- For the Dark Souls II variant, see Whip (Dark Souls II).
- For the Dark Souls III variant, see Whip (Dark Souls III).
The Whip is the most basic whip weapon in Dark Souls.
In-Game Description
- Leather Whip. Not intended for battle.
- Virtually ineffective against armor and tough scale, but quite formidable against enemies with exposed skin.
Availability
In Blighttown near the Parasitic Wall Hugger. At the Fog Door inside the shaft, drop off to the left. If heading there from the Depths, some falling is required.
Characteristics
The Whip has low attack power, cannot be Parried, and cannot Riposte, Backstab, or be used for Plunge Attacks. Compared to other weapons available by Blighttown, the whip’s damage is lackluster.
When buffed with buff that has particle effects, the buff does not show until you attack.
Moveset
Attack | Description |
---|---|
One-handed Weak Attack |
Vertical lash. Minor start and end lag. |
One-handed Strong Attack |
Diagonal lashes. Barely slower than the one-handed weak attack, but shorter range. |
Two-handed Weak Attack |
Horizontal lash. Minor start and end lag. |
Two-handed Strong Attack |
Holds the whip overhead, then brings it down. Some start lag, minor end lag. |
Jump Attack | Jumping horizontal swing. Good hitbox, but some start and end lag. |
Running Attack | Vertical lash. Almost no start lag, minor end lag. |
Rolling Attack | Identical to the running attack. |
Kick | Standard kick. |
Left-handed Weak Attack |
Identical to the one-handed weak attack. |
Left-handed Strong Attack |
Standard parry. |
Upgrades
Requires: Standard Whip, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Whip | 69 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +1 (Titanite Shard ×1) | 88 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +2 (Titanite Shard ×1) | 96 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +3 (Titanite Shard ×2) | 104 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +4 (Titanite Shard ×2) | 112 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +5 (Titanite Shard ×3) | 120 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +6 (L. Titanite Shard ×1) | 128 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +7 (L. Titanite Shard ×1) | 136 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +8 (L. Titanite Shard ×2) | 144 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +9 (L. Titanite Shard ×2) | 152 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +10 (L. Titanite Shard ×3) | 160 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +11 (Titanite Chunk ×1) | 168 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +12 (Titanite Chunk ×1) | 176 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +13 (Titanite Chunk ×2) | 184 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Whip +14 (Titanite Chunk ×3) | 192 | – | – | – | – | A | – | – | 30 | 10 | 20 | 20 |
Whip +15 (Titanite Slab ×1) | 200 | – | – | – | – | A | – | – | 30 | 10 | 20 | 20 |
Requires: Standard Whip +5, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Raw Whip (Large Titanite Shard ×1) | 138 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Raw Whip +1 (Large Titanite Shard ×1) | 147 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Raw Whip +2 (Large Titanite Shard ×1) | 156 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Raw Whip +3 (Large Titanite Shard ×2) | 165 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Raw Whip +4 (Large Titanite Shard ×2) | 174 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Raw Whip +5 (Large Titanite Shard ×3) | 184 | – | – | – | – | C | – | – | 30 | 10 | 20 | 20 |
Requires: Standard Whip +10, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Crystal Whip (Titanite Chunk ×1) | 176 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Crystal Whip +1 (Titanite Chunk ×1) | 184 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Crystal Whip +2 (Titanite Chunk ×1) | 192 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Crystal Whip +3 (Titanite Chunk ×2) | 200 | – | – | – | – | B | – | – | 30 | 10 | 20 | 20 |
