter*
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
158
|
0075DF24
|
*electrical screaming* NO! STAY BACK! STAY BACK, DEMON!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
159
|
0075DE38
|
0075DE43
|
Pin them down! Don't let them escape!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
160
|
0075DE44
|
We can hurt them! Pin them down!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
161
|
0075DE45
|
*static noises*
|
|
|
|
162
|
0075DE39
|
0075DE4B
|
The spirits see you! Hide!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
163
|
0075DE4C
|
Find cover! They're using their powers!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
164
|
0075DE4D
|
*static noises*
|
|
|
|
165
|
0075DE3A
|
0075DE72
|
The ghosts are losing their grip! Push forward!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
166
|
0075DE73
|
Advance on the beasts! They're losing their powers!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
167
|
0075DE74
|
Attack! Now! Attack!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
168
|
0075DE3B
|
0075DEC3
|
Pain! Pain! Pain! OW! PAIN!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
169
|
0075DEC4
|
The shadows touch... it's cold...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
170
|
0075DEC5
|
THEY HIT ME! I ASKED THEM NICELY! ARRRRGH!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
171
|
0075DEC6
|
*static noises*
|
|
|
|
172
|
0075DEC7
|
I'm sweating red... that can't be good...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
173
|
0075DEC8
|
I'm leaking...?
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
174
|
0075DEC9
|
*pained static-y outburst*
|
|
|
|
175
|
0075DECA
|
It hurts so much... why do they hate us...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
176
|
0075DECB
|
The spirits have cursed me! It burns!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
177
|
0075DECC
|
The beasts... they rip and scratch and cut... it hurts...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
178
|
0075DECD
|
Make it stop... please make it stop...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
179
|
0075DECE
|
Compared to the Storm, this is nothing! *manic laughter*
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
180
|
0075DECF
|
This wound... it's so loud...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
181
|
0075DED0
|
...nggghhh... this doesn't smell good...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
182
|
0075DE3C
|
0075DEE5
|
....Must...rest...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
183
|
0075DEE6
|
Released... *exhaling hiss*
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
184
|
0075DEE7
|
I couldn't... I'm sorry I couldn't...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
185
|
0075DEE8
|
...thought... were trying... hurt us...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
186
|
0075DEE9
|
...doesn't hurt any more...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
187
|
0075DEEA
|
...too strong... relentless... the phantoms...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
188
|
0075DEEB
|
I see peace, I see.. release, I see...I...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
189
|
0075DEEC
|
*diminuendo static noise*
|
|
|
|
190
|
0075DEED
|
...the storm is so beautiful in this light...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
191
|
0075DEEE
|
I go to the Storm... ungghhh.
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
192
|
0075DEEF
|
*static noises*
|
|
|
|
193
|
0075DEF0
|
No more, no more, no more...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
194
|
0075DEF1
|
Argh!
|
|
|
|
195
|
0075DEF2
|
Unngggh...
|
|
|
|
196
|
0075DEF3
|
*pained hiss*
|
|
|
|
197
|
0075DEF4
|
Urrff... arrrgh...
|
|
|
|
198
|
0075DEF5
|
*pained static outburst*
|
|
|
|
199
|
0075DE3D
|
0075DE8A
|
My eyes! Again!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
200
|
0075DE8B
|
My arm! I can't fight them!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
201
|
0075DE8C
|
My legs! I wasn't going to run!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
202
|
0075DE8D
|
My core is fractured...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
203
|
0075DE3E
|
0075DF31
|
Don't let them look at me! Distract them!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
204
|
0075DF32
|
Stop them from touching me! Hit them!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
205
|
0075DF33
|
Cover me!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
206
|
0075DE3F
|
0075DE47
|
The shadows threw it! It'll explode! Move away!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
207
|
0075DE48
|
The ghosts made it! Run!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
208
|
0075DE49
|
Scatter! They're doing that thing again!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
209
|
0075DE40
|
0075DE67
|
Don't let them come closer! Drive them back!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
210
|
0075DE68
|
Now's the time! Make them stop! Arrrgh!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
211
|
0075DE69
|
I will give you final rest, specter! Haunt us no more!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
212
|
0075DE6A
|
It doesn't taste like us, kill it!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
213
|
0075DE6B
|
*static noises*
|
|
|
|
214
|
0075DE6C
|
Your noise is wrong, I have to kill you! I have to!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
215
|
0075DE6D
|
I'll extract the power from your mouth, beast! Try and stop me!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
216
|
0075DE6E
|
Kill! Kill! Kill!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
217
|
0075DE6F
|
Feel the Storm's fury! Feel it! FEEEEEEL IIIIIIT!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
218
|
0075DE70
|
I will end you, phantom, if only to stop your incessant singing!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
219
|
0075DE41
|
0075DEDB
|
They're sweating red! That's bad still, right?!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
220
|
0075DEDC
|
I can hear their life leaking.
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
221
|
0075DEDD
|
There's blood on your hands, monster!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
222
|
0075DEDE
|
*static noises*
|
|
|
|
223
|
0075DEDF
|
I will not mourn you. I will avenge you!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
224
|
0075DEE0
|
The shadows have taken another... Stay alert!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
225
|
0075DEE1
|
*guttural roaring* NO MORE! KILL THEM ALL!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
226
|
0075DEE2
|
Another one joins the Storm!
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
227
|
0075DEE3
|
They don't glow anymore. They're gone...
|
|
|
Combat lines should be aggressive but where possible still trance-like. Still containing static, pauses and screaming.
|
228
|
00789333
|
0075DEA9
|
*Crackling laughter*
|
|
|
|