Cruz is a Gunner inside Gunners plaza in 2287. With Ryder, he is one of two named officers under the command of Captain Wes.
Background
Cruz commanded a squad of Gunners to scout the presence of super mutants north of Gunners plaza, which were concentrated in Fallon's department store. As Cruz relayed his findings to Wes and received authorization to engage, the super mutants ambushed the Gunners and Wes ordered a retreat back to base, confusing Cruz.[1]
When Cruz returned to Gunners plaza, Wes viciously reprimanded him first in front of his squadron, then in private, and reassigned Cruz to guard duty around the plaza as punishment for retreating. Cruz was confused why Wes would order the retreat and then blame him for it, but was reluctant to confront him in front of the men.[2]
Interactions with the player character
Interactions overview
Interactions | ||
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This character has no special interactions. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Gunner harness Combat armor left arm Combat armor right leg Combat armor chest piece |
Combat rifle | .45 round x12 Bottlecap x5 Fusion cell x5 |
Cruz's holotape GNN recording room key |
Appearances
Cruz appears only in Fallout 4.