Trophy Bass | |
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Developer(s) | Jeff Tunnell Productions and Dynamix |
Publisher(s) | Sierra On-Line |
Producer(s) | Jeff Tunnell and Randy Dersham |
Designer(s) | Randy Dersham |
Writer(s) | Michael Waite |
Lead Artist(s) | Shawn Bird and Brian Hahn |
Composer(s) | Neal Grandstaff and Ken Rogers |
Platform(s) | Windows 3.x and Macintosh |
October 16, 1995 | |
Genre(s) | Sport simulation |
Mode(s) | Single-player |
Trophy Bass is a fishing game developed by Jeff Tunnell Productions and Dynamix, and it was published by Sierra On-Line in October 16, 1995 on Windows 3.x and Macintosh. Fully sponsored by the Bass Anglers Sportsman Society (B.A.S.S.), it is the first game in the Trophy Bass series. Later titles were branded with both the Front Page Sports and later the Field & Stream name attached to them.
Gameplay
Trophy Bass is played from a top-down "omniscient fisherman" perspective from where players hit the water and do whatever it takes to reel in everything in the water such as working the lure, to reeling in and out with mouse controls. The game has a thorough guide of multimedia extras from fishing experts that includes tips, methods, definitions, and profiles on each lure and fish in the game. Players can choose a lure, reel, and location to either relax at the lake or compete in the B.A.S.S. Masters tournament.
Credits
- Executive Producer: Jeffrey Tunnell
- Producer / Designer: Randy Dersham
- Lead Programmer: Steven D. Letsom
- Technical Wizardry: Richard Rayl
- Art Directors: Brian Hahn and Shawn Bird
- Programmers: William Cupps, Becky Jones, and Richard Rayl
- Macintosh Programmer: Jon Milnes
- Bass Fishing Pros: Denny Brauer, George Cochran, Larry Nixon, and Kevin VanDam
- Bass Pro Consultant: Jeff Boyer
- Writer: Michael Waite
- Coordination Management: Country World Productions, Tim Manion, and Erin Winter
- Production Art: Justin Bengston, Joe Berde, Andrew Binder, Studio Brazil, Robert Chen, Dennis Clevenger, Chris Curtiss, Scott Gilbert, G! Graphics, Linda Ivy, Edward Sze Eik Koh, Terra Montgomery, Scott Rudi, Hendri Soerianto, Brian Thompson, and Dieter Weller
- Background Tile Art Production - L.A. West/Computer Art of Croatia: Snjezana Lisica, Susan McGirr, Lovorka Ostovic, Natasa Secki, Alan Sicar, Peggy Skrlec, Juraj Tezak, Daniela Tomicic, and Ivan Tomicic
- Production Coordinator: Susan McGirr
- Production Manager: Ivan Tomicic
- 3-D Art: Digital Artworks
- Video Production: Bo Anillo, James Carey, Dale Tendick, and Associated Video
- Photography: Charles Beck, Soc Clay, Joseph Devenney, William Edwards, Robert Holland, Ken Hunter, Burton McNeely, C. Boyd Pfeiffer, Doug Stamm, Dale Tendick, and Don Wirth
- Illustrations: Al Agnew, Maynard Reece, Mark Susinno, and Larry Tople
- Music and Sounds: Neal Grandstaff and Ken Rogers
- Windows Sound Driver: Human Machine Interfaces
- Macintosh Sound Driver: Steve Hales
- Voice Recording and Processing: Neal Grandstaff and Jan Paul Moorhead
- Voice Talent: Jeff Boyer and Jane Chase
- Quality Assurance Manager: David Steele
- Lead Quality Analyst: Allen Tillford
- Configuration Technician: Gary Stevens
- Quality Analysts: Aaron Anderson, Erinn C. Hamilton, Daniel Hinds, Ian Jensen, Amber Ray, and Richard Tunnell
- Globalization: Kai Brinkmann
- On-Line Help Manager: Kevin Lamb
- On-Line Help Editor: Kurt Weber
- On-Line Help Designer: Egil G. Gløersen
- On-Line Help Programmer: Marta Kallstrom
- Thanks for support from: Diawa, Pradco, SnagProof Mfg., Mister Twister, Luck , Yakima Bait Co., Classic Mfg., DSD technologies, Hildebrandt, Mepp's, Epinger Mfg., Berkley, Stanley Jigs, Shakespeare
- Endorsed by: Bass Anglers Sportsman Society
Copyright (c) 1995/1996/1997 Sierra On-Line Inc., Bellevue, WA 98007, All rights reserved.
Reception
Coming Soon Magazine reviewed Trophy Bass on January 13, 1996 and gave an overall score of 83%. It reads, "Trophy Bass is another one of those great Sierra games that is a result of many hours of hard work. I would have never imagined that fishing could be so much fun. You can experience the real sensation of fishing just by looking at your PC screen and, of course, playing Trophy Bass."[1] PC Gamer gave a final score of 90%, and wrote in their February issue, "Great graphics, plenty of options, and good fish AI. The odd, "omnipotent fisherman" perspective isn't very realistic. A great simulation and a hell of a lot of fun." Within that same month, Kevin Turner of Computer Gaming World scored Trophy Bass with 4 stars out of 5, calling it a "wonderfully entertaining game for serious bass fishermen and those just interested in fishing."[2]
Hugo Foster from GameSpot posted his review on May 01, 1996 and gave the title a 7.6 out of 10. He concludes, "If you're at all interested in the concept, you'll find Trophy Bass well-made and fun to play. If not, cast your line elsewhere."[3] On June 1996, Trophy Bass was a runner-up for Computer Gaming World's 1995 "Sports Game of the Year" award, which ultimately went to NBA Live 95. The editors wrote that Trophy Bass "rewards patient gamers with the best fishing simulation yet."[4]
Patches
Bass Patch (tbass101): Fixes problems where fish are lost from the live well, problems saving/restoring games, and other minor issues. Updates game to version 1.01.
External Links
- Sierra Chest, Trophy Bass
- Moby Games, Trophy Bass
- Xeen Music Bandcamp, Trophy Bass 1 Official Soundtrack - Volume 1 (SC-55 archival edition)
References
- ↑ Coming Soon Magazine, Issue 10, Trophy Bass review, January 13, 1996
- ↑ "Fishful Thinking" by Kevin Turner, Computer Gaming World Issue #139, pp. 174 and 176, Febuary 1996
- ↑ GameSpot, "Trophy Bass Review", May 1, 1996
- ↑ "The Computer Gaming World 1996 Premier Awards", Computer Gaming World, Issue #143, pp. 60, June 1996