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Kick (Move)

KickMove

Kicking is one of the two cornerstones of Divekick. Every character can perform a Divekick, with speed and angle varying for each character. Kicking the opponent is one way of winning a Round. It also charges a character's Kick Meter.

How to Kick

A Kick is performed by pressing while airborne. Upon hitting an opponent whilst in kicking state, they are usually knocked out, except in these cases: