Grenade | ||||||
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![]() "Prime the grenade with the secondary action & throw it with the primary action" | ||||||
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Explosive | |||||
Type | Explosives, Throwable | |||||
Related Attribute | Perception | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 341 | |||||
Block Damage | 10 | |||||
Explosion Range Entities | 5 | |||||
Explosion Range Blocks | 4 | |||||
Damage Multiplier: Earth | 0 | |||||
Characteristic Properties | ||||||
Base Price |
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Max Stack | 25 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | Yes | |||||
Material | Iron | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description
A Grenade is a throwable Explosive weapon good for damaging groups of Zombies or other players. Once primed and thrown or dropped the Grenade will detonate within a few seconds. For an alternate option to the Grenade is the Contact Grenade which detonates on contact rather than a timer.
Combat
A Grenade is used by first pulling the pin with the right mouse button. The Grenade is then thrown using the left mouse button. Holding the left mouse button before release will increase the velocity of the projectile. The grenade will explode three seconds from being thrown. The grenade will not explode while being held.
Grenades can be thrown without pulling the pin. When thrown in this manner, they will land on the ground. They can be picked up by using the action button. They can be damaged by other explosions, with a 30% chance of triggering the Grenade if damaged by such an explosion.
Crafting
Required Items
Item | Name | Count | |
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Mechanical Parts | 1 | |
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Gun Powder | 14 | |
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Forged Iron | 4 | |
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Spring | 1 | |
Unlock Options | |||
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Crafted in | |||
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