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Jarvis

Jarvis is a boss monster who appears in Dragon Quest XI and a recurring monster character in the Dragon Quest series.

Characteristics

A blue jargon-type fiend with a brand on his belly, Jarvis has the power to absorb magical energies into jars, robbing victims of their skills. He does this under the orders of the Lord of Shadows, who has deemed sorcery a threat to his rule.

As an ice dragon, Jarvis has a canteen slung over himself whose magic allows him to blow cold breath. To amplify the effect, he is backed by his shadows. He can attack physically as well, and uses a belly suplex to do so.

Being a jargon, Jarvis makes use of container puns in his dialogue.

Appearances

Main games

Dragon Quest XI

Biography

Jarvis is first seen berating two of his shadows for letting Veronica get away, saying he needed her full power to earn the Lord of Shadows' respect (who was possessing King Carnelian at the time). The Luminary, Erik, Serena and Veronica overhear the conversation, but Serena gets frightened by another of Jarvis's shadows from behind. Jarvis is delighted that Veronica has returned, and he and his shadows fight them. Despite their best efforts, Jarvis and his shadow henchmen are defeated, with the jargon feeling bad he wouldn't be the Lord of Shadows' right hand man. Erik demands to know who he's talking about, and Jarvis tells them "You'll find out soon enough... when everything finally goes...to pot." before disappearing, foreshadowing a certain Heliodorian knight's victory at Yggdrasil for monsterkind...

Battle

#48 - Jarvis
Dragon Family
HP MP Attack Defence Agility
260 99 66 52 35
Exp Gold Drop None
460 350 G
Note: The reprehensible reptile responsible for plundering Veroncia's powers. He worries that his eyes make him look too kind, so he makes up for it by being as rude as possible.
Abilities
Normal attack
Gets Pepped Up
Cool Breath
Deep Breath
Spells
None
Haunts at:
The Cryptic Crypt (Early game, Only one)


Other games

Dragon Quest of the Stars

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Dragon Quest Rivals

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Dragon Quest Walk

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Dragon Quest Tact

Family Role Rarity Max Level Max HP Max MP Max Atk Max Def Agility Wisdom Move Weight
Dragon Debuff A 120 1,188 360 230 485 413 176 2 35
Leader Skill Skill 1 Skill 2 Skill 3 Passive Skill Awakening skills
Breath potency dragon +10% Snooze White Ice Magic-Melting Breath Max HP +20
DEF +15
Magic-Melting Breath Potency +2%
1 Heart: Instant Deep Breath: At the battle start, Grants the user x1.5 breath potency/effects for 1 turn, Stats Up
2 Heart: Frizz Res +25, Stats Up
3 Heart: Magic-Melting Breath Potency +5%, Stats Up, Crack-type Breath Potency + 10%
4 Heart: Zam Res +25, Stats up
5 Heart: Magic-Melting Breath Potency +5%, Stats Up, Max HP +30
Resistances Weaknesses
50% Frizz, Zam, Breath Lock & Paralysis
100% Confusion
-50% Bang & Zap spells
-100% Charm & Poison

Dragon Quest Keshi Keshi!

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Gallery

Other languages

Other languages
French Jarvice
German Wampert
Spanish Tinajo
Latin American Spanish Unknown
Italian Jarzurr
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 甸達
Korean 덴다

Related monsters

See also