Try our affiliated browser extension - redirect to BreezeWiki automatically!

Forge

Forge

"Used to smelt metals to craft tools and weapons or stone to craft cement. Unlock more recipes through perks. Install tools to increase performance or unlock recipes"
Basic Information
Removed: {{{removed_version}}}
Group Building, Decor/Miscellaneous
Category Placeable
Type Workstation
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points 800
Storage Slots
Lockable
Horizontal Support 10
Mass 10
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability
Degradation per Use
Mod Slots
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack 1
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Description

A Forge is a workstation in 7 Days to Die that is used for the crafting of advanced weapons, tools, armor, ammunition, material blocks, and other essential items needed for survival in the post-apocalyptic world.

Overview

Many items can be smelted in a Forge, a process which extracts the useful raw materials and stores them in the Forge for later use in Crafting. Many recipes either require a Forge or an item produced using a Forge in order to be crafted.

Usable Forges can be found throughout the game world, including within Trader outposts. Alternately, a Forge can be crafted and then placed for use. Player-owned forges within the bounds of the player's Land Claim Block can be picked up by holding down the activate key (default 'E') and selecting the Take option on the radial menu. Only a fully-repaired Forge that is empty (with the exception of less than 10 of each smelted material) can be picked up.

Uses

A Forge can be used for Smelting as well as Crafting. Both activities require Combustible fuel. The Forge can smelt items at the same time it is being used to craft finished products, with no increase in fuel demand; a forge that is turned on will do both simultaneously.

Note that once a Forge is turned on, it will continue burning fuel until it is manually turned off or all the fuel is expended; it does not turn off by itself if there are no current smelting or crafting happening.

Smelting

Smelting in 7 Days to Die refers to the process of heating up items in a forge to extract the useful raw materials. Each smeltable item will result in one type of smelted forge material: Iron (Forge), Brass (Forge), Lead (Forge), Sand (Forge), Stone (Forge), or Clay (Forge). Once the smelted materials are created in the Forge, they remain in the forge inventory, ready to be used for crafting items.

Smelting is done by first activating the Forge to open the Forge Menu.

Smeltable items are placed into one or both of the 2 smelting slots on the righthand side of the Forge Menu screen. Combustible fuel is placed into any of the 3 fuel slots. The Forge can then be turned on. While the Forge is running, items in both smelting slots will simultaneously and gradually be consumed, adding the materials to be stored inside the Forge as noted in the smelted materials list. Each forge material is limited to 30,000 units each. Items will not be smelted if the material that it would produce has already reached its limit.

Any materials stored in the Forge cannot be directly removed. Instead, the stored materials must be crafted back into items that can be picked up into inventory. Each type of stored material has a Forge recipe to create the basic resource item version of that material. If the Forge is destroyed, all the materials that have been smelted into it will be lost.

Crafting

Only recipes that require a Forge can be crafted when using it. The left panel of the Forge Menu will display the available craftable items you have unlocked, with items in white being immediately craftable using the forge materials currently stored and fuel currently loaded into the forge. A search bar present at the top of this left panel allows you to find specific recipes including ones that are not yet unlocked.

Items that are currently being crafted in the Forge will display in the crafting queue on the bottom-left portion of the Forge Menu with the time required to craft the item (or entire stack of items) overlying the queue slot. Items that are created and ready to be picked up will display in the output slots on the bottom-right portion of the Forge Menu. If the output tray is full, crafting will be halted until there is space is made available.

Forge Tools

There are various Forge Tools which can be placed in the 3 forge tool slots in the upper-right portion of the Forge Menu. These tools are indispensable for unlocking advanced crafting recipes and enhancing the efficiency of crafting and smelting processes. These Forge tools are removable and can be carried to Forges at other locations.

  • Anvil (gives a bonus in forge crafting speed).
  • Crucible (used for more advanced recipes and steel crafting).
  • Advanced Bellows (increases smelting speed by 50%).

If any of the Forge Tools are missing, and a recipe is selected that requires the missing tool, the Examine window in the upper-middle portion of the Forge Menu will display a red "X" and a description of what tool is required but missing.