Crystal Whip +4 (Titanite Chunk ×3) | 208 | – | – | – | – | A | – | – | 30 | 10 | 20 | 20 |
Crystal Whip +5 (Titanite Slab ×1) | 216 | – | – | – | – | A | – | – | 30 | 10 | 20 | 20 |
Requires: Standard Whip +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Magic Whip (Green Titanite Shard ×1) | 90 | 97 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +1 (Green Titanite Shard ×1) | 96 | 104 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +2 (Green Titanite Shard ×1) | 102 | 110 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +3 (Green Titanite Shard ×2) | 108 | 117 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +4 (Green Titanite Shard ×2) | 114 | 123 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +5 (Green Titanite Shard ×3) | 120 | 130 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +6 (Blue Titanite Chunk ×1) | 125 | 136 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +7 (Blue Titanite Chunk ×1) | 132 | 143 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +8 (Blue Titanite Chunk ×2) | 138 | 149 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +9 (Blue Titanite Chunk ×3) | 144 | 156 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Magic Whip +10 (Blue Titanite Slab ×1) | 150 | 162 | – | – | – | D | C | – | 30 | 10 | 20 | 20 |
Requires: Magic Whip +5, Blue Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Enchanted Whip (Blue Titanite Chunk ×1) | 120 | 128 | – | – | – | E | C | – | 30 | 10 | 20 | 20 |
Enchanted Whip +1 (Blue Titanite Chunk ×1) | 124 | 131 | – | – | – | E | C | – | 30 | 10 | 20 | 20 |
Enchanted Whip +2 (Blue Titanite Chunk ×1) | 129 | 135 | – | – | – | E | B | – | 30 | 10 | 20 | 20 |
Enchanted Whip +3 (Blue Titanite Chunk ×2) | 134 | 139 | – | – | – | E | B | – | 30 | 10 | 20 | 20 |
Enchanted Whip +4 (Blue Titanite Chunk ×3) | 139 | 143 | – | – | – | E | B | – | 30 | 10 | 20 | 20 |
Enchanted Whip +5 (Blue Titanite Slab ×1) | 144 | 148 | – | – | – | E | A | – | 30 | 10 | 20 | 20 |
Requires: Standard Whip +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Divine Whip (Green Titanite Shard ×1) | 81 | 99 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +1 (Green Titanite Shard ×1) | 86 | 105 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +2 (Green Titanite Shard ×1) | 91 | 112 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +3 (Green Titanite Shard ×2) | 97 | 118 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +4 (Green Titanite Shard ×2) | 102 | 125 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +5 (Green Titanite Shard ×3) | 108 | 132 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +6 (White Titanite Chunk ×1) | 113 | 138 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +7 (White Titanite Chunk ×1) | 118 | 145 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +8 (White Titanite Chunk ×2) | 124 | 151 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +9 (White Titanite Chunk ×3) | 129 | 158 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Divine Whip +10 (White Titanite Slab ×1) | 135 | 165 | – | – | – | D | – | C | 30 | 10 | 20 | 20 |
Requires: Divine Whip +5, White Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Occult Whip (White Titanite Chunk ×1) | 110 | 120 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Occult Whip +1 (White Titanite Chunk ×1) | 116 | 125 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Occult Whip +2 (White Titanite Chunk ×1) | 123 | 132 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Occult Whip +3 (White Titanite Chunk ×2) | 129 | 138 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Occult Whip +4 (White Titanite Chunk ×3) | 136 | 144 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Occult Whip +5 (White Titanite Slab ×1) | 143 | 150 | – | – | – | D | – | B | 30 | 10 | 20 | 20 |
