“ | Dodge - governs the chance of avoiding an attack. Depends on Dexterity. | ” |
— In-game description |
Dodge or DD (Russian: Уклонение, УКЛ; Ukrainian: Ухилення) is a character parameter in ATOM RPG, a derived statistic.
Description
DD is one of three stats by which a character can reduce or avoid damage. The other stats are DT (Damage Threshold) and DR (Damage Resistance). DD occupies the "first step" for combat and simulates the difficulty of landing a telling blow on targets that are evasive or otherwise highly mobile or wear armor that may completely deflect glancing hits without even needing to absorb the damage.
Formula
Minimum (initial) Dodge level: 6
The Cadet's starting dodge is equal to 12 points (Dexterity × 1.5 + 5). Average characters will have a dodge of 12-15 (Dexterity 5–7). This statistic can be further modified by armor, distinctions, and abilities.
E.g. for Dzhulbars
- Dexterity: 10
- Modifier (Battle Stance): +5
5 + 1.5 × 10 + 5 = 25
Modifiers
Distinctions
- Anabolics Fan decreases DD by 8.
- Black Belt increases DD by 5.
Abilities
- Battle Stance: +5 to Dodge if dog hasn't moved this turn.
- Master of Dodging: +1 to Dodge for every Action Point spent.
- Hide of Steel: +3 to Dodge.
- Flea Waltz: +7 to Dodge.
Notes

- Section expansion required
- This section is too short to provide more than rudimentary information about the subject.
References
- ↑ Only the integer part of a number.