The Storm Coast is a rainy coastal region in Ferelden located in the northwestern-most part of the country.
Background
Ancient dwarven ruins dot the landscape from a long abandoned time. Prior to the First Age, the dwarven people maintained a sizeable presence on the coast. Mining guilds were drawn to the area's then-plentiful mineral deposits.[1]
Built into the cliffs of the Storm Coast, the subterranean port at Daerwin's Mouth once connected the dwarven thaigs to the Waking Sea. In addition to increasing trade between the dwarves and their allies in the Tevinter Imperium, direct access to the Deep Roads meant diplomats from Orzammar could visit the port without fear of losing their "stone sense." The site thus became a popular meeting place for ambassadors of the two nations.[2]
All dwarven activity ceased when darkspawn incursions forced the Deep Roads to be sealed, hence severing the region from Orzammar.[3] After the dwarves retreated back into Orzammar the port fell into disuse. At least, all reputable use of the port ceased —bandits, smugglers, and pirates are known to still use the various caves and waterways along The Coast, including Daerwin's Mouth itself, for their own personal gains.[2] But that hasn't stopped the region from boasting more than its fair share of tragic tales. If all are to be believed, rich merchant ships blanket the depths due to the follies of their proud captains.[4]
The large statue situated at Morrin's Outlook once served as a marker for ships coming to trade with the dwarves. Beyond an assumed connection with the great port at Daerwin's Mouth, nothing is known of the statue's namesake.[5]
The Storm Coast is a sparsely-populated stretch of shoreline along the Waking Sea. Ancient dwarven ruins—abandoned since the Divine Age—still line the coast, their architects long forgotten.
—Excerpt from the quest journal
Involvement
“These notes were found near murdered Inquisition soldiers:
We are the sword, not the hand that wields it. If they’re worthy, let them come with the Mercy's Crest.” ―bandit's note
The Inquisitor travels to the Storm Coast to investigate the disappearance of the Grey Wardens. Upon arrival, they learn that Inquisition soldiers have gone missing. They also learn that the Storm Coast has become host to a troublesome group of religion inspired bandits, the Blades of Hessarian, that darkspawn have been sighted in the area[7], and that a number of boats with the Templar Order insignia have washed up along the shoreline. The Storm Coast is also the location where the Inquisitor has the option to recruit Iron Bull as a companion, which can be done almost immediately after arrival, and the Blades of Hessarian as agents of the Inquisition.
The Inquisitor can gain access to The Coast by completing the Scout the Storm Coast war table operation in Haven or Skyhold.
Places

Regions
Apostate's Landing
Driftwood Margin
Great Cove
Hessarian Camp
Long River
Morrin's Outlook
Small Grove
Storm's Solitude
Waterfall Cave
Westridge
Additional places
Inquisition camps
Characters
- Hessarian Leader – encountered during the side quest Cleaning House.
- Gatt – encountered during the companion quest Demands of the Qun.
- Iron Bull
- Krem
- Rebel Mage – encountered during the side quest A Glowing Key.
Quests

The Captain of the Chargers
Cleaning House
Demands of the Qun
Fragment of Inadequate Chain Mail
A Glowing Key
Holding the Storm Coast
Keeping the Darkspawn Down
Memories of the Grey
Red Water
Sutherland and Company Missing
Vigilance on the Coast
Wardens of the Coast
Rifts
Requisitions
War table operations
An Offer from the Blades of Hessarian
Red Templars on the Storm Coast
Reports of Darkspawn Activity
Restore the Port on the Storm Coast
Scout the Storm Coast
Creatures
Hostile creatures
Enemies
- Blades of Hessarian (can either be hostile; or allies if recruited as Inquisition agents)
- Hessarian Leader
- Hessarian Archer (Rogue)
- Hessarian Blade (Warrior - One-Handed Axe)
- Hessarian Shield (Warrior - Mace and Tower Shield)
- Hessarian Hound
- Red Templars
- Red Templar (Warrior - One-Handed Sword)
- Red Templar Guard (Warrior - Sword and Tower Shield)
- Red Templar Horror
- Red Templar Knight
- Red Templar Marksman (Rogue - Archer)
- Red Templar Shadow (Rogue - Double Daggers)
- Red Templar Behemoth
- Venatori (only during the side quest Demands of the Qun)
- Venatori Mage
- Venatori Gladiator (Warrior - Mace and Tower Shield)
- Venatori Marksman (Rogue - Archer)
- Venatori Zealot (Warrior - One-Handed Sword)
- Darkspawn
Collections
Astrariums
Bottles on the Wall
Vintage: Warden Anras - southeast of the Small Grove Inquisition Camp, search the top of the cliff, on the northern side, overlooking the Long River .
Vintage: Warden Riordan - search inside a hut east of the Driftwood Margin Inquisition Camp; items for Memories of the Grey and Wardens of the Coast are found inside as well.
Dragon Hunter

Landmarks
Shards
Skyhold Customizations
Dwarven Banner Crown - looted in the room just after encountering the Behemoth in Daerwin's Mouth or obtained from the Burial Grounds Tomb in the Hissing Wastes.
Free Marcher Banner Crown - acquired in the cave revealed from unlocking Astrariums on the Coast.
Songs
Codex entry: The Storm Coast's Claim - found on a hill on the south side of the Long River, search the ground next to a vase filled with arrows overlooking the rive (the location is almost due south of the cave icon closest to the Small Grove Inquisition Camp).
Resources

