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Mantis

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Mantis
Model Trick Flyer
Style Power
Size* 11 x 4 x 2
Cube size Large
Classification Legal
Description Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
Statistics
Attack 105%
Defense 4
Endurance 5
Speed 4
Aerial 7
Air Dash
Speed 173 hm/s
Length 37.5 in
Type Air Dash
Quantity 3
Charge
Type Attack
Action Rises diagonally and immediately drops down, damaging its opponent below.
Speed 956-416 hm/s
Standard Damage 143
Effect Opponent hit diagonally behind Mantis.
Miscellaneous
Ground Speed 103 hm/s
Jump Speed 240 hm/s
Jump Distance 52.5 in
*currently measured in inches

Mantis (Mantis Head in Japan) is a Trick Flyer robo that only appears in Custom Robo Arena. It is a Power Style robo that is primarily used by Dennis.

How to obtain

Strategy

Mantis's charge is a very fast charge compared to other CRA robos. It devastates at close range and can be used in conjuction with stunning guns like the Thunderbolt or the Splash.

Ingame Sets

Dennis Set 1
Creator: Noise/Nintendo
Robo Mantis
Gun Basic Gun
Bomb Standard Bomb
Pod Standard Pod
Legs Standard Legs
Dennis's first set against the Hero.

Other

?
Creator: Ruigtand
Robo Mantis
Gun Splash Gun
Bomb Smash Bomb
Pod Wave Pod
Legs Ground Legs
Dash in, stun with the gun, charge, and fire the bomb. If on a lava stage, extra damage will be dealt.


Buster Overload
Creator: King Fgs of Fds
Robo Mantis
Gun Stun Gun
Bomb Tomahawk Bomb G
Pod Buster Pod
Legs Quick Jump Legs
Circle your target while air-dashing to avoid most attacks. When in range, fire the Stun Gun once. While they're immobilized, fire a bomb and deploy the pod. While you're waiting for the bomb to recharge, keep spamming the Stun Gun while they're knocked down. When the Tomahawk Bomb is ready for another bomb, fire it again and deploy another pod. This spamfest can deal up to 400 damage on opponents with average defense. You can also swap Quick Jump Legs for either Long Thrust or Ground Legs to change how you want to approach your opponent.

Gallery

Trivia