Health
- Health: 500 hit points (max)
- Health slowly drops after having been poisoned during combat
- Health drops somewhat rapidly when out of Oxygen
- Health can be restored (and poisoning effects be removed) by Medicine, Food or medical devices.
- Please refer to Food Processor Recipes (Overview)
Food
- Food: 500 units (max)
- A full “stomach” lasts for around 70 minutes realtime when the player is idle. The player uses more food when walking (1.5x) and running (2x).
- If the player's Foodbar reaches zero, the player will suffer 30 damage to their health every 6 seconds until food is consumed (or the player reaches 0 Health and dies). Health lost through hunger in this manner is not restored after food consumption, the player will have to heal themselves afterwards using Medicine or a Medic Station
- The foodbar can be replenished by eating collected or crafted Food items
- For crafting, please refer to Food Processor Recipes (Overview)
Oxygen
- Oxygen: 375 with Light Armor, 550 with Medium Armor, 725 with Heavy Armor, 1000 with Epic Heavy Armor.
- A full charge lasts for around 45 minutes realtime when the player is idle. The player uses more oxygen when walking (1.5x) and running (3x).
- The Oxygen bar can be replenished by using an Oxygen Station.
- Oxygen can be replenished by equipping and using a small oxygen bottle, or by holding the Shift key + right clicking it in your inventory.
Stamina
- Stamina decreases when running and replenishes when idle (currently, oxygen consumption is not yet linked to stamina level)
- Stamina can be restored by using collected or crafted Food items including Purified Water and Water Jug