Herbs
Leather
Metals
Notable items
Elven artifacts
- Inside the Waterfall Cave, located at the far southeastern most side of the World map,
- In Daerwin's Mouth, on the lower level of the Red Templars base of operations, just in front of the broken bridge opposite the landmark.
Logging stands
- Behind the Hessarian Camp, found on the outside along the southern wall.
- Head west by northwest from the Driftwood Margin Inquisition Camp fallowing the path down the hill.
Memories of the Grey
- Grey Warden Treaties - found inside the abandoned camp in Apostate's Landing, southeast of The Stone Tree landmark; this camp also contains an objective for the side quest Wardens of the Coast.
- Warden-Commander's Badge - found in an abandoned hut on the Westridge, east of the Driftwood Margin Inquisition Camp; the hut also holds an objective for the side quest Wardens of the Coast and a collection bottle Vintage: Warden Riordan.
Quarries
- Due north of the entrance to the Waterfall Cave on the eastern mountain side of the Long River.
Red lyrium veins
- Four are located inside Daerwin's Mouth; see side quest Red Water.
Veilfire glyphs
Lightning Rune Schematic - inside the Waterfall Cave, located in the far southeast section of the World map; the glyph is halfway into the cave, on the left, and the veilfire brazier is further in near the dwarven statue and the waterfall.
Loot
Bane of Red Crossing - acquired in the cave revealed from unlocking Astrariums on the Coast.
Bianca Aiming I (Enhanced) Schematic - found in a chest in an unmarked dwarven mine located east of the Hessarian Camp.
Dread - looted from a chest just prior to completing Iron Bull's companion quest Demands of the Qun.
Fragment of Inadequate Chain Mail - found on a corpse just west of the Dragon Island docks.
In Peace, Vigilance - looted from the Vinsomer high dragon.
Master Dragon-Slaying Rune Schematic - looted from the Vinsomer high dragon.
Mercy's Crest - the requisition to craft the amulet can be obtained from a sheet of paper in a run-down shack with Inquisition scout corpses; see side quest Cleaning House.
Mighty Offense Tonic Recipe - looted from a chest locked away in a cabin located in Apostate's Landing; see side quest A Glowing Key.
Prismatic Greataxe - acquired in the cave revealed from unlocking Astrariums on the Coast.
Note: Trespasser required.Schaefer's Rampart - looted in a chest in an unmarked dwarven mine east of the Hessarian Camp (see marked location in the gallery below).
Superb Ring of Flanking - looted from the Vinsomer high dragon.
Wyvern Tooth - looted from the Vinsomer high dragon.
Codex entries
Codex entry: A Challenge!
Codex entry: A Father's Letter
Codex entry: A Grey Warden's Journal
Codex entry: A Supply List
Codex entry: Constellation: Bellitanus
Codex entry: Constellation: Fervenial
Codex entry: Constellation: Servani
Codex entry: Daerwin's Mouth
Codex entry: From the Canticle of Transfigurations
Codex entry: Giant
Codex entry: Hard in Hightown: Chapter Two
Codex entry: Iron Bull
Codex entry: In the Mists: A Torn Sky
Codex entry: In the Mists: Phantoms Out of Dreams
Codex entry: In the Mists: The Windline Marcher
Codex entry: Notes Found in a Mage's Hut
Codex entry: Par Vollen: The Occupied North
Codex entry: Surface Dwarves
Codex entry: The Blades of Hessarian
Codex entry: The Conversion of Hessarian
Codex entry: The Qun
Codex entry: The Stone Tree
Codex entry: The Storm Coast
Codex entry: The Storm Coast's Claim
Codex entry: Unsigned Journal
Codex entry: What Discipline Achieves
Note texts
Notes
- Depending on player choices, it is entirely possible to witness three-way confrontations between Red Templars, Darkspawn, and Blades of Hessarian.
- When traveling about the Storm Coast the Inquisitor will witness a scuffle between a giant and high dragon. This is the only opportunity to see a giant on the Storm Coast. The fight immediately initiates upon wandering into the region; regardless of where the Inquisitor is at in the zone. It is entirely possible to not witness the squabble between the two and still have
Codex entry: Giant unlock (along with its loot), appear in the nearby vicinity once giant has been defeated.
- The confrontation witnessed between the giant and Vinsomer early on while exploring the Coast will result in the dragon flying off in victory. The same high dragon will be encountered on Dragon Island allowing for the Inquisitor to hunt it down and add her skull to the player's collection counter.
Bugs
- Rebel Mage, the boss figure associated with the side quest A Glowing Key, can be encountered multiple times after the quest has been completed.
Gallery
References
- ↑ From The Storm Coast and its History by Brother Genitivi, Chantry scholar; excerpt from the Morrin's Steps landmark
- ↑ 2.0 2.1 From The Storm Coast and Its History by Brother Vincent, Chantry scholar; expanded from Codex entry: Daerwin's Mouth
- ↑ From The Storm Coast and its History by Brother Genitivi, Chantry scholar; taken from the Morrin's Steps landmark
- ↑ From In Pursuit of Knowledge: Travels of a Chantry Scholar by Brother Genitivi; excerpt from Codex entry: The Storm Coast
- ↑ From The Storm Coast and its History by Brother Genitivi, Chantry scholar; taken from the Morrin's Outlook landmark
- ↑ From Before Andrastianism: the Forgotten Faiths by Sister Rondwyn of Tantervale; taken from Codex entry: The Blades of Hessarian
- ↑ From pages torn loose from a journal found on the Storm Coast; excerpt from Codex entry: A Grey Warden's Journal