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Golem

The Golem is a recurring monster in the Dragon Quest series. Introduced in the first game as a boss, it has since appeared in several other instalments of the series, primarily as a normal enemy.

Characteristics

Golems are hulking man-shaped monsters made of clay bricks. This sums up most of their appearances with their face being the only other detail: a slit-like opening with two eyes glowing from the darkness.

Since the appearance of the first golem the species has solidified itself as a hefty force of physical might but one that lacks in resistance to spells. One of the most notable vulnerabilities of the golem is that of sleep-inducing abilities, an Achilles' heel that made the first golem easy to defeat and has since, for the most part, stuck with the monster as one of its more unfortunate qualities.

Appearances

Main games

Dragon Quest

# - Golem
Material Family
HP MP Attack Defence Agility
70 (NES)
155 (Remakes)
0 120 60 39
Exp Gold
5 (NES)
2000 (Remakes)
10 G
Note: Use the Faerie flute to put the Golem to sleep to make the battle easier.
Abilities
Normal attack
Spells
None
Haunts at:
Cantlin gate


Dragon Quest III

A Golem is alluded to by a citizen of Cantlin, who wants to build it so he can protect the town from Zoma and his army. After the Lord of the Underworld is defeated by Erdrick, the Golem is already finished by the citizen, though he decides not to use it since peace had already returned to Alefgard. In the HD-2D Remake, the Golem itself is physically seen.

Dragon Quest V

#123 - Golem
Material Family
HP MP Attack Defence Agility
190 0 160 150 51
Exp Gold Drop Seed of strength
330 90 G
Note:
Abilities
Normal attack
Spells
None
Haunts at:
Knick-knackatory area (Gen 3)
Lofty Peak area
Stairway to Zenithia


Dragon Quest VII

#283 - Golem
Material Family
HP MP Attack Defence Agility
280 0 32 20 12
Exp Gold Drop Green Fragment
60 70 G
Note: None
Abilities
Normal attack
Spells
None
Haunts at:
The Tower
Monster Meadows quotes:
None


Dragon Quest VIII

#156 - Golem
Material Family
HP MP Attack Defence Agility
225 0 177 153 80
Exp Gold Drop Rennet powder (Common)
Titan belt (Rare)
237 50 G
Note: Risen from the remnants of a magnificent ancient city. A visceral nostalgia for the days of old led bricks from the ruins to spontaneously reassemble themselves in human form.
Abilities
Normal attack
Desperate attack
Psyche Up
Spells
None
Haunts at:
Arcadia Region
Rydon's Tower


Dragon Quest IX

#161 - Golem
Material Family
HP MP Attack Defence Agility
300 0 175 210 99
Exp Gold Drop Flintstone (Common)
Mythril ore (Rare)
1700 174 G
Description: Though weak against wind, these stony souls will weather a storm of blows before unleashing a cataclysmic critical attack.

If you ask them which monster has the most mates, they won't hesitate to suggest their own big-headed, bricky selves.

Abilities
Normal attack
Desperate attack
Psyche Up
Forbearance
Spells
None
Haunts at:
Lonely Coast
Wyrmwing
Wyrmneck
Magmaroo
Grottoes


Dragon Quest X

Normal
#205 - Golem
Material Family
HP MP Attack Defence Weight
858*
1074
45*
57
120*
151
158*
206
343*
429
Exp Gold Drop Royal soil (Common)
Enchanted stone (Rare)
390*
399
11 G
Note: A demon created from earth by monsters. When he gets angry, he accumulates power.
When I'm waiting for prey on the plains, a small bird will land on my shoulder. Life is full of struggles, but these moments bring me a little happiness.
Abilities
Normal attack
Forbearance
Psyche Up
Spells
None
Haunts at:
Lenham Green
Western Gardlund Territory
Gatala Plains
East Gobble Desert
False Linjahar Coast
False Al-Agun Region
False Defel Wilderness
South American Grassland
Gatala Great Forest


Vicious
#712 - Vicious Golem
Material Family
HP MP Attack Defence Weight
25000 {{{MP}}} 1190 750 0
Exp Gold Drop Royal soil (Common)
Twilight moss (Rare)
20350 11 G
Note: An evil Golem with extraordinary strength. Its piercing red eyes are filled with murderous intent.
The town he protected was destroyed long ago, but he still stands on its site, guarding the deserted ruins.
Abilities
Normal attack
Acts twice per turn
Psyche Up
Spells
None
Haunts at:
Closed Waterway
Gora Ruins


