The Herald of Hyperion
Hammer-wielding automaton built to defend his allies with the light of Hyperion.
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Dawnhammer | ![]() No Cooldown |

Details
Mods 

![]() | Daybreak Gain 4 additional energy per hit while Zenith is active. |
![]() | Blunt Force (Default) Reduce the effects of cover by half.Cover Standing behind cover provides 50% damage reduction from damage coming from the other side of it |
![]() | Bludgeon Deal 4 additional damage in the circle portion of the template. |
![]() | Path of Glory Gain until the end of turn. |
Reforge | ![]() 3 Cooldown |

Details
Mods 

![]() | Kinetic Charger Gain 5 energy each time you are attacked by an enemy on the turn you cast this ability. |
![]() | Local Anesthetic Heal you and your target for an additional 5, reduced by 1 for each square away you are. |
![]() | Field Medic You gain until end of turn. |
![]() | Guiding Light (Default) Can target through walls. |
![]() | Back from the Brink Increasing the heal amount to your targets by up to 10 more based on missing health. |
Boneshatter | ![]() 3 Cooldown |

Details
Mods 

![]() | Whirling Dynamo Gain 4 additional energy per hit while Zenith is active. |
![]() | Kneecapper Enemies that dashed this turn are hit for an additional 8 damage. |
![]() | Wallshatter (Default) Reduce the effects of cover by half. |
![]() | Compound Fracture Hit enemies are also next turn. |
![]() | Zealous Cooldown of Boneshatter is reduced by 1 per enemy hit past the first. |
Solar Strike | ![]() 4 Cooldown |

Details
Mods 

![]() | Heave Ho Increase range by 1 |
![]() | Shining Justice Gain 4 additional energy per hit while Zenith is active. |
![]() | Flashpoint (Default) Increase central damage by 3 for each enemy hit in the outer ring. |
![]() | Heavy Justice If no target is hit in the center, all targets are . |
Zenith Free Action | ![]() No Cooldown |

Details
Mods 

![]() | Sunbathing Allies in the aura gain 2 energy, increasing by 2 each turn it is active. |
![]() | Sunblock Gain 3 extra self shields per enemy in the aura. |
![]() | Sunburst Allies affected by Zenith gain 5 extra healing from Reforge |
![]() | Praise the Sun Shielding amount increases by 3 each turn it is active. |
![]() | Sunstoppable Allies also gain the first turn it is active. |
Primus
Centuries old and more polished than ever.
Cost: 300
ISO

- A currency earned through
- Used to purchase loot
Necrolancer
Few have seen the depths of his despair. (It's an automaton thing. You wouldn't understand).
Cost: 1200 / 1500
ISO

- A currency earned through
- Used to purchase loot