Requires: Standard Whip +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Fire Whip (Green Titanite Shard ×1) | 104 | – | 104 | – | – | – | – | – | 30 | 10 | 20.0 | 20 |
Fire Whip +1 (Green Titanite Shard ×1) | 112 | – | 112 | – | – | – | – | – | 30 | 10 | 20.2 | 20 |
Fire Whip +2 (Green Titanite Shard ×1) | 120 | – | 120 | – | – | – | – | – | 30 | 10 | 20.4 | 20 |
Fire Whip +3 (Green Titanite Shard ×2) | 128 | – | 128 | – | – | – | – | – | 30 | 10 | 20.6 | 20 |
Fire Whip +4 (Green Titanite Shard ×2) | 136 | – | 136 | – | – | – | – | – | 30 | 10 | 20.8 | 20 |
Fire Whip +5 (Green Titanite Shard ×3) | 144 | – | 144 | – | – | – | – | – | 30 | 10 | 21.0 | 20 |
Fire Whip +6 (Red Titanite Chunk ×1) | 153 | – | 153 | – | – | – | – | – | 30 | 10 | 21.2 | 20 |
Fire Whip +7 (Red Titanite Chunk ×1) | 163 | – | 163 | – | – | – | – | – | 30 | 10 | 21.4 | 20 |
Fire Whip +8 (Red Titanite Chunk ×2) | 172 | – | 172 | – | – | – | – | – | 30 | 10 | 21.6 | 20 |
Fire Whip +9 (Red Titanite Chunk ×3) | 182 | – | 182 | – | – | – | – | – | 30 | 10 | 21.8 | 20 |
Fire Whip +10 (Red Titanite Slab ×1) | 192 | – | 192 | – | – | – | – | – | 30 | 10 | 22.0 | 20 |
Requires: Fire Whip +5, Red Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Chaos Whip (Red Titanite Chunk ×1) | 126 | – | 144 | – | – | – | – | – | 30 | 10 | 20.0 | 20 |
Chaos Whip +1 (Red Titanite Chunk ×1) | 133 | – | 152 | – | – | – | – | – | 30 | 10 | 20.4 | 20 |
Chaos Whip +2 (Red Titanite Chunk ×1) | 140 | – | 160 | – | – | – | – | – | 30 | 10 | 20.8 | 20 |
Chaos Whip +3 (Red Titanite Chunk ×2) | 147 | – | 168 | – | – | – | – | – | 30 | 10 | 21.2 | 20 |
Chaos Whip +4 (Red Titanite Chunk ×3) | 154 | – | 176 | – | – | – | – | – | 30 | 10 | 21.6 | 20 |
Chaos Whip +5 (Red Titanite Slab ×1) | 161 | – | 184 | – | – | – | – | – | 30 | 10 | 22.0 | 20 |
Requires: Standard Whip +10, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Lightning Whip (Titanite Chunk ×1) | 144 | – | – | 144 | – | – | – | – | 30 | 10 | 20 | 20.0 |
Lightning Whip +1 (Titanite Chunk ×1) | 155 | – | – | 155 | – | – | – | – | 30 | 10 | 20 | 21.6 |
Lightning Whip +2 (Titanite Chunk ×1) | 166 | – | – | 166 | – | – | – | – | 30 | 10 | 20 | 23.2 |
Lightning Whip +3 (Titanite Chunk ×2) | 177 | – | – | 177 | – | – | – | – | 30 | 10 | 20 | 24.8 |
Lightning Whip +4 (Titanite Chunk ×3) | 188 | – | – | 188 | – | – | – | – | 30 | 10 | 20 | 26.4 |
Lightning Whip +5 (Titanite Slab ×1) | 200 | – | – | 200 | – | – | – | – | 30 | 10 | 20 | 28.0 |
Scaling Percentage Values
The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:
- Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
- Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
- Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
- Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
- Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
- Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
- For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
- To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path | Strength![]() |
Dexterity![]() |
Intelligence![]() |
Faith![]() |
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Standard +15![]() |
- | 85% | - | - |
Raw +5![]() |
- | 64% | - | - |
Crystal +5![]() |
- | 85% | - | - |
Magic +10![]() |
- | 23% | 61% | - |
Enchanted +5![]() |
- | 16% | 60% | - |
Divine +10![]() |
- | 32% | - | 61% |
Occult +5![]() |
- | 30% | - | 71% |
Fire +10![]() |
All stat scaling bonuses removed, Fire Damage added | |||
Chaos +5![]() |
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10 | |||
Lightning +5![]() |
All stat scaling bonuses removed, Lightning Damage added |
Gallery
Whips |
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Guardian Tail • Notched Whip • Whip |