Dragon Quest XI

#145 - Golem
Material Family
HP MP Attack Defence Agility
187 0 150 185 38
Exp Gold Drop Royal soil (Common)
Mythril ore (Rare)
420 48 G
Note: They take secret pleasure in that sweet, sweet moment when a bird lands on their shoulder while they're waiting for someone to wallop.
Abilities
Normal attack
Desperate attack
Muster Strength
Forbearance
Spells
None
Haunts at:
The Champs Sauvage (South) (Early game and Post game, Daytime)
The Other Side (Mid game)
Insula Centralis (Early game)
Neverglade (Only in the 3DS and Definitive versions)


Monsters series

Dragon Warrior Monsters

# - Golem
Material Family
[[File:|100 px]]
HP Wisdom Attack Defence Agility
3/5 3/5 2/5 2/5 2/5
Description: A stack of rock bricks that came to life.
Spells and Abilities
PsycheUp (Lv. 13)
ChargeUp (Lv. 15)
StrongD (Lv. 15)
How to breed:
MudDoll X MudDoll


Dragon Warrior Monsters 2

HP
6/10
MP
3/10
Attack
7/10
Defense
6/10
Agility
3/10
Spells
ChargeUp, Meditate,
Rock Throw
Family
Material Family
Location
Breed a MudDoll with another MudDoll}}

Dragon Quest Monsters: Caravan Heart

Rarity Weight XP HP MP ATK DEF SPD WIS Defense Res Status Res
3 Stars 5 6383 7/546 4/457 7/546 7/546 4/457 4/494 1 4

Dragon Quest Monsters: Joker

Golems are rank A members of the material family, but not the top A monster of that group. A Golem acts as the sentinel of the Xeroph Isle shrine and must be defeated in order to help the Incarnus reach its goal.

Dragon Quest Monsters: Joker 2/Joker 2 Professional

A golem is a monster found in Bemousoleum only at morning. It is a C rank monster that can be scouted to your team

Dragon Quest Monsters: Terry's Wonderland 3D/SP

Book Number HP MP ATK DEF
178 1539 312 911 1066

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP

Iru and Luca's Marvelous Mysterious Key Synthesising
Monster Monster Result
Firn fiend + Captain catastrophe = Golem


Iru and Luca's Marvelous Mysterious Key Rank and Slot No.
Rank C
Slot No. One

Dragon Quest Monsters: Joker 3/Joker 3 Professional

Joker 3 Synthesising
Monster Monster Result
Discombombulator + Lantern minion = Golem
Synth type {{{Synth type}}}


Joker 3 Rank and Slot No.
Rank E
Slot No. One

Dragon Quest Monsters: Super Light

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Dragon Quest Monsters: The Dark Prince

The Dark Prince Synthesising
Monster Monster Result
Snowgre + Stone golem = Golem
Synth type Special
The Dark Prince Rank and Slot No.
Rank B
Slot No. Unknown

Mystery Dungeon series

Torneko: The Last Hope

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Torneko's Great Adventure

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Torneko's Great Adventure 3

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Young Yangus and the Mysterious Dungeon

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Slime series

Rocket Slime

Golems do not appear until near the end of the game, acting as mechs piloted by platypunk members of the Plob within the Flying Clawtress and can also be piloted by the player once unmanned. They are potent monsters, capable of delivering charging punches and hitting their fists together to ward off opponents that are too close for comfort. If one is already being manned by a platypunk, it must be struck with three Elasto Blasts before the pilot will be forced to disembark. These 'liberated' golems, and ones left unattended, can only suffer another three attacks before they go inoperable and explode, regardless of whether the player is piloting them or they are unmanned. Since they are too big and heavy to be knocked into the air and carried around, a chimaera wing must be thrown at them in order to send them back to town.

Golems can also be used in tank battles, though they act the same way as they do outside of these battles, meaning they do nothing more than stand idle until the player jumps in to command one, being somewhat disadvantageous since only two other crew members will be left free and even more disadvantageous if these remaining crew members are poor at handling the cannons. This aside, golems can be incredibly useful when it comes to sabotaging an enemy tank since their fist-clapping move can quickly break open the entryway of an enemy tank, and their charging punches can wreck a whole wall of machinery when positioned right and easily enable one to reach the enemy's engine when the time arrives, but they can still only deal with three attacks before being defeated. An exploding golem can damage the player both inside and outside of tank battles, so it is recommended to gain some distance when a golem has taken as much as it can.

