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Revenant


A revenant is a form of undead that is created when a powerful demon, usually that of desire or pride, possesses a corpse. Revenants have access to a few forms of magic, usually of a utilitarian nature, which assists with its primarily-martial fighting style.

Background

An entire unit of men, all slain by one creature. I didn't believe it at first, your Perfection, but it appears that this is so. We have a survivor, and while at first I thought his rantings pure exaggeration... it appears to be no simple skeleton. The descriptions of the creature's abilities were eerily similar to those our brothers at Marnas Pell encountered almost a century ago: men pulled through the air to skewer themselves on the creature's blade, and attacks so quick that it was able to assault multiple opponents at once. No, your Perfection, what we have here is indeed a revenant and nothing less.

—From a letter to Divine Amara III, 5:71 Exalted[1]

Involvement

Dragon Age: Origins

There are two types of revenants encountered: one is considered undead, and thus has +75% cold resistance, -25% fire resistance, and is immune to nature damage. The other type is considered a demon, and thus has +50% fire resistance and +5% spirit resistance.

Eleven revenants can be found during the campaign, as a part of four separate quests:

The Black Vials The Black Vials - six boss-level revenants are trapped in glass phylacteries
Caridin's Cross Caridin's Cross
Denerim Denerim
Circle Tower Circle Tower
Orzammar Royal Palace Orzammar Royal Palace
Lower Ruins Lower Ruins
Werewolf Lair Werewolf Lair
The Mage's Treasure The Mage's Treasure - three boss-level revenants can be summoned by triggering gravestones
West Brecilian Forest West Brecilian Forest (1)
East Brecilian Forest East Brecilian Forest (2)
The Arl of Redcliffe The Arl of Redcliffe - a lieutenant-level revenant is encountered in:
Redcliffe Castle Redcliffe Castle (courtyard)
Unbound Unbound - Gaxkang the Unbound; an elite boss that shifts between a revenant and an arcane horror
Dirty Back Alley Dirty Back Alley (Quaint Hovel, Denerim)

Dragon Age: Origins - Awakening

It is possible to encounter revenants in Blackmarsh after escaping the Fade. Fade Portals will spawn various undead and demonic enemies, including revenants, though those that are encountered will be elite level and far easier to dispatch than the boss counterparts encountered in Dragon Age: Origins.

The Golems of Amgarrak

Several Warped Watcher revenants are trapped in-between the Veil in Amgarrak Thaig. Only one will be of boss rank, all others encountered will be lieutenant.

Dragon Age II

Sundermount Sundermount (Act 2)
Long Way Home Long Way Home
Harimann Estate Harimann Estate (Act 2)
Repentance Repentance
Sundermount Sundermount (Act 3)
The Awiergan Scrolls: Second Aspect The Awiergan Scrolls: Second Aspect - two name revenants Beacon and Gifre are encountered near the Sundermount Passage
The Gallows The Gallows (Act 3)
The Last Straw The Last Straw
Chateau Haine Chateau Haine (only if Aveline's companion quest is initiated during Mark of the Assassin)
The Du Lac Sign The Du Lac Sign (conditional) - several phylactery-bound revenants can be unleashed
Riannon's Floor Riannon's Floor (only if Hawke sides with Larius during Legacy)
Legacy Legacy (conditional) - Kel-Sarag, a unique revenant, can be encountered along with four emissaries that protect and heal it

Dragon Age: Inquisition

Solasan Solasan (Forbidden Oasis)
The Cold Endured The Cold Endured - in the final chamber
Exalted Plains Exalted Plains
For the Empire For the Empire - in front of Citadelle du Corbeau's front gate
Landmarks on the Plains Landmarks on the Plains - inside the Dead Hand Shrine
Rifts on the Battlefield Rifts on the Battlefield - the fade rift located in Ville Montevelan
Rifts in the Old Plains Rifts in the Old Plains - the fade rift located in Enavuris
The Spoils of Desecration The Spoils of Desecration - inside the Unadin Grotto, located in Var Bellanaris
Fallow Mire Fallow Mire
Rifts in the Mire Rifts in the Mire - the fade rift located in the Apostate's Camp
Cradle of Sulevin Cradle of Sulevin
Ruined Blade Ruined Blade
Din'an Hanin Din'an Hanin
The Knights' Tomb The Knights' Tomb - in Elandrin's Chamber, located in the Tomb of the Emerald Knight
Old Temple Old Temple (Frostback Basin)
Ameridan's End Ameridan's End - the revenant version of Gurd Harofsen encountered during Jaws of Hakkon
Darkspawn Warrens Darkspawn Warrens (Deep Roads)
Sacrificial Gates of Segrummar Sacrificial Gates of Segrummar - behind the first Sacrificial Gate while traversing The Descent
Forgotten Tower Forgotten Tower
Trespasser Trespasser - two revenants are encountered during Trespasser

Abilities & Skills

Revenants have five different skills, and like party members, have conditions for their Combat Tactics:

Skill Used Condition Use Chance
Aura of Weakness Aura of Weakness Any 100%
Double Strike Double Strike Surrounded by at least 2 enemies 50%
Surrounded by at least 3 enemies 75%
Surrounded by at least 4 enemies 100%
Mass Pull Most enemies using ranged attacks 100%
Most enemies using magic 100%
Combat start 100%
Pull Pull Short–medium range 100%
Medium–long range 100%
Shield Wall Shield Wall Mana or Stamina ≤50% 50%

Other statistics

Note: There are two sub-types of Revenants, for the most part they share the same basic statistics; those with variations will hereinafter be referred to as "Alt" below .

Revenants have the following characteristics:

Some of their basic strategies involve:

  • Pulling or Mass Pulling ranged attackers and healers.
  • Damaging multiple opponents in melee.
  • Killing weaker party members in one blow (spiking).
  • Wearing down the party with their allies (skeletons or darkspawn).

Strategy

Main article: Revenant (strategy)

Notable loot

Dragon Age II

The Celebrant The Celebrant
Oddsmaker Oddsmaker
Signet of the Red Signet of the Red
Ties That Bind Ties That Bind

Dragon Age: Inquisition

Estwatch Guard Estwatch Guard
Rendor's Blade Rendor's Blade
Revenant Heart Revenant Heart
Sigil of the Revenant Sigil of the Revenant
Superb Belt of Ranged Defense Superb Belt of Ranged Defense
Torn Page Torn Page

Codex entries

Codex entry: Revenant Codex entry: Revenant
Codex entry: The Black Vials Codex entry: The Black Vials
Codex entry: Skeleton Codex entry: Skeleton

See also

The Mage's Treasure The Mage's Treasure

Gallery

References