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Charger

Charger
チャージャー (Chājā)
Released: DM-07 Invincible Charge
DM-07 Thundercharge of Ultra Destruction
Dmwiki.net: Article
Category for Charger

Charger is a keyword shared among each of the five monocolored civilizations.

Details

It allows a spell to be put into the mana zone after it was cast, allowing Mana Acceleration for other civilizations outside of Nature and thus increasing the abilities of monocolored decks.

Chargers usually cost 2 or more than regular spells with the same ability.

It has a variant for evolution creatures, Evo Charger.

Reminder Text

The latest reminder text for Charger reads:

Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

Example

5 Riptide Charger
Water
Spell
■ Choose a creature in the battle zone and return it to its owner's hand.
Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)


Cards with the Charger ability

Related Categories

  • For cards that give your spells the Charger ability, see here.