Swords series

Kenshin Dragon Quest

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Dragon Quest Swords

A Golem named Briquet is the boss of Galantyne Glades.

Battle Road series

Dragon Quest: Monster Battle Road, Dragon Quest: Monster Battle Road II/Legend & Dragon Quest: Monster Battle Road Victory

Skill/Spell Description
Deadly Right Straight Inflicts a powerful punch on one enemy
Lariat Rushes at all enemies with its arms stretched out
Corkscrew Blow Inflicts a powerful punch on one enemy while potentially paralyzing it

Dragon Quest: Monster Battle Scanner/Dragon Quest: Scan Battlers

The golem is a rare card in Season 1. It's card number is 01-034.

Heroes series

Dragon Quest Heroes

EXP earned
35
Gold dropped
16
Location
Arba Castle - Captain, Big-Eye Boulevard - Things for a Fabulous Ring, Colissea - Recruit, Colissea - Hero, Colissean Desert - Recruit, Colissean Desert - Hero, Grannet - Recruit, Guardian's Grove - In Search of Elevation, Sylvea - Recruit, Sylvea - Captain

Dragon Quest Heroes II

Exp: 64
Gold: 16
Items dropped: Mirrorstone, Loin-girder and Golem coin
Locations: The Battle of Dunisia, The Grand Dunes

Builders series

Dragon Quest Builders

A Golem dubbed "The Brick and Mortar Slaughterer" was created to protect the city of Cantlin, only to eradicate its citizens when they began to argue and fight among themselves. It appears as the final boss of the first chapter, intent on destroying the newly rebuilt Cantlin.

Dragon Quest Builders 2

The golem is found in explorer's shores and can drop golemite & Cantlin shield.

Other series

Dragon Quest: Monster Parade

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Dragon Quest of the Stars

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Dragon Quest Rivals

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Dragon Quest Walk

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Dragon Quest Tact

Family Role Rarity Max Level Max HP Max MP Max Atk Max Def Agility Wisdom Move Weight
Inorganic Attack D 100 545 99 188 271 84 100 2 15
Leader Skill Skill 1 Skill 2 Skill 3 Passive Skill Awakening skills
N/A Body Slam Helichopter Golem Punch Lv 80 Helichopter Potency +2%
Lv 90 Helichopter Potency +2%
Lv 120 Helichopter Potency +2%
1 Heart: Stats up, Max HP +15
2 Heart: Crack Res +25, Stats up
3 Heart: Helichopter & Golem Punch Potency +5%, Stats up
4 Heart: Sizz Res +25, Stats up
5 Heart: Helichopter & Golem Punch Potency +5%, Stats up
Resistances Weaknesses
50% Sizz, Crack, Martial Lock & Paralysis
100% Poison
-50% Woosh & Zam spell
-100% Sleep & Bind

Dragon Quest Wars

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Dragon Quest: The Adventure of Dai - Xross Blade

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Dragon Quest Keshi Keshi!

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Dragon Quest: The Adventure of Dai - A Hero's Bonds

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Dragon Quest Treasures

Stats
Forte Treasure Capacity Safekeeping Score Favorite Foods Traits
Launch 3 95% Blowhard Beverage
Blowharder Beverage
Castlerole
Comforting Castlerole
Unhealthy Advantage
Thick Skin
Safety First
Restless Heart
Slim Pickings
Attention Seeker
Resistances
Very Strong Strong Weak
Poison Fire
Earth
Ice
Stun
Electricity
Water
Wind
Impact
Sleep
Gravity

Abilities

The Golem is found in The Paternoggin, The Maneland, Cinderback Ridge and The Snarl

Dragon Quest Champions

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Infinity Strash: Dragon Quest - The Adventure of Dai

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Super Smash Bros. Ultimate

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Other Media Appearances

Dragon Quest: Your Story

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Dragon Quest: Souten no Soura

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Dragon Quest VII: Warriors of Eden

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Gallery

Sprites

Etymology

Golems are beings from Jewish folklore, often portrayed as servants animated from clay that obediently carry out orders but often to warped or far too literal extents.

Other languages

Other languages
French Golem
German Golem
Spanish Gólem
Latin American Spanish Unknown
Italian Golem
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Golem
Russian Unknown
Chinese 巨像兵
Korean 골렘

Related monsters

See also