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This is an overview article, listing content appearing in multiple Fallout media. For information specific to a given game or TV series, consult the table below. |
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Calmex is a pre-War light tranquilizer. While it does not work as a pain killer when administered, it carries a high enough dosage to cause a boost to some survival senses that are ordinarily dulled by reasoning.[Non-game 1]
Variants
Calmex

The standard variant. When used it boosts the user's Agility and Perception by 3, while also giving 2x sneak attack damage.
Calmex Silk

A variant of Calmex produced by Maddox in the Nuka-Town market from bloodworm meat. While it is identical in appearance to standard Calmex, it boosts the user's Luck by 3 in addition to its usual effects.
Calmex (Fallout: The Board Game)

Due to how the gameplay works in Fallout: The Board Game, Calmex has different effects and usage than in other games. Rather than boosting multiple SPECIAL stats and sneak attack damage, Calmex can be used during a fight or test to automatically gain either one point of agility or perception. After this, the player character must pass an endurance check or gain the addicted trait.
References
- Non-game
- ↑ Fallout: The Roleplaying Game Rulebook p.166: "A light tranquilizer used to calm the nerves. It isn’t potent enough to function as a painkiller, but a dose can quiet anxieties and fears, keeping panic from disturbing delicate activities."