Globes are a gameplay feature introduced in Diablo III and retained in further games. They are small orbs dropped by monsters that temporarily provide different buffs. Globes cannot be stored in inventory, and are immediately used when the player runs over them.
List
- Health Globes: Replenish part of the player's Life.
- Experience Globes: Rewards the player with a bit of experience.
- Mana Globes: Replenish part of the player's Mana. In Diablo Immortal, they were renamed as
- Energy Globes: Refresh all Skill cooldowns.
- Progress orbs: Slightly increase the progress bar of rifts.
- Combat Globes:[1] Give buffs related to combat.
- Alchemy Globes: Temporarily turn enemies attacked into gold statues.
- Charged Core: Immediately makes Ultimate Skill available for use.
- Frenzied Globe: Increases Critical Hit Chance to 100% for 10 seconds.
- Conduit Globes: Grant 3 charges of lightning that automatically attacks nearby enemies.
- Power Globes: Triggers a burst of energy that strikes nearby enemies for a percentage of the player's Damage. Also grants player and nearby allies Nephalem Glory buff.
References
- ↑ 2023-2-20; GRAB A ROD—FISHING DEBUTS IN DIABLO IMMORTAL. Blizzard Entertainment, accessed on 2024-9-28