TeamTNT is a group of mappers that created the TNT: Evilution episode of Final Doom, as well as several free level packs for Doom II, including Icarus: Alien Vanguard, Eternal Doom, and Daedalus. Most of TeamTNT has split up, though several members are still around: Cadman leads the "Community Chest Part Deux" project, for example. Ty Halderman was the leader of TeamTNT, designed various levels for TeamTNT's projects, and maintained the idgames archive. TeamTNT also created the Boom source port.
Projects
1996
- Icarus: Alien Vanguard (single player megawad) (Doomworld/idgames)
- Final Doom (specifically TNT: Evilution) (single player IWAD)
- Bloodlands (deathmatch megawad) (Doomworld/idgames)
- Grievance (deathmatch megawad) (Doomworld/idgames)
- Eternal Doom (initially developed by Team Eternal, an independent team, later assimilated and expanded by TeamTNT) (single player megawad) (Doomworld/idgames)
1997
- Pursuit (deathmatch megawad) (Doomworld/idgames)
1998
- Boom (source port) (Doomworld/idgames)
- Eternal Deathmatch (deathmatch megawad) (Doomworld/idgames)
1999
- Reclamation (deathmatch megawad) (Doomworld/idgames)
- The Return (resource WAD) (Doomworld/idgames)
2003
- Daedalus (single player megawad) (Doomworld/idgames)
2008
Controversy
TeamTNT were at the center of one of the largest controversies in Doom history. Evilution was developed with the expectation that it would be a free megawad, as was the standard practice at the time. When id bought it out as the basis of Final Doom (possibly the first instance of a third-party modification being bought out by the first-party publisher), many members of the Doom community at the time (principally based on Usenet) considered this to be in some way unacceptable. The practice of selling mods is still a heated argument for some players and communities. TeamTNT were snubbed by a portion of players for some years after the incident.