In the image above, the Crucible is required to craft Forged Steel but is not present in the forge. In the upper-middle portion of this Forge Menu, there is a red "X" and "CRUCIBLE REQUIRED" text visible, indicating the item cannot be crafted.

Heat Map

Whenever a Forge is turned on, it affects the Heatmap which can attract zombies. If the heat level gets high enough, it will attract one or more Screamer Zombies.

Crafting Recipe

To craft a Forge, you will need:

{{{nameresult}}}{{{imageresult}}}{{{yield}}}81Cobblestone Rocks50Wood Log1Leather10Duct Tape3Short Iron Pipe3Forge Ahead5{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Forge Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*


1x
 01:21

Cobblestone Rocks 50
Wood Log 1
Leather 10
Duct Tape 3
Short Iron Pipe 3
Unlock Options
 Forge Ahead 5/75
 Schematic
Crafted in


Usage in Crafting

Forge is used in the following crafting recipes:

Item Required Materials Implement Time Magazine Perk Book Skill Schematic
Anvil  Iron x1000,  Clay Soil x100 - 09:10 Forge Ahead - Advanced Engineering -
Brass  Brass (Forge) x1 - 00:01 - - - -
Broken Glass  Broken Glass x5 - 00:2.5 - - - -
Buckshot  Lead x3,  Clay Soil x1 - 00:02 - - - -
Bullet Casing  Brass x5,  Clay Soil x1 - 00:03 - - Advanced Engineering -
Bullet Tip  Lead x2,  Clay Soil x1 - 00:1.5 - - - -
Bulletproof Glass Block  Crushed Sand x110,  Small Stone x10,  Lead x40,  Iron x20,  Clay Soil x20 Crucible 02:32.5 - - Advanced Engineering -
Cement  Small Stone x10 - 00:2.5 - - Advanced Engineering -
Clay Soil  Clay (Forge) x5 - 00:05 - - - -
Cooking Grill  Iron x25,  Clay Soil x5 - 00:15 - - Advanced Engineering -
Cooking Pot  Iron x25,  Clay Soil x5 - 00:15 - - Advanced Engineering -
Crushed Sand  Sand (Forge) x1 - 00:01 - - - '-'-
Forged Iron  Iron (Forge) x10,  Clay (Forge) x5 - 00:15 - - Advanced Engineering -
Forged Steel  Iron (Forge) x20,  Clay (Forge) x10 Crucible 00:30 - - Advanced Engineering -
Glass Block  Crushed Sand x14,  Lead x5,  Clay Soil x2 - 00:17.5 - - Advanced Engineering -
Industrial Glass 2 Centered  Crushed Sand x14,  Lead x5,  Clay Soil x2 - 00:17.5 - - - -
Industrial Glass Centered  Crushed Sand x14,  Lead x5,  Clay Soil x2 - 00:17.5 - - - -
Iron  Iron (Forge) x1 - 00:01 - - - -
Iron Arrowhead  Iron x2,  Clay Soil x1 - 00:1.5 - - - -
Iron Bars  Iron x100,  Clay Soil x20 - 01:00 - - Advanced Engineering -
Iron Dart  Iron x3,  Clay Soil x1 - 00:02 - - - -
Lead  Lead (Forge) x1 - 00:01 - - - -
Metal Trussing / I-Beams  Iron x40,  Clay Soil x5 - 00:22.5 - - Advanced Engineering -
Nails  Iron x1,  Clay Soil x1 - 00:01 - - - -
Rocket Casing  Iron x50,  Clay Soil x30 - 00:40 Explosive Magazine - Advanced Engineering -
Rocket Tip  Lead x50,  Clay Soil x30 - 00:40 Explosive Magazine - Advanced Engineering -
Short Iron Pipe  Iron (Forge) x10,  Clay (Forge) x5 - 00:15 - - Advanced Engineering '-'-
Small Stone  Stone (Forge) x5 - 00:05 - - - -
Steel Arrowhead  Iron x5,  Clay Soil x1 Crucible 00:03 - - Advanced Engineering -
Wrought Iron Fence  Iron x15,  Clay Soil x1 - 00:08 - - - -


Notes

  • Destroying a forge will result in loss of all of its contents including created items, fuel, and smelted inventory.

Video

Crafting a Forge