Flare Gun | |
![]() | |
Range | Medium |
Round(s) | 3 |
Standard Damage | 78,168 |
Sweet spot | {{{sweetspot}}} |
Illegal | No |
Description | Fires exploding rounds. Distance and timing of explosion differs when used in air. |
Statistics | |
Attack | 7 |
Speed | 5 |
Homing | 3 |
Reload | 4 |
Down | 6 |
Firing Detail | |
Ground Damage/Round | Variable |
Ground Description | |
Air Damage/Round | Variable |
Air Description |
The Flare Gun (Flare Cannon in Japan) has the capacity to deal massive damage with its exploding rounds. It is almost like the mid-range version of the Sniper Gun because of its speed, but its shot size is substantially larger than the latter. The fewer rounds that hit the enemy usually results in higher damage. This gun should be used by advanced commanders.
Use
Your opponent will take the most damage when hit with the explosion, so try to stay away when firing.
Defense
Don't try going with long range combat, as you can take a lot of damage from the explosion. Even if the rounds don't hit you when exploding, the regular shots can still knock you down.
How to Obtain
- Custom Robo (GameCube): Beat Thomas during the "Noodle Bowl" tournament and go to a Parts Generator.
- Custom Robo Arena: Purchase from Encephalon Isle's Parts Shop for